SplashParticle.java
net.minecraft.client.particle.SplashParticle
信息
- 全限定名:net.minecraft.client.particle.SplashParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/SplashParticle.java
- 起始行号:L11
- 继承:WaterDropParticle
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.client.particle.SplashParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L23 - 说明:
TODO
- 类型:
构造器
private SplashParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, TextureAtlasSprite sprite) @ L12
- 构造器名:SplashParticle
- 源码定位:L12
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- sprite: TextureAtlasSprite
说明:
TODO
方法
下面的方法块按源码顺序生成。
- 无
代码
@OnlyIn(Dist.CLIENT)
public class SplashParticle extends WaterDropParticle {
private SplashParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, TextureAtlasSprite sprite) {
super(level, x, y, z, sprite);
this.gravity = 0.04F;
if (ya == 0.0 && (xa != 0.0 || za != 0.0)) {
this.xd = xa;
this.yd = 0.1;
this.zd = za;
}
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new SplashParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
}
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数
- 引用位置: