BellSpecialRenderer.java

net.minecraft.client.renderer.special.BellSpecialRenderer

信息

  • 全限定名:net.minecraft.client.renderer.special.BellSpecialRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.special
  • 源码路径:src/main/java/net/minecraft/client/renderer/special/BellSpecialRenderer.java
  • 起始行号:L16
  • 实现:NoDataSpecialModelRenderer
  • 职责:

    TODO

字段/常量

  • STATE

    • 类型: BellModel.State
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • model

    • 类型: BellModel
    • 修饰符: private final
    • 源码定位: L18
    • 说明:

      TODO

  • sprites

    • 类型: SpriteGetter
    • 修饰符: private final
    • 源码定位: L19
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.renderer.special.BellSpecialRenderer.Unbaked
    • 类型: record
    • 修饰符: public
    • 源码定位: L41
    • 说明:

      TODO

构造器

public BellSpecialRenderer(SpriteGetter sprites, BellModel model) @ L21

  • 构造器名:BellSpecialRenderer
  • 源码定位:L21
  • 修饰符:public

参数:

  • sprites: SpriteGetter
  • model: BellModel

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, boolean hasFoil, int outlineColor) @ L26

  • 方法名:submit
  • 源码定位:L26
  • 返回类型:void
  • 修饰符:public

参数:

  • poseStack: PoseStack
  • submitNodeCollector: SubmitNodeCollector
  • lightCoords: int
  • overlayCoords: int
  • hasFoil: boolean
  • outlineColor: int

说明:

TODO

public void getExtents(Consumer<Vector3fc> output) @ L33

  • 方法名:getExtents
  • 源码定位:L33
  • 返回类型:void
  • 修饰符:public

参数:

  • output: Consumer

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class BellSpecialRenderer implements NoDataSpecialModelRenderer {
    private static final BellModel.State STATE = new BellModel.State(0.0F, null);
    private final BellModel model;
    private final SpriteGetter sprites;
 
    public BellSpecialRenderer(SpriteGetter sprites, BellModel model) {
        this.sprites = sprites;
        this.model = model;
    }
 
    @Override
    public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, boolean hasFoil, int outlineColor) {
        submitNodeCollector.submitModel(
            this.model, STATE, poseStack, lightCoords, overlayCoords, -1, BellRenderer.BELL_TEXTURE, this.sprites, outlineColor, null
        );
    }
 
    @Override
    public void getExtents(Consumer<Vector3fc> output) {
        PoseStack poseStack = new PoseStack();
        this.model.setupAnim(STATE);
        this.model.root().getExtentsForGui(poseStack, output);
    }
 
    @OnlyIn(Dist.CLIENT)
    public record Unbaked() implements NoDataSpecialModelRenderer.Unbaked {
        public static final MapCodec<BellSpecialRenderer.Unbaked> MAP_CODEC = MapCodec.unit(new BellSpecialRenderer.Unbaked());
 
        @Override
        public MapCodec<BellSpecialRenderer.Unbaked> type() {
            return MAP_CODEC;
        }
 
        public BellSpecialRenderer bake(SpecialModelRenderer.BakingContext context) {
            return new BellSpecialRenderer(context.sprites(), new BellModel(context.entityModelSet().bakeLayer(ModelLayers.BELL)));
        }
    }
}

引用的其他类