MiscOverworldFeatures.java
net.minecraft.data.worldgen.features.MiscOverworldFeatures
信息
- 全限定名:net.minecraft.data.worldgen.features.MiscOverworldFeatures
- 类型:public class
- 包:net.minecraft.data.worldgen.features
- 源码路径:src/main/java/net/minecraft/data/worldgen/features/MiscOverworldFeatures.java
- 起始行号:L25
- 职责:
TODO
字段/常量
-
ICE_SPIKE- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
ICE_PATCH- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
FOREST_ROCK- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
ICEBERG_PACKED- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L29 - 说明:
TODO
- 类型:
-
ICEBERG_BLUE- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L30 - 说明:
TODO
- 类型:
-
BLUE_ICE- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
LAKE_LAVA- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L32 - 说明:
TODO
- 类型:
-
DISK_CLAY- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L33 - 说明:
TODO
- 类型:
-
DISK_GRAVEL- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L34 - 说明:
TODO
- 类型:
-
DISK_SAND- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L35 - 说明:
TODO
- 类型:
-
FREEZE_TOP_LAYER- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L36 - 说明:
TODO
- 类型:
-
DISK_GRASS- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L37 - 说明:
TODO
- 类型:
-
BONUS_CHEST- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L38 - 说明:
TODO
- 类型:
-
VOID_START_PLATFORM- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L39 - 说明:
TODO
- 类型:
-
DESERT_WELL- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L40 - 说明:
TODO
- 类型:
-
SPRING_LAVA_OVERWORLD- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L41 - 说明:
TODO
- 类型:
-
SPRING_LAVA_FROZEN- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L42 - 说明:
TODO
- 类型:
-
SPRING_WATER- 类型:
ResourceKey<ConfiguredFeature<?,?>> - 修饰符:
public static final - 源码定位:
L43 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void bootstrap(BootstrapContext<ConfiguredFeature<?,?>> context) @ L45
- 方法名:bootstrap
- 源码定位:L45
- 返回类型:void
- 修饰符:public static
参数:
- context: BootstrapContext<ConfiguredFeature>
说明:
TODO
代码
public class MiscOverworldFeatures {
public static final ResourceKey<ConfiguredFeature<?, ?>> ICE_SPIKE = FeatureUtils.createKey("ice_spike");
public static final ResourceKey<ConfiguredFeature<?, ?>> ICE_PATCH = FeatureUtils.createKey("ice_patch");
public static final ResourceKey<ConfiguredFeature<?, ?>> FOREST_ROCK = FeatureUtils.createKey("forest_rock");
public static final ResourceKey<ConfiguredFeature<?, ?>> ICEBERG_PACKED = FeatureUtils.createKey("iceberg_packed");
public static final ResourceKey<ConfiguredFeature<?, ?>> ICEBERG_BLUE = FeatureUtils.createKey("iceberg_blue");
public static final ResourceKey<ConfiguredFeature<?, ?>> BLUE_ICE = FeatureUtils.createKey("blue_ice");
public static final ResourceKey<ConfiguredFeature<?, ?>> LAKE_LAVA = FeatureUtils.createKey("lake_lava");
public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_CLAY = FeatureUtils.createKey("disk_clay");
public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_GRAVEL = FeatureUtils.createKey("disk_gravel");
public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_SAND = FeatureUtils.createKey("disk_sand");
public static final ResourceKey<ConfiguredFeature<?, ?>> FREEZE_TOP_LAYER = FeatureUtils.createKey("freeze_top_layer");
public static final ResourceKey<ConfiguredFeature<?, ?>> DISK_GRASS = FeatureUtils.createKey("disk_grass");
public static final ResourceKey<ConfiguredFeature<?, ?>> BONUS_CHEST = FeatureUtils.createKey("bonus_chest");
public static final ResourceKey<ConfiguredFeature<?, ?>> VOID_START_PLATFORM = FeatureUtils.createKey("void_start_platform");
public static final ResourceKey<ConfiguredFeature<?, ?>> DESERT_WELL = FeatureUtils.createKey("desert_well");
public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_LAVA_OVERWORLD = FeatureUtils.createKey("spring_lava_overworld");
public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_LAVA_FROZEN = FeatureUtils.createKey("spring_lava_frozen");
public static final ResourceKey<ConfiguredFeature<?, ?>> SPRING_WATER = FeatureUtils.createKey("spring_water");
public static void bootstrap(BootstrapContext<ConfiguredFeature<?, ?>> context) {
FeatureUtils.register(
context,
ICE_SPIKE,
Feature.SPIKE,
new SpikeConfiguration(
Blocks.PACKED_ICE.defaultBlockState(),
BlockPredicate.matchesBlocks(Blocks.SNOW_BLOCK),
BlockPredicate.matchesTag(BlockTags.ICE_SPIKE_REPLACEABLE)
)
);
FeatureUtils.register(
context,
ICE_PATCH,
Feature.DISK,
new DiskConfiguration(
BlockStateProvider.simple(Blocks.PACKED_ICE),
BlockPredicate.matchesBlocks(
List.of(Blocks.DIRT, Blocks.GRASS_BLOCK, Blocks.PODZOL, Blocks.COARSE_DIRT, Blocks.MYCELIUM, Blocks.SNOW_BLOCK, Blocks.ICE)
),
UniformInt.of(2, 3),
1
)
);
FeatureUtils.register(
context,
FOREST_ROCK,
Feature.BLOCK_BLOB,
new BlockBlobConfiguration(Blocks.MOSSY_COBBLESTONE.defaultBlockState(), BlockPredicate.matchesTag(BlockTags.FOREST_ROCK_CAN_PLACE_ON))
);
FeatureUtils.register(context, ICEBERG_PACKED, Feature.ICEBERG, new BlockStateConfiguration(Blocks.PACKED_ICE.defaultBlockState()));
FeatureUtils.register(context, ICEBERG_BLUE, Feature.ICEBERG, new BlockStateConfiguration(Blocks.BLUE_ICE.defaultBlockState()));
FeatureUtils.register(context, BLUE_ICE, Feature.BLUE_ICE);
FeatureUtils.register(
context,
LAKE_LAVA,
Feature.LAKE,
new LakeFeature.Configuration(
BlockStateProvider.simple(Blocks.LAVA.defaultBlockState()), BlockStateProvider.simple(Blocks.STONE.defaultBlockState())
)
);
FeatureUtils.register(
context,
DISK_CLAY,
Feature.DISK,
new DiskConfiguration(
BlockStateProvider.simple(Blocks.CLAY), BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.CLAY)), UniformInt.of(2, 3), 1
)
);
FeatureUtils.register(
context,
DISK_GRAVEL,
Feature.DISK,
new DiskConfiguration(
BlockStateProvider.simple(Blocks.GRAVEL), BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.GRASS_BLOCK)), UniformInt.of(2, 5), 2
)
);
FeatureUtils.register(
context,
DISK_SAND,
Feature.DISK,
new DiskConfiguration(
new RuleBasedStateProvider(
BlockStateProvider.simple(Blocks.SAND),
List.of(
new RuleBasedStateProvider.Rule(
BlockPredicate.matchesBlocks(Direction.DOWN.getUnitVec3i(), Blocks.AIR), BlockStateProvider.simple(Blocks.SANDSTONE)
)
)
),
BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.GRASS_BLOCK)),
UniformInt.of(2, 6),
2
)
);
FeatureUtils.register(context, FREEZE_TOP_LAYER, Feature.FREEZE_TOP_LAYER);
FeatureUtils.register(
context,
DISK_GRASS,
Feature.DISK,
new DiskConfiguration(
new RuleBasedStateProvider(
BlockStateProvider.simple(Blocks.DIRT),
List.of(
new RuleBasedStateProvider.Rule(
BlockPredicate.not(
BlockPredicate.anyOf(
BlockPredicate.solid(Direction.UP.getUnitVec3i()), BlockPredicate.matchesFluids(Direction.UP.getUnitVec3i(), Fluids.WATER)
)
),
BlockStateProvider.simple(Blocks.GRASS_BLOCK)
)
)
),
BlockPredicate.matchesBlocks(List.of(Blocks.DIRT, Blocks.MUD)),
UniformInt.of(2, 6),
2
)
);
FeatureUtils.register(context, BONUS_CHEST, Feature.BONUS_CHEST);
FeatureUtils.register(context, VOID_START_PLATFORM, Feature.VOID_START_PLATFORM);
FeatureUtils.register(context, DESERT_WELL, Feature.DESERT_WELL);
FeatureUtils.register(
context,
SPRING_LAVA_OVERWORLD,
Feature.SPRING,
new SpringConfiguration(
Fluids.LAVA.defaultFluidState(),
true,
4,
1,
HolderSet.direct(
Block::builtInRegistryHolder,
Blocks.STONE,
Blocks.GRANITE,
Blocks.DIORITE,
Blocks.ANDESITE,
Blocks.DEEPSLATE,
Blocks.TUFF,
Blocks.CALCITE,
Blocks.DIRT
)
)
);
FeatureUtils.register(
context,
SPRING_LAVA_FROZEN,
Feature.SPRING,
new SpringConfiguration(
Fluids.LAVA.defaultFluidState(),
true,
4,
1,
HolderSet.direct(Block::builtInRegistryHolder, Blocks.SNOW_BLOCK, Blocks.POWDER_SNOW, Blocks.PACKED_ICE)
)
);
FeatureUtils.register(
context,
SPRING_WATER,
Feature.SPRING,
new SpringConfiguration(
Fluids.WATER.defaultFluidState(),
true,
4,
1,
HolderSet.direct(
Block::builtInRegistryHolder,
Blocks.STONE,
Blocks.GRANITE,
Blocks.DIORITE,
Blocks.ANDESITE,
Blocks.DEEPSLATE,
Blocks.TUFF,
Blocks.CALCITE,
Blocks.DIRT,
Blocks.SNOW_BLOCK,
Blocks.POWDER_SNOW,
Blocks.PACKED_ICE
)
)
);
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
HolderSet.direct()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
FeatureUtils.createKey(), FeatureUtils.register()
- 引用位置:
-
- 引用位置:
字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
UniformInt.of()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
BlockPredicate.anyOf(), BlockPredicate.matchesBlocks(), BlockPredicate.matchesFluids(), BlockPredicate.matchesTag(), BlockPredicate.not(), BlockPredicate.solid()
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用/构造调用 - 关联成员:
Configuration(), LakeFeature.Configuration()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
BlockBlobConfiguration()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
BlockStateConfiguration()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
DiskConfiguration()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
SpikeConfiguration()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
SpringConfiguration()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
BlockStateProvider.simple()
- 引用位置:
-
- 引用位置:
方法调用/构造调用 - 关联成员:
Rule(), RuleBasedStateProvider(), RuleBasedStateProvider.Rule()
- 引用位置: