PlayerMenuItem.java

net.minecraft.client.gui.spectator.PlayerMenuItem

信息

  • 全限定名:net.minecraft.client.gui.spectator.PlayerMenuItem
  • 类型:public class
  • 包:net.minecraft.client.gui.spectator
  • 源码路径:src/main/java/net/minecraft/client/gui/spectator/PlayerMenuItem.java
  • 起始行号:L14
  • 实现:SpectatorMenuItem
  • 职责:

    TODO

字段/常量

  • playerInfo

    • 类型: PlayerInfo
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

  • name

    • 类型: Component
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

public PlayerMenuItem(PlayerInfo playerInfo) @ L18

  • 构造器名:PlayerMenuItem
  • 源码定位:L18
  • 修饰符:public

参数:

  • playerInfo: PlayerInfo

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void selectItem(SpectatorMenu menu) @ L23

  • 方法名:selectItem
  • 源码定位:L23
  • 返回类型:void
  • 修饰符:public

参数:

  • menu: SpectatorMenu

说明:

TODO

public Component getName() @ L28

  • 方法名:getName
  • 源码定位:L28
  • 返回类型:Component
  • 修饰符:public

参数:

说明:

TODO

public void extractIcon(GuiGraphicsExtractor graphics, float brightness, float alpha) @ L33

  • 方法名:extractIcon
  • 源码定位:L33
  • 返回类型:void
  • 修饰符:public

参数:

  • graphics: GuiGraphicsExtractor
  • brightness: float
  • alpha: float

说明:

TODO

public boolean isEnabled() @ L38

  • 方法名:isEnabled
  • 源码定位:L38
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class PlayerMenuItem implements SpectatorMenuItem {
    private final PlayerInfo playerInfo;
    private final Component name;
 
    public PlayerMenuItem(PlayerInfo playerInfo) {
        this.playerInfo = playerInfo;
        this.name = Component.literal(playerInfo.getProfile().name());
    }
 
    @Override
    public void selectItem(SpectatorMenu menu) {
        Minecraft.getInstance().getConnection().send(new ServerboundTeleportToEntityPacket(this.playerInfo.getProfile().id()));
    }
 
    @Override
    public Component getName() {
        return this.name;
    }
 
    @Override
    public void extractIcon(GuiGraphicsExtractor graphics, float brightness, float alpha) {
        PlayerFaceExtractor.extractRenderState(graphics, this.playerInfo.getSkin(), 2, 2, 12, ARGB.white(alpha));
    }
 
    @Override
    public boolean isEnabled() {
        return true;
    }
}

引用的其他类