BlockModelSet.java

net.minecraft.client.renderer.block.BlockModelSet

信息

  • 全限定名:net.minecraft.client.renderer.block.BlockModelSet
  • 类型:public class
  • 包:net.minecraft.client.renderer.block
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/BlockModelSet.java
  • 起始行号:L18
  • 职责:

    TODO

字段/常量

  • IDENTITY

    • 类型: Matrix4fc
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • fallback

    • 类型: BlockStateModelSet
    • 修饰符: private final
    • 源码定位: L20
    • 说明:

      TODO

  • blockColors

    • 类型: BlockColors
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

  • blockModelByStateCache

    • 类型: Map<BlockState,BlockModel>
    • 修饰符: private final
    • 源码定位: L22
    • 说明:

      TODO

内部类/嵌套类型

构造器

public BlockModelSet(BlockStateModelSet fallback, Map<BlockState,BlockModel> blockModelByState, BlockColors blockColors) @ L24

  • 构造器名:BlockModelSet
  • 源码定位:L24
  • 修饰符:public

参数:

  • fallback: BlockStateModelSet
  • blockModelByState: Map<BlockState,BlockModel>
  • blockColors: BlockColors

说明:

TODO

方法

下面的方法块按源码顺序生成。

public BlockModel get(BlockState blockState) @ L30

  • 方法名:get
  • 源码定位:L30
  • 返回类型:BlockModel
  • 修饰符:public

参数:

  • blockState: BlockState

说明:

TODO

private BlockModel createFallbackModel(BlockState blockState) @ L34

  • 方法名:createFallbackModel
  • 源码定位:L34
  • 返回类型:BlockModel
  • 修饰符:private

参数:

  • blockState: BlockState

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class BlockModelSet {
    private static final Matrix4fc IDENTITY = new Matrix4f();
    private final BlockStateModelSet fallback;
    private final BlockColors blockColors;
    private final Map<BlockState, BlockModel> blockModelByStateCache = new HashMap<>();
 
    public BlockModelSet(BlockStateModelSet fallback, Map<BlockState, BlockModel> blockModelByState, BlockColors blockColors) {
        this.fallback = fallback;
        this.blockModelByStateCache.putAll(blockModelByState);
        this.blockColors = blockColors;
    }
 
    public BlockModel get(BlockState blockState) {
        return this.blockModelByStateCache.computeIfAbsent(blockState, this::createFallbackModel);
    }
 
    private BlockModel createFallbackModel(BlockState blockState) {
        List<BlockTintSource> tints = this.blockColors.getTintSources(blockState);
        BlockStateModel plainModel = this.fallback.get(blockState);
        return new BlockStateModelWrapper(plainModel, tints, IDENTITY);
    }
}

引用的其他类