CompassAngle.java

net.minecraft.client.renderer.item.properties.numeric.CompassAngle

信息

  • 全限定名:net.minecraft.client.renderer.item.properties.numeric.CompassAngle
  • 类型:public class
  • 包:net.minecraft.client.renderer.item.properties.numeric
  • 源码路径:src/main/java/net/minecraft/client/renderer/item/properties/numeric/CompassAngle.java
  • 起始行号:L12
  • 实现:RangeSelectItemModelProperty
  • 职责:

    TODO

字段/常量

  • MAP_CODEC

    • 类型: MapCodec<CompassAngle>
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

  • state

    • 类型: CompassAngleState
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

内部类/嵌套类型

构造器

public CompassAngle(boolean wobble, CompassAngleState.CompassTarget compassTarget) @ L16

  • 构造器名:CompassAngle
  • 源码定位:L16
  • 修饰符:public

参数:

  • wobble: boolean
  • compassTarget: CompassAngleState.CompassTarget

说明:

TODO

private CompassAngle(CompassAngleState state) @ L20

  • 构造器名:CompassAngle
  • 源码定位:L20
  • 修饰符:private

参数:

  • state: CompassAngleState

说明:

TODO

方法

下面的方法块按源码顺序生成。

public float get(ItemStack itemStack, ClientLevel level, ItemOwner owner, int seed) @ L24

  • 方法名:get
  • 源码定位:L24
  • 返回类型:float
  • 修饰符:public

参数:

  • itemStack: ItemStack
  • level: ClientLevel
  • owner: ItemOwner
  • seed: int

说明:

TODO

public MapCodec<CompassAngle> type() @ L29

  • 方法名:type
  • 源码定位:L29
  • 返回类型:MapCodec
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class CompassAngle implements RangeSelectItemModelProperty {
    public static final MapCodec<CompassAngle> MAP_CODEC = CompassAngleState.MAP_CODEC.xmap(CompassAngle::new, c -> c.state);
    private final CompassAngleState state;
 
    public CompassAngle(boolean wobble, CompassAngleState.CompassTarget compassTarget) {
        this(new CompassAngleState(wobble, compassTarget));
    }
 
    private CompassAngle(CompassAngleState state) {
        this.state = state;
    }
 
    @Override
    public float get(ItemStack itemStack, @Nullable ClientLevel level, @Nullable ItemOwner owner, int seed) {
        return this.state.get(itemStack, level, owner, seed);
    }
 
    @Override
    public MapCodec<CompassAngle> type() {
        return MAP_CODEC;
    }
}

引用的其他类