FrogRenderState.java
net.minecraft.client.renderer.entity.state.FrogRenderState
信息
- 全限定名:net.minecraft.client.renderer.entity.state.FrogRenderState
- 类型:public class
- 包:net.minecraft.client.renderer.entity.state
- 源码路径:src/main/java/net/minecraft/client/renderer/entity/state/FrogRenderState.java
- 起始行号:L9
- 继承:LivingEntityRenderState
- 职责:
TODO
字段/常量
-
DEFAULT_TEXTURE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L10 - 说明:
TODO
- 类型:
-
isSwimming- 类型:
boolean - 修饰符:
public - 源码定位:
L11 - 说明:
TODO
- 类型:
-
jumpAnimationState- 类型:
AnimationState - 修饰符:
public final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
croakAnimationState- 类型:
AnimationState - 修饰符:
public final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
tongueAnimationState- 类型:
AnimationState - 修饰符:
public final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
swimIdleAnimationState- 类型:
AnimationState - 修饰符:
public final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
texture- 类型:
Identifier - 修饰符:
public - 源码定位:
L16 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
- 无
代码
@OnlyIn(Dist.CLIENT)
public class FrogRenderState extends LivingEntityRenderState {
private static final Identifier DEFAULT_TEXTURE = Identifier.withDefaultNamespace("textures/entity/frog/frog_temperate.png");
public boolean isSwimming;
public final AnimationState jumpAnimationState = new AnimationState();
public final AnimationState croakAnimationState = new AnimationState();
public final AnimationState tongueAnimationState = new AnimationState();
public final AnimationState swimIdleAnimationState = new AnimationState();
public Identifier texture = DEFAULT_TEXTURE;
}引用的其他类
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
字段/方法调用 - 关联成员:
Identifier.withDefaultNamespace()
- 引用位置:
-
- 引用位置:
字段/构造调用 - 关联成员:
AnimationState()
- 引用位置: