ConditionalBlockModel.java

net.minecraft.client.renderer.block.model.ConditionalBlockModel

信息

  • 全限定名:net.minecraft.client.renderer.block.model.ConditionalBlockModel
  • 类型:public class
  • 包:net.minecraft.client.renderer.block.model
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/model/ConditionalBlockModel.java
  • 起始行号:L13
  • 实现:BlockModel
  • 职责:

    TODO

字段/常量

  • property

    • 类型: ConditionalBlockModelProperty
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

  • onTrue

    • 类型: BlockModel
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

  • onFalse

    • 类型: BlockModel
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.renderer.block.model.ConditionalBlockModel.Unbaked
    • 类型: record
    • 修饰符: public
    • 源码定位: L30
    • 说明:

      TODO

构造器

public ConditionalBlockModel(ConditionalBlockModelProperty property, BlockModel onTrue, BlockModel onFalse) @ L18

  • 构造器名:ConditionalBlockModel
  • 源码定位:L18
  • 修饰符:public

参数:

  • property: ConditionalBlockModelProperty
  • onTrue: BlockModel
  • onFalse: BlockModel

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void update(BlockModelRenderState output, BlockState blockState, BlockDisplayContext displayContext, long seed) @ L24

  • 方法名:update
  • 源码定位:L24
  • 返回类型:void
  • 修饰符:public

参数:

  • output: BlockModelRenderState
  • blockState: BlockState
  • displayContext: BlockDisplayContext
  • seed: long

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class ConditionalBlockModel implements BlockModel {
    private final ConditionalBlockModelProperty property;
    private final BlockModel onTrue;
    private final BlockModel onFalse;
 
    public ConditionalBlockModel(ConditionalBlockModelProperty property, BlockModel onTrue, BlockModel onFalse) {
        this.property = property;
        this.onTrue = onTrue;
        this.onFalse = onFalse;
    }
 
    @Override
    public void update(BlockModelRenderState output, BlockState blockState, BlockDisplayContext displayContext, long seed) {
        (this.property.get(blockState) ? this.onTrue : this.onFalse).update(output, blockState, displayContext, seed);
    }
 
    @OnlyIn(Dist.CLIENT)
    public record Unbaked(
        Optional<Transformation> transformation, ConditionalBlockModelProperty property, BlockModel.Unbaked onTrue, BlockModel.Unbaked onFalse
    ) implements BlockModel.Unbaked {
        @Override
        public BlockModel bake(BlockModel.BakingContext context, Matrix4fc transformation) {
            Matrix4fc childTransform = Transformation.compose(transformation, this.transformation);
            return new ConditionalBlockModel(this.property, this.onTrue.bake(context, childTransform), this.onFalse.bake(context, childTransform));
        }
    }
}

引用的其他类