CompositeBlockModel.java

net.minecraft.client.renderer.block.model.CompositeBlockModel

信息

  • 全限定名:net.minecraft.client.renderer.block.model.CompositeBlockModel
  • 类型:public class
  • 包:net.minecraft.client.renderer.block.model
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/model/CompositeBlockModel.java
  • 起始行号:L12
  • 实现:BlockModel
  • 职责:

    TODO

字段/常量

  • normal

    • 类型: BlockModel
    • 修饰符: private final
    • 源码定位: L13
    • 说明:

      TODO

  • custom

    • 类型: BlockModel
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.renderer.block.model.CompositeBlockModel.Unbaked
    • 类型: record
    • 修饰符: public
    • 源码定位: L28
    • 说明:

      TODO

构造器

public CompositeBlockModel(BlockModel normal, BlockModel custom) @ L16

  • 构造器名:CompositeBlockModel
  • 源码定位:L16
  • 修饰符:public

参数:

  • normal: BlockModel
  • custom: BlockModel

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void update(BlockModelRenderState output, BlockState blockState, BlockDisplayContext displayContext, long seed) @ L21

  • 方法名:update
  • 源码定位:L21
  • 返回类型:void
  • 修饰符:public

参数:

  • output: BlockModelRenderState
  • blockState: BlockState
  • displayContext: BlockDisplayContext
  • seed: long

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class CompositeBlockModel implements BlockModel {
    private final BlockModel normal;
    private final BlockModel custom;
 
    public CompositeBlockModel(BlockModel normal, BlockModel custom) {
        this.normal = normal;
        this.custom = custom;
    }
 
    @Override
    public void update(BlockModelRenderState output, BlockState blockState, BlockDisplayContext displayContext, long seed) {
        this.normal.update(output, blockState, displayContext, seed);
        this.custom.update(output, blockState, displayContext, seed);
    }
 
    @OnlyIn(Dist.CLIENT)
    public record Unbaked(BlockModel.Unbaked normal, BlockModel.Unbaked custom, Optional<Transformation> transformation) implements BlockModel.Unbaked {
        @Override
        public BlockModel bake(BlockModel.BakingContext context, Matrix4fc transformation) {
            Matrix4fc childTransform = Transformation.compose(transformation, this.transformation);
            return new CompositeBlockModel(this.normal.bake(context, childTransform), this.custom.bake(context, childTransform));
        }
    }
}

引用的其他类