PresetEditor.java
net.minecraft.client.gui.screens.worldselection.PresetEditor
信息
- 全限定名:net.minecraft.client.gui.screens.worldselection.PresetEditor
- 类型:public interface
- 包:net.minecraft.client.gui.screens.worldselection
- 源码路径:src/main/java/net/minecraft/client/gui/screens/worldselection/PresetEditor.java
- 起始行号:L30
- 职责:
TODO
字段/常量
EDITORS- 类型:
Map<Optional<ResourceKey<WorldPreset>>,PresetEditor> - 修饰符:
package-private - 源码定位:
L31 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
Screen createEditScreen(CreateWorldScreen parent, WorldCreationContext settings) @ L51
- 方法名:createEditScreen
- 源码定位:L51
- 返回类型:Screen
- 修饰符:package-private
参数:
- parent: CreateWorldScreen
- settings: WorldCreationContext
说明:
TODO
static WorldCreationContext.DimensionsUpdater flatWorldConfigurator(FlatLevelGeneratorSettings generatorSettings) @ L53
- 方法名:flatWorldConfigurator
- 源码定位:L53
- 返回类型:WorldCreationContext.DimensionsUpdater
- 修饰符:static
参数:
- generatorSettings: FlatLevelGeneratorSettings
说明:
TODO
private static WorldCreationContext.DimensionsUpdater fixedBiomeConfigurator(Holder<Biome> biome) @ L60
- 方法名:fixedBiomeConfigurator
- 源码定位:L60
- 返回类型:WorldCreationContext.DimensionsUpdater
- 修饰符:private static
参数:
- biome: Holder
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public interface PresetEditor {
Map<Optional<ResourceKey<WorldPreset>>, PresetEditor> EDITORS = Map.of(
Optional.of(WorldPresets.FLAT),
(parent, settings) -> {
ChunkGenerator overworld = settings.selectedDimensions().overworld();
RegistryAccess registryAccess = settings.worldgenLoadContext();
HolderGetter<Biome> biomes = registryAccess.lookupOrThrow(Registries.BIOME);
HolderGetter<StructureSet> structureSets = registryAccess.lookupOrThrow(Registries.STRUCTURE_SET);
HolderGetter<PlacedFeature> placedFeatures = registryAccess.lookupOrThrow(Registries.PLACED_FEATURE);
return new CreateFlatWorldScreen(
parent,
flatWorldSettings -> parent.getUiState().updateDimensions(flatWorldConfigurator(flatWorldSettings)),
overworld instanceof FlatLevelSource
? ((FlatLevelSource)overworld).settings()
: FlatLevelGeneratorSettings.getDefault(biomes, structureSets, placedFeatures)
);
},
Optional.of(WorldPresets.SINGLE_BIOME_SURFACE),
(parent, settings) -> new CreateBuffetWorldScreen(parent, settings, biome -> parent.getUiState().updateDimensions(fixedBiomeConfigurator(biome)))
);
Screen createEditScreen(final CreateWorldScreen parent, final WorldCreationContext settings);
static WorldCreationContext.DimensionsUpdater flatWorldConfigurator(FlatLevelGeneratorSettings generatorSettings) {
return (registryAccess, dimensions) -> {
ChunkGenerator generator = new FlatLevelSource(generatorSettings);
return dimensions.replaceOverworldGenerator(registryAccess, generator);
};
}
private static WorldCreationContext.DimensionsUpdater fixedBiomeConfigurator(Holder<Biome> biome) {
return (registryAccess, dimensions) -> {
Registry<NoiseGeneratorSettings> noiseGeneratorSettings = registryAccess.lookupOrThrow(Registries.NOISE_SETTINGS);
Holder<NoiseGeneratorSettings> noiseSettings = noiseGeneratorSettings.getOrThrow(NoiseGeneratorSettings.OVERWORLD);
BiomeSource biomeSource = new FixedBiomeSource(biome);
ChunkGenerator generator = new NoiseBasedChunkGenerator(biomeSource, noiseSettings);
return dimensions.replaceOverworldGenerator(registryAccess, generator);
};
}
}引用的其他类
-
- 引用位置:
构造调用 - 关联成员:
CreateBuffetWorldScreen()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
CreateFlatWorldScreen()
- 引用位置:
-
- 引用位置:
返回值
- 引用位置:
-
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参数
- 引用位置:
-
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参数/返回值
- 引用位置:
-
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参数
- 引用位置:
-
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字段
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
FixedBiomeSource()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
FlatLevelSource()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
NoiseBasedChunkGenerator()
- 引用位置:
-
- 引用位置:
参数/方法调用 - 关联成员:
FlatLevelGeneratorSettings.getDefault()
- 引用位置:
-
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字段
- 引用位置: