Time.java

net.minecraft.client.renderer.item.properties.numeric.Time

信息

  • 全限定名:net.minecraft.client.renderer.item.properties.numeric.Time
  • 类型:public class
  • 包:net.minecraft.client.renderer.item.properties.numeric
  • 源码路径:src/main/java/net/minecraft/client/renderer/item/properties/numeric/Time.java
  • 起始行号:L17
  • 继承:NeedleDirectionHelper
  • 实现:RangeSelectItemModelProperty
  • 职责:

    TODO

字段/常量

  • MAP_CODEC

    • 类型: MapCodec<Time>
    • 修饰符: public static final
    • 源码定位: L18
    • 说明:

      TODO

  • source

    • 类型: Time.TimeSource
    • 修饰符: private final
    • 源码定位: L25
    • 说明:

      TODO

  • randomSource

    • 类型: RandomSource
    • 修饰符: private final
    • 源码定位: L26
    • 说明:

      TODO

  • wobbler

    • 类型: NeedleDirectionHelper.Wobbler
    • 修饰符: private final
    • 源码定位: L27
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.renderer.item.properties.numeric.Time.TimeSource
    • 类型: enum
    • 修饰符: public static
    • 源码定位: L52
    • 说明:

      TODO

构造器

public Time(boolean wooble, Time.TimeSource source) @ L29

  • 构造器名:Time
  • 源码定位:L29
  • 修饰符:public

参数:

  • wooble: boolean
  • source: Time.TimeSource

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected float calculate(ItemStack itemStack, ClientLevel level, int seed, ItemOwner owner) @ L35

  • 方法名:calculate
  • 源码定位:L35
  • 返回类型:float
  • 修饰符:protected

参数:

  • itemStack: ItemStack
  • level: ClientLevel
  • seed: int
  • owner: ItemOwner

说明:

TODO

public MapCodec<Time> type() @ L46

  • 方法名:type
  • 源码定位:L46
  • 返回类型:MapCodec
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class Time extends NeedleDirectionHelper implements RangeSelectItemModelProperty {
    public static final MapCodec<Time> MAP_CODEC = RecordCodecBuilder.mapCodec(
        i -> i.group(
                Codec.BOOL.optionalFieldOf("wobble", true).forGetter(NeedleDirectionHelper::wobble),
                Time.TimeSource.CODEC.fieldOf("source").forGetter(o -> o.source)
            )
            .apply(i, Time::new)
    );
    private final Time.TimeSource source;
    private final RandomSource randomSource = RandomSource.create();
    private final NeedleDirectionHelper.Wobbler wobbler;
 
    public Time(boolean wooble, Time.TimeSource source) {
        super(wooble);
        this.source = source;
        this.wobbler = this.newWobbler(0.9F);
    }
 
    @Override
    protected float calculate(ItemStack itemStack, ClientLevel level, int seed, ItemOwner owner) {
        float targetRotation = this.source.get(level, itemStack, owner, this.randomSource);
        long gameTime = level.getGameTime();
        if (this.wobbler.shouldUpdate(gameTime)) {
            this.wobbler.update(gameTime, targetRotation);
        }
 
        return this.wobbler.rotation();
    }
 
    @Override
    public MapCodec<Time> type() {
        return MAP_CODEC;
    }
 
    @OnlyIn(Dist.CLIENT)
    public static enum TimeSource implements StringRepresentable {
        RANDOM("random") {
            @Override
            public float get(ClientLevel level, ItemStack itemStack, ItemOwner owner, RandomSource random) {
                return random.nextFloat();
            }
        },
        DAYTIME("daytime") {
            @Override
            public float get(ClientLevel level, ItemStack itemStack, ItemOwner owner, RandomSource random) {
                return level.environmentAttributes().getValue(EnvironmentAttributes.SUN_ANGLE, owner.position()) / 360.0F;
            }
        },
        MOON_PHASE("moon_phase") {
            @Override
            public float get(ClientLevel level, ItemStack itemStack, ItemOwner owner, RandomSource random) {
                return (float)level.environmentAttributes().getValue(EnvironmentAttributes.MOON_PHASE, owner.position()).index() / MoonPhase.COUNT;
            }
        };
 
        public static final Codec<Time.TimeSource> CODEC = StringRepresentable.fromEnum(Time.TimeSource::values);
        private final String name;
 
        private TimeSource(String name) {
            this.name = name;
        }
 
        @Override
        public String getSerializedName() {
            return this.name;
        }
 
        abstract float get(final ClientLevel level, final ItemStack itemStack, final ItemOwner owner, final RandomSource random);
    }
}

引用的其他类