TicketType.java
net.minecraft.server.level.TicketType
信息
- 全限定名:net.minecraft.server.level.TicketType
- 类型:public record
- 包:net.minecraft.server.level
- 源码路径:src/main/java/net/minecraft/server/level/TicketType.java
- 起始行号:L10
- 职责:
TODO
字段/常量
-
NO_TIMEOUT- 类型:
long - 修饰符:
public static final - 源码定位:
L11 - 说明:
TODO
- 类型:
-
FLAG_PERSIST- 类型:
int - 修饰符:
public static final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
FLAG_LOADING- 类型:
int - 修饰符:
public static final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
FLAG_SIMULATION- 类型:
int - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
FLAG_KEEP_DIMENSION_ACTIVE- 类型:
int - 修饰符:
public static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
FLAG_CAN_EXPIRE_IF_UNLOADED- 类型:
int - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
PLAYER_SPAWN- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
SPAWN_SEARCH- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
DRAGON- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
PLAYER_LOADING- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
PLAYER_SIMULATION- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
FORCED- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
PORTAL- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
ENDER_PEARL- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
UNKNOWN- 类型:
TicketType - 修饰符:
public static final - 源码定位:
L25 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.server.level.TicketType.Flags- 类型:
annotation - 修饰符:
public - 源码定位:
L57 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
private static TicketType register(String name, long timeout, int flags) @ L27
- 方法名:register
- 源码定位:L27
- 返回类型:TicketType
- 修饰符:private static
参数:
- name: String
- timeout: long
- flags: int
说明:
TODO
public boolean persist() @ L31
- 方法名:persist
- 源码定位:L31
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean doesLoad() @ L35
- 方法名:doesLoad
- 源码定位:L35
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean doesSimulate() @ L39
- 方法名:doesSimulate
- 源码定位:L39
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean shouldKeepDimensionActive() @ L43
- 方法名:shouldKeepDimensionActive
- 源码定位:L43
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean canExpireIfUnloaded() @ L47
- 方法名:canExpireIfUnloaded
- 源码定位:L47
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean hasTimeout() @ L51
- 方法名:hasTimeout
- 源码定位:L51
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public record TicketType(long timeout, @TicketType.Flags int flags) {
public static final long NO_TIMEOUT = 0L;
public static final int FLAG_PERSIST = 1;
public static final int FLAG_LOADING = 2;
public static final int FLAG_SIMULATION = 4;
public static final int FLAG_KEEP_DIMENSION_ACTIVE = 8;
public static final int FLAG_CAN_EXPIRE_IF_UNLOADED = 16;
public static final TicketType PLAYER_SPAWN = register("player_spawn", 20L, 2);
public static final TicketType SPAWN_SEARCH = register("spawn_search", 1L, 2);
public static final TicketType DRAGON = register("dragon", 0L, 6);
public static final TicketType PLAYER_LOADING = register("player_loading", 0L, 2);
public static final TicketType PLAYER_SIMULATION = register("player_simulation", 0L, 12);
public static final TicketType FORCED = register("forced", 0L, 15);
public static final TicketType PORTAL = register("portal", 300L, 15);
public static final TicketType ENDER_PEARL = register("ender_pearl", 40L, 14);
public static final TicketType UNKNOWN = register("unknown", 1L, 18);
private static TicketType register(String name, long timeout, @TicketType.Flags int flags) {
return Registry.register(BuiltInRegistries.TICKET_TYPE, name, new TicketType(timeout, flags));
}
public boolean persist() {
return (this.flags & 1) != 0;
}
public boolean doesLoad() {
return (this.flags & 2) != 0;
}
public boolean doesSimulate() {
return (this.flags & 4) != 0;
}
public boolean shouldKeepDimensionActive() {
return (this.flags & 8) != 0;
}
public boolean canExpireIfUnloaded() {
return (this.flags & 16) != 0;
}
public boolean hasTimeout() {
return this.timeout != 0L;
}
@Retention(RetentionPolicy.CLASS)
@Target({ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE, ElementType.METHOD, ElementType.TYPE_USE})
public @interface Flags {
}
}引用的其他类
- Registry
- 引用位置:
方法调用 - 关联成员:
Registry.register()
- 引用位置: