MovementTutorialStepInstance.java

net.minecraft.client.tutorial.MovementTutorialStepInstance

信息

  • 全限定名:net.minecraft.client.tutorial.MovementTutorialStepInstance
  • 类型:public class
  • 包:net.minecraft.client.tutorial
  • 源码路径:src/main/java/net/minecraft/client/tutorial/MovementTutorialStepInstance.java
  • 起始行号:L12
  • 实现:TutorialStepInstance
  • 职责:

    TODO

字段/常量

  • MINIMUM_TIME_MOVED

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L13
    • 说明:

      TODO

  • MINIMUM_TIME_LOOKED

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • MOVE_HINT_DELAY

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L15
    • 说明:

      TODO

  • LOOK_HINT_DELAY

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

  • INCOMPLETE

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • MOVE_TITLE

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • MOVE_DESCRIPTION

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L21
    • 说明:

      TODO

  • LOOK_TITLE

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L22
    • 说明:

      TODO

  • LOOK_DESCRIPTION

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L23
    • 说明:

      TODO

  • tutorial

    • 类型: Tutorial
    • 修饰符: private final
    • 源码定位: L24
    • 说明:

      TODO

  • moveToast

    • 类型: TutorialToast
    • 修饰符: private
    • 源码定位: L25
    • 说明:

      TODO

  • lookToast

    • 类型: TutorialToast
    • 修饰符: private
    • 源码定位: L26
    • 说明:

      TODO

  • timeWaiting

    • 类型: int
    • 修饰符: private
    • 源码定位: L27
    • 说明:

      TODO

  • timeMoved

    • 类型: int
    • 修饰符: private
    • 源码定位: L28
    • 说明:

      TODO

  • timeLooked

    • 类型: int
    • 修饰符: private
    • 源码定位: L29
    • 说明:

      TODO

  • moved

    • 类型: boolean
    • 修饰符: private
    • 源码定位: L30
    • 说明:

      TODO

  • turned

    • 类型: boolean
    • 修饰符: private
    • 源码定位: L31
    • 说明:

      TODO

  • moveCompleted

    • 类型: int
    • 修饰符: private
    • 源码定位: L32
    • 说明:

      TODO

  • lookCompleted

    • 类型: int
    • 修饰符: private
    • 源码定位: L33
    • 说明:

      TODO

内部类/嵌套类型

构造器

public MovementTutorialStepInstance(Tutorial tutorial) @ L35

  • 构造器名:MovementTutorialStepInstance
  • 源码定位:L35
  • 修饰符:public

参数:

  • tutorial: Tutorial

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void tick() @ L39

  • 方法名:tick
  • 源码定位:L39
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void clear() @ L98

  • 方法名:clear
  • 源码定位:L98
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void onInput(ClientInput input) @ L111

  • 方法名:onInput
  • 源码定位:L111
  • 返回类型:void
  • 修饰符:public

参数:

  • input: ClientInput

说明:

TODO

public void onMouse(double xd, double yd) @ L118

  • 方法名:onMouse
  • 源码定位:L118
  • 返回类型:void
  • 修饰符:public

参数:

  • xd: double
  • yd: double

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class MovementTutorialStepInstance implements TutorialStepInstance {
    private static final int MINIMUM_TIME_MOVED = 40;
    private static final int MINIMUM_TIME_LOOKED = 40;
    private static final int MOVE_HINT_DELAY = 100;
    private static final int LOOK_HINT_DELAY = 20;
    private static final int INCOMPLETE = -1;
    private static final Component MOVE_TITLE = Component.translatable(
        "tutorial.move.title", Tutorial.key("forward"), Tutorial.key("left"), Tutorial.key("back"), Tutorial.key("right")
    );
    private static final Component MOVE_DESCRIPTION = Component.translatable("tutorial.move.description", Tutorial.key("jump"));
    private static final Component LOOK_TITLE = Component.translatable("tutorial.look.title");
    private static final Component LOOK_DESCRIPTION = Component.translatable("tutorial.look.description");
    private final Tutorial tutorial;
    private @Nullable TutorialToast moveToast;
    private @Nullable TutorialToast lookToast;
    private int timeWaiting;
    private int timeMoved;
    private int timeLooked;
    private boolean moved;
    private boolean turned;
    private int moveCompleted = -1;
    private int lookCompleted = -1;
 
    public MovementTutorialStepInstance(Tutorial tutorial) {
        this.tutorial = tutorial;
    }
 
    @Override
    public void tick() {
        this.timeWaiting++;
        if (this.moved) {
            this.timeMoved++;
            this.moved = false;
        }
 
        if (this.turned) {
            this.timeLooked++;
            this.turned = false;
        }
 
        if (this.moveCompleted == -1 && this.timeMoved > 40) {
            if (this.moveToast != null) {
                this.moveToast.hide();
                this.moveToast = null;
            }
 
            this.moveCompleted = this.timeWaiting;
        }
 
        if (this.lookCompleted == -1 && this.timeLooked > 40) {
            if (this.lookToast != null) {
                this.lookToast.hide();
                this.lookToast = null;
            }
 
            this.lookCompleted = this.timeWaiting;
        }
 
        if (this.moveCompleted != -1 && this.lookCompleted != -1) {
            if (this.tutorial.isSurvival()) {
                this.tutorial.setStep(TutorialSteps.FIND_TREE);
            } else {
                this.tutorial.setStep(TutorialSteps.NONE);
            }
        }
 
        if (this.moveToast != null) {
            this.moveToast.updateProgress(this.timeMoved / 40.0F);
        }
 
        if (this.lookToast != null) {
            this.lookToast.updateProgress(this.timeLooked / 40.0F);
        }
 
        if (this.timeWaiting >= 100) {
            Minecraft minecraft = this.tutorial.getMinecraft();
            if (this.moveCompleted == -1 && this.moveToast == null) {
                this.moveToast = new TutorialToast(minecraft.font, TutorialToast.Icons.MOVEMENT_KEYS, MOVE_TITLE, MOVE_DESCRIPTION, true);
                minecraft.getToastManager().addToast(this.moveToast);
            } else if (this.moveCompleted != -1 && this.timeWaiting - this.moveCompleted >= 20 && this.lookCompleted == -1 && this.lookToast == null) {
                this.lookToast = new TutorialToast(minecraft.font, TutorialToast.Icons.MOUSE, LOOK_TITLE, LOOK_DESCRIPTION, true);
                minecraft.getToastManager().addToast(this.lookToast);
            }
        }
    }
 
    @Override
    public void clear() {
        if (this.moveToast != null) {
            this.moveToast.hide();
            this.moveToast = null;
        }
 
        if (this.lookToast != null) {
            this.lookToast.hide();
            this.lookToast = null;
        }
    }
 
    @Override
    public void onInput(ClientInput input) {
        if (input.keyPresses.forward() || input.keyPresses.backward() || input.keyPresses.left() || input.keyPresses.right() || input.keyPresses.jump()) {
            this.moved = true;
        }
    }
 
    @Override
    public void onMouse(double xd, double yd) {
        if (Math.abs(xd) > 0.01 || Math.abs(yd) > 0.01) {
            this.turned = true;
        }
    }
}

引用的其他类

  • TutorialToast

    • 引用位置: 字段/构造调用
    • 关联成员: TutorialToast()
  • ClientInput

    • 引用位置: 参数
  • Tutorial

    • 引用位置: 参数/字段/方法调用
    • 关联成员: Tutorial.key()
  • TutorialStepInstance

    • 引用位置: 实现
  • Component

    • 引用位置: 字段/方法调用
    • 关联成员: Component.translatable()