WorldCreationContext.java
net.minecraft.client.gui.screens.worldselection.WorldCreationContext
信息
- 全限定名:net.minecraft.client.gui.screens.worldselection.WorldCreationContext
- 类型:public record
- 包:net.minecraft.client.gui.screens.worldselection
- 源码路径:src/main/java/net/minecraft/client/gui/screens/worldselection/WorldCreationContext.java
- 起始行号:L21
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
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net.minecraft.client.gui.screens.worldselection.WorldCreationContext.DimensionsUpdater- 类型:
interface - 修饰符:
public - 源码定位:
L113 - 说明:
TODO
- 类型:
-
net.minecraft.client.gui.screens.worldselection.WorldCreationContext.OptionsModifier- 类型:
interface - 修饰符:
public - 源码定位:
L117 - 说明:
TODO
- 类型:
构造器
public WorldCreationContext(WorldGenSettings worldGenSettings, LayeredRegistryAccess<RegistryLayer> loadedRegistries, ReloadableServerResources dataPackResources, WorldDataConfiguration dataConfiguration) @ L30
- 构造器名:WorldCreationContext
- 源码定位:L30
- 修饰符:public
参数:
- worldGenSettings: WorldGenSettings
- loadedRegistries: LayeredRegistryAccess
- dataPackResources: ReloadableServerResources
- dataConfiguration: WorldDataConfiguration
说明:
TODO
public WorldCreationContext(WorldOptions worldOptions, WorldDimensions worldDimensions, LayeredRegistryAccess<RegistryLayer> loadedRegistries, ReloadableServerResources dataPackResources, WorldDataConfiguration dataConfiguration, InitialWorldCreationOptions initialWorldCreationOptions) @ L46
- 构造器名:WorldCreationContext
- 源码定位:L46
- 修饰符:public
参数:
- worldOptions: WorldOptions
- worldDimensions: WorldDimensions
- loadedRegistries: LayeredRegistryAccess
- dataPackResources: ReloadableServerResources
- dataConfiguration: WorldDataConfiguration
- initialWorldCreationOptions: InitialWorldCreationOptions
说明:
TODO
方法
下面的方法块按源码顺序生成。
public WorldCreationContext withSettings(WorldOptions options, WorldDimensions dimensions) @ L65
- 方法名:withSettings
- 源码定位:L65
- 返回类型:WorldCreationContext
- 修饰符:public
参数:
- options: WorldOptions
- dimensions: WorldDimensions
说明:
TODO
public WorldCreationContext withOptions(WorldCreationContext.OptionsModifier modifier) @ L77
- 方法名:withOptions
- 源码定位:L77
- 返回类型:WorldCreationContext
- 修饰符:public
参数:
- modifier: WorldCreationContext.OptionsModifier
说明:
TODO
public WorldCreationContext withDimensions(WorldCreationContext.DimensionsUpdater modifier) @ L89
- 方法名:withDimensions
- 源码定位:L89
- 返回类型:WorldCreationContext
- 修饰符:public
参数:
- modifier: WorldCreationContext.DimensionsUpdater
说明:
TODO
public RegistryAccess.Frozen worldgenLoadContext() @ L101
- 方法名:worldgenLoadContext
- 源码定位:L101
- 返回类型:RegistryAccess.Frozen
- 修饰符:public
参数:
- 无
说明:
TODO
public void validate() @ L105
- 方法名:validate
- 源码定位:L105
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public record WorldCreationContext(
WorldOptions options,
Registry<LevelStem> datapackDimensions,
WorldDimensions selectedDimensions,
LayeredRegistryAccess<RegistryLayer> worldgenRegistries,
ReloadableServerResources dataPackResources,
WorldDataConfiguration dataConfiguration,
InitialWorldCreationOptions initialWorldCreationOptions
) {
public WorldCreationContext(
WorldGenSettings worldGenSettings,
LayeredRegistryAccess<RegistryLayer> loadedRegistries,
ReloadableServerResources dataPackResources,
WorldDataConfiguration dataConfiguration
) {
this(
worldGenSettings.options(),
worldGenSettings.dimensions(),
loadedRegistries,
dataPackResources,
dataConfiguration,
new InitialWorldCreationOptions(WorldCreationUiState.SelectedGameMode.SURVIVAL, GameRuleMap.of(), null)
);
}
public WorldCreationContext(
WorldOptions worldOptions,
WorldDimensions worldDimensions,
LayeredRegistryAccess<RegistryLayer> loadedRegistries,
ReloadableServerResources dataPackResources,
WorldDataConfiguration dataConfiguration,
InitialWorldCreationOptions initialWorldCreationOptions
) {
this(
worldOptions,
loadedRegistries.getLayer(RegistryLayer.DIMENSIONS).lookupOrThrow(Registries.LEVEL_STEM),
worldDimensions,
loadedRegistries.replaceFrom(RegistryLayer.DIMENSIONS),
dataPackResources,
dataConfiguration,
initialWorldCreationOptions
);
}
public WorldCreationContext withSettings(WorldOptions options, WorldDimensions dimensions) {
return new WorldCreationContext(
options,
this.datapackDimensions,
dimensions,
this.worldgenRegistries,
this.dataPackResources,
this.dataConfiguration,
this.initialWorldCreationOptions
);
}
public WorldCreationContext withOptions(WorldCreationContext.OptionsModifier modifier) {
return new WorldCreationContext(
modifier.apply(this.options),
this.datapackDimensions,
this.selectedDimensions,
this.worldgenRegistries,
this.dataPackResources,
this.dataConfiguration,
this.initialWorldCreationOptions
);
}
public WorldCreationContext withDimensions(WorldCreationContext.DimensionsUpdater modifier) {
return new WorldCreationContext(
this.options,
this.datapackDimensions,
modifier.apply(this.worldgenLoadContext(), this.selectedDimensions),
this.worldgenRegistries,
this.dataPackResources,
this.dataConfiguration,
this.initialWorldCreationOptions
);
}
public RegistryAccess.Frozen worldgenLoadContext() {
return this.worldgenRegistries.compositeAccess();
}
public void validate() {
for (LevelStem stem : this.datapackDimensions()) {
stem.generator().validate();
}
}
@FunctionalInterface
@OnlyIn(Dist.CLIENT)
public interface DimensionsUpdater extends BiFunction<RegistryAccess.Frozen, WorldDimensions, WorldDimensions> {
}
@OnlyIn(Dist.CLIENT)
public interface OptionsModifier extends UnaryOperator<WorldOptions> {
}
}引用的其他类
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参数/构造调用 - 关联成员:
InitialWorldCreationOptions()
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参数
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返回值
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参数
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参数
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方法调用 - 关联成员:
GameRuleMap.of()
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参数
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