TippableArrowRenderer.java

net.minecraft.client.renderer.entity.TippableArrowRenderer

信息

  • 全限定名:net.minecraft.client.renderer.entity.TippableArrowRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.entity
  • 源码路径:src/main/java/net/minecraft/client/renderer/entity/TippableArrowRenderer.java
  • 起始行号:L10
  • 继承:ArrowRenderer<Arrow,TippableArrowRenderState>
  • 职责:

    TODO

字段/常量

  • NORMAL_ARROW_LOCATION

    • 类型: Identifier
    • 修饰符: public static final
    • 源码定位: L11
    • 说明:

      TODO

  • TIPPED_ARROW_LOCATION

    • 类型: Identifier
    • 修饰符: public static final
    • 源码定位: L12
    • 说明:

      TODO

内部类/嵌套类型

构造器

public TippableArrowRenderer(EntityRendererProvider.Context context) @ L14

  • 构造器名:TippableArrowRenderer
  • 源码定位:L14
  • 修饰符:public

参数:

  • context: EntityRendererProvider.Context

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected Identifier getTextureLocation(TippableArrowRenderState state) @ L18

  • 方法名:getTextureLocation
  • 源码定位:L18
  • 返回类型:Identifier
  • 修饰符:protected

参数:

  • state: TippableArrowRenderState

说明:

TODO

public TippableArrowRenderState createRenderState() @ L22

  • 方法名:createRenderState
  • 源码定位:L22
  • 返回类型:TippableArrowRenderState
  • 修饰符:public

参数:

说明:

TODO

public void extractRenderState(Arrow entity, TippableArrowRenderState state, float partialTicks) @ L26

  • 方法名:extractRenderState
  • 源码定位:L26
  • 返回类型:void
  • 修饰符:public

参数:

  • entity: Arrow
  • state: TippableArrowRenderState
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class TippableArrowRenderer extends ArrowRenderer<Arrow, TippableArrowRenderState> {
    public static final Identifier NORMAL_ARROW_LOCATION = Identifier.withDefaultNamespace("textures/entity/projectiles/arrow.png");
    public static final Identifier TIPPED_ARROW_LOCATION = Identifier.withDefaultNamespace("textures/entity/projectiles/arrow_tipped.png");
 
    public TippableArrowRenderer(EntityRendererProvider.Context context) {
        super(context);
    }
 
    protected Identifier getTextureLocation(TippableArrowRenderState state) {
        return state.isTipped ? TIPPED_ARROW_LOCATION : NORMAL_ARROW_LOCATION;
    }
 
    public TippableArrowRenderState createRenderState() {
        return new TippableArrowRenderState();
    }
 
    public void extractRenderState(Arrow entity, TippableArrowRenderState state, float partialTicks) {
        super.extractRenderState(entity, state, partialTicks);
        state.isTipped = entity.getColor() > 0;
    }
}

引用的其他类