GuiEntityRenderState.java

net.minecraft.client.renderer.state.gui.pip.GuiEntityRenderState

信息

  • 全限定名:net.minecraft.client.renderer.state.gui.pip.GuiEntityRenderState
  • 类型:public record
  • 包:net.minecraft.client.renderer.state.gui.pip
  • 源码路径:src/main/java/net/minecraft/client/renderer/state/gui/pip/GuiEntityRenderState.java
  • 起始行号:L12
  • 实现:PictureInPictureRenderState
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public GuiEntityRenderState(EntityRenderState renderState, Vector3f translation, Quaternionf rotation, Quaternionf overrideCameraAngle, int x0, int y0, int x1, int y1, float scale, ScreenRectangle scissorArea) @ L25

  • 构造器名:GuiEntityRenderState
  • 源码定位:L25
  • 修饰符:public

参数:

  • renderState: EntityRenderState
  • translation: Vector3f
  • rotation: Quaternionf
  • overrideCameraAngle: Quaternionf
  • x0: int
  • y0: int
  • x1: int
  • y1: int
  • scale: float
  • scissorArea: ScreenRectangle

说明:

TODO

方法

下面的方法块按源码顺序生成。

代码

@OnlyIn(Dist.CLIENT)
public record GuiEntityRenderState(
    EntityRenderState renderState,
    Vector3f translation,
    Quaternionf rotation,
    @Nullable Quaternionf overrideCameraAngle,
    int x0,
    int y0,
    int x1,
    int y1,
    float scale,
    @Nullable ScreenRectangle scissorArea,
    @Nullable ScreenRectangle bounds
) implements PictureInPictureRenderState {
    public GuiEntityRenderState(
        EntityRenderState renderState,
        Vector3f translation,
        Quaternionf rotation,
        @Nullable Quaternionf overrideCameraAngle,
        int x0,
        int y0,
        int x1,
        int y1,
        float scale,
        @Nullable ScreenRectangle scissorArea
    ) {
        this(
            renderState,
            translation,
            rotation,
            overrideCameraAngle,
            x0,
            y0,
            x1,
            y1,
            scale,
            scissorArea,
            PictureInPictureRenderState.getBounds(x0, y0, x1, y1, scissorArea)
        );
    }
}

引用的其他类