TexturedModel.java
net.minecraft.client.data.models.model.TexturedModel
信息
- 全限定名:net.minecraft.client.data.models.model.TexturedModel
- 类型:public class
- 包:net.minecraft.client.data.models.model
- 源码路径:src/main/java/net/minecraft/client/data/models/model/TexturedModel.java
- 起始行号:L13
- 职责:
TODO
字段/常量
-
CUBE- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
CUBE_INNER_FACES- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
CUBE_MIRRORED- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
COLUMN- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
COLUMN_HORIZONTAL- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
CUBE_TOP_BOTTOM- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
CUBE_TOP- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
ORIENTABLE_ONLY_TOP- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
ORIENTABLE- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
CARPET- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
MOSSY_CARPET_SIDE- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
FLOWERBED_1- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
FLOWERBED_2- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
FLOWERBED_3- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
FLOWERBED_4- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
LEAF_LITTER_1- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L29 - 说明:
TODO
- 类型:
-
LEAF_LITTER_2- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L30 - 说明:
TODO
- 类型:
-
LEAF_LITTER_3- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
LEAF_LITTER_4- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L32 - 说明:
TODO
- 类型:
-
GLAZED_TERRACOTTA- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L33 - 说明:
TODO
- 类型:
-
CORAL_FAN- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L34 - 说明:
TODO
- 类型:
-
ANVIL- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L35 - 说明:
TODO
- 类型:
-
LEAVES- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L36 - 说明:
TODO
- 类型:
-
LANTERN- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L37 - 说明:
TODO
- 类型:
-
HANGING_LANTERN- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L38 - 说明:
TODO
- 类型:
-
CHAIN- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L39 - 说明:
TODO
- 类型:
-
SEAGRASS- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L40 - 说明:
TODO
- 类型:
-
COLUMN_ALT- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L41 - 说明:
TODO
- 类型:
-
COLUMN_HORIZONTAL_ALT- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L42 - 说明:
TODO
- 类型:
-
TOP_BOTTOM_WITH_WALL- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L43 - 说明:
TODO
- 类型:
-
COLUMN_WITH_WALL- 类型:
TexturedModel.Provider - 修饰符:
public static final - 源码定位:
L44 - 说明:
TODO
- 类型:
-
mapping- 类型:
TextureMapping - 修饰符:
private final - 源码定位:
L45 - 说明:
TODO
- 类型:
-
template- 类型:
ModelTemplate - 修饰符:
private final - 源码定位:
L46 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.data.models.model.TexturedModel.Provider- 类型:
interface - 修饰符:
public - 源码定位:
L84 - 说明:
TODO
- 类型:
构造器
private TexturedModel(TextureMapping mapping, ModelTemplate template) @ L48
- 构造器名:TexturedModel
- 源码定位:L48
- 修饰符:private
参数:
- mapping: TextureMapping
- template: ModelTemplate
说明:
TODO
方法
下面的方法块按源码顺序生成。
public ModelTemplate getTemplate() @ L53
- 方法名:getTemplate
- 源码定位:L53
- 返回类型:ModelTemplate
- 修饰符:public
参数:
- 无
说明:
TODO
public TextureMapping getMapping() @ L57
- 方法名:getMapping
- 源码定位:L57
- 返回类型:TextureMapping
- 修饰符:public
参数:
- 无
说明:
TODO
public TexturedModel updateTextures(Consumer<TextureMapping> mutator) @ L61
- 方法名:updateTextures
- 源码定位:L61
- 返回类型:TexturedModel
- 修饰符:public
参数:
- mutator: Consumer
说明:
TODO
public Identifier create(Block block, BiConsumer<Identifier,ModelInstance> modelOutput) @ L66
- 方法名:create
- 源码定位:L66
- 返回类型:Identifier
- 修饰符:public
参数:
- block: Block
- modelOutput: BiConsumer<Identifier,ModelInstance>
说明:
TODO
public Identifier createWithSuffix(Block block, String extraSuffix, BiConsumer<Identifier,ModelInstance> modelOutput) @ L70
- 方法名:createWithSuffix
- 源码定位:L70
- 返回类型:Identifier
- 修饰符:public
参数:
- block: Block
- extraSuffix: String
- modelOutput: BiConsumer<Identifier,ModelInstance>
说明:
TODO
private static TexturedModel.Provider createDefault(Function<Block,TextureMapping> mapping, ModelTemplate template) @ L74
- 方法名:createDefault
- 源码定位:L74
- 返回类型:TexturedModel.Provider
- 修饰符:private static
参数:
- mapping: Function<Block,TextureMapping>
- template: ModelTemplate
说明:
TODO
public static TexturedModel createAllSame(Material material) @ L78
- 方法名:createAllSame
- 源码定位:L78
- 返回类型:TexturedModel
- 修饰符:public static
参数:
- material: Material
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class TexturedModel {
public static final TexturedModel.Provider CUBE = createDefault(TextureMapping::cube, ModelTemplates.CUBE_ALL);
public static final TexturedModel.Provider CUBE_INNER_FACES = createDefault(TextureMapping::cube, ModelTemplates.CUBE_ALL_INNER_FACES);
public static final TexturedModel.Provider CUBE_MIRRORED = createDefault(TextureMapping::cube, ModelTemplates.CUBE_MIRRORED_ALL);
public static final TexturedModel.Provider COLUMN = createDefault(TextureMapping::column, ModelTemplates.CUBE_COLUMN);
public static final TexturedModel.Provider COLUMN_HORIZONTAL = createDefault(TextureMapping::column, ModelTemplates.CUBE_COLUMN_HORIZONTAL);
public static final TexturedModel.Provider CUBE_TOP_BOTTOM = createDefault(TextureMapping::cubeBottomTop, ModelTemplates.CUBE_BOTTOM_TOP);
public static final TexturedModel.Provider CUBE_TOP = createDefault(TextureMapping::cubeTop, ModelTemplates.CUBE_TOP);
public static final TexturedModel.Provider ORIENTABLE_ONLY_TOP = createDefault(TextureMapping::orientableCubeOnlyTop, ModelTemplates.CUBE_ORIENTABLE);
public static final TexturedModel.Provider ORIENTABLE = createDefault(TextureMapping::orientableCube, ModelTemplates.CUBE_ORIENTABLE_TOP_BOTTOM);
public static final TexturedModel.Provider CARPET = createDefault(TextureMapping::wool, ModelTemplates.CARPET);
public static final TexturedModel.Provider MOSSY_CARPET_SIDE = createDefault(TextureMapping::side, ModelTemplates.MOSSY_CARPET_SIDE);
public static final TexturedModel.Provider FLOWERBED_1 = createDefault(TextureMapping::flowerbed, ModelTemplates.FLOWERBED_1);
public static final TexturedModel.Provider FLOWERBED_2 = createDefault(TextureMapping::flowerbed, ModelTemplates.FLOWERBED_2);
public static final TexturedModel.Provider FLOWERBED_3 = createDefault(TextureMapping::flowerbed, ModelTemplates.FLOWERBED_3);
public static final TexturedModel.Provider FLOWERBED_4 = createDefault(TextureMapping::flowerbed, ModelTemplates.FLOWERBED_4);
public static final TexturedModel.Provider LEAF_LITTER_1 = createDefault(TextureMapping::defaultTexture, ModelTemplates.LEAF_LITTER_1);
public static final TexturedModel.Provider LEAF_LITTER_2 = createDefault(TextureMapping::defaultTexture, ModelTemplates.LEAF_LITTER_2);
public static final TexturedModel.Provider LEAF_LITTER_3 = createDefault(TextureMapping::defaultTexture, ModelTemplates.LEAF_LITTER_3);
public static final TexturedModel.Provider LEAF_LITTER_4 = createDefault(TextureMapping::defaultTexture, ModelTemplates.LEAF_LITTER_4);
public static final TexturedModel.Provider GLAZED_TERRACOTTA = createDefault(TextureMapping::pattern, ModelTemplates.GLAZED_TERRACOTTA);
public static final TexturedModel.Provider CORAL_FAN = createDefault(TextureMapping::fan, ModelTemplates.CORAL_FAN);
public static final TexturedModel.Provider ANVIL = createDefault(TextureMapping::top, ModelTemplates.ANVIL);
public static final TexturedModel.Provider LEAVES = createDefault(TextureMapping::cube, ModelTemplates.LEAVES);
public static final TexturedModel.Provider LANTERN = createDefault(TextureMapping::lantern, ModelTemplates.LANTERN);
public static final TexturedModel.Provider HANGING_LANTERN = createDefault(TextureMapping::lantern, ModelTemplates.HANGING_LANTERN);
public static final TexturedModel.Provider CHAIN = createDefault(TextureMapping::defaultTexture, ModelTemplates.CHAIN);
public static final TexturedModel.Provider SEAGRASS = createDefault(TextureMapping::defaultTexture, ModelTemplates.SEAGRASS);
public static final TexturedModel.Provider COLUMN_ALT = createDefault(TextureMapping::logColumn, ModelTemplates.CUBE_COLUMN);
public static final TexturedModel.Provider COLUMN_HORIZONTAL_ALT = createDefault(TextureMapping::logColumn, ModelTemplates.CUBE_COLUMN_HORIZONTAL);
public static final TexturedModel.Provider TOP_BOTTOM_WITH_WALL = createDefault(TextureMapping::cubeBottomTopWithWall, ModelTemplates.CUBE_BOTTOM_TOP);
public static final TexturedModel.Provider COLUMN_WITH_WALL = createDefault(TextureMapping::columnWithWall, ModelTemplates.CUBE_COLUMN);
private final TextureMapping mapping;
private final ModelTemplate template;
private TexturedModel(TextureMapping mapping, ModelTemplate template) {
this.mapping = mapping;
this.template = template;
}
public ModelTemplate getTemplate() {
return this.template;
}
public TextureMapping getMapping() {
return this.mapping;
}
public TexturedModel updateTextures(Consumer<TextureMapping> mutator) {
mutator.accept(this.mapping);
return this;
}
public Identifier create(Block block, BiConsumer<Identifier, ModelInstance> modelOutput) {
return this.template.create(block, this.mapping, modelOutput);
}
public Identifier createWithSuffix(Block block, String extraSuffix, BiConsumer<Identifier, ModelInstance> modelOutput) {
return this.template.createWithSuffix(block, extraSuffix, this.mapping, modelOutput);
}
private static TexturedModel.Provider createDefault(Function<Block, TextureMapping> mapping, ModelTemplate template) {
return block -> new TexturedModel(mapping.apply(block), template);
}
public static TexturedModel createAllSame(Material material) {
return new TexturedModel(TextureMapping.cube(material), ModelTemplates.CUBE_ALL);
}
@FunctionalInterface
@OnlyIn(Dist.CLIENT)
public interface Provider {
TexturedModel get(final Block block);
default Identifier create(Block block, BiConsumer<Identifier, ModelInstance> modelOutput) {
return this.get(block).create(block, modelOutput);
}
default Identifier createWithSuffix(Block block, String suffix, BiConsumer<Identifier, ModelInstance> modelOutput) {
return this.get(block).createWithSuffix(block, suffix, modelOutput);
}
default TexturedModel.Provider updateTexture(Consumer<TextureMapping> mutator) {
return block -> this.get(block).updateTextures(mutator);
}
}
}引用的其他类
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参数/字段/方法调用/返回值 - 关联成员:
TextureMapping.cube()
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