BellSpecialRenderer.java
net.minecraft.client.renderer.special.BellSpecialRenderer
信息
- 全限定名:net.minecraft.client.renderer.special.BellSpecialRenderer
- 类型:public class
- 包:net.minecraft.client.renderer.special
- 源码路径:src/main/java/net/minecraft/client/renderer/special/BellSpecialRenderer.java
- 起始行号:L16
- 实现:NoDataSpecialModelRenderer
- 职责:
TODO
字段/常量
-
STATE- 类型:
BellModel.State - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
model- 类型:
BellModel - 修饰符:
private final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
sprites- 类型:
SpriteGetter - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.renderer.special.BellSpecialRenderer.Unbaked- 类型:
record - 修饰符:
public - 源码定位:
L41 - 说明:
TODO
- 类型:
构造器
public BellSpecialRenderer(SpriteGetter sprites, BellModel model) @ L21
- 构造器名:BellSpecialRenderer
- 源码定位:L21
- 修饰符:public
参数:
- sprites: SpriteGetter
- model: BellModel
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, boolean hasFoil, int outlineColor) @ L26
- 方法名:submit
- 源码定位:L26
- 返回类型:void
- 修饰符:public
参数:
- poseStack: PoseStack
- submitNodeCollector: SubmitNodeCollector
- lightCoords: int
- overlayCoords: int
- hasFoil: boolean
- outlineColor: int
说明:
TODO
public void getExtents(Consumer<Vector3fc> output) @ L33
- 方法名:getExtents
- 源码定位:L33
- 返回类型:void
- 修饰符:public
参数:
- output: Consumer
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BellSpecialRenderer implements NoDataSpecialModelRenderer {
private static final BellModel.State STATE = new BellModel.State(0.0F, null);
private final BellModel model;
private final SpriteGetter sprites;
public BellSpecialRenderer(SpriteGetter sprites, BellModel model) {
this.sprites = sprites;
this.model = model;
}
@Override
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, boolean hasFoil, int outlineColor) {
submitNodeCollector.submitModel(
this.model, STATE, poseStack, lightCoords, overlayCoords, -1, BellRenderer.BELL_TEXTURE, this.sprites, outlineColor, null
);
}
@Override
public void getExtents(Consumer<Vector3fc> output) {
PoseStack poseStack = new PoseStack();
this.model.setupAnim(STATE);
this.model.root().getExtentsForGui(poseStack, output);
}
@OnlyIn(Dist.CLIENT)
public record Unbaked() implements NoDataSpecialModelRenderer.Unbaked {
public static final MapCodec<BellSpecialRenderer.Unbaked> MAP_CODEC = MapCodec.unit(new BellSpecialRenderer.Unbaked());
@Override
public MapCodec<BellSpecialRenderer.Unbaked> type() {
return MAP_CODEC;
}
public BellSpecialRenderer bake(SpecialModelRenderer.BakingContext context) {
return new BellSpecialRenderer(context.sprites(), new BellModel(context.entityModelSet().bakeLayer(ModelLayers.BELL)));
}
}
}引用的其他类
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- 引用位置:
参数/构造调用 - 关联成员:
PoseStack()
- 引用位置:
-
- 引用位置:
参数/字段/方法调用/构造调用 - 关联成员:
BellModel(), BellModel.State(), State()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
实现
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置: