HorseInventoryScreen.java
net.minecraft.client.gui.screens.inventory.HorseInventoryScreen
信息
- 全限定名:net.minecraft.client.gui.screens.inventory.HorseInventoryScreen
- 类型:public class
- 包:net.minecraft.client.gui.screens.inventory
- 源码路径:src/main/java/net/minecraft/client/gui/screens/inventory/HorseInventoryScreen.java
- 起始行号:L15
- 继承:AbstractMountInventoryScreen
- 职责:
TODO
字段/常量
-
SLOT_SPRITE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
CHEST_SLOTS_SPRITE- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
HORSE_INVENTORY_LOCATION- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public HorseInventoryScreen(HorseInventoryMenu menu, Inventory inventory, AbstractHorse horse, int inventoryColumns) @ L20
- 构造器名:HorseInventoryScreen
- 源码定位:L20
- 修饰符:public
参数:
- menu: HorseInventoryMenu
- inventory: Inventory
- horse: AbstractHorse
- inventoryColumns: int
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected Identifier getBackgroundTextureLocation() @ L24
- 方法名:getBackgroundTextureLocation
- 源码定位:L24
- 返回类型:Identifier
- 修饰符:protected
参数:
- 无
说明:
TODO
protected Identifier getSlotSpriteLocation() @ L29
- 方法名:getSlotSpriteLocation
- 源码定位:L29
- 返回类型:Identifier
- 修饰符:protected
参数:
- 无
说明:
TODO
protected Identifier getChestSlotsSpriteLocation() @ L34
- 方法名:getChestSlotsSpriteLocation
- 源码定位:L34
- 返回类型:Identifier
- 修饰符:protected
参数:
- 无
说明:
TODO
protected boolean shouldRenderSaddleSlot() @ L39
- 方法名:shouldRenderSaddleSlot
- 源码定位:L39
- 返回类型:boolean
- 修饰符:protected
参数:
- 无
说明:
TODO
protected boolean shouldRenderArmorSlot() @ L44
- 方法名:shouldRenderArmorSlot
- 源码定位:L44
- 返回类型:boolean
- 修饰符:protected
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class HorseInventoryScreen extends AbstractMountInventoryScreen<HorseInventoryMenu> {
private static final Identifier SLOT_SPRITE = Identifier.withDefaultNamespace("container/slot");
private static final Identifier CHEST_SLOTS_SPRITE = Identifier.withDefaultNamespace("container/horse/chest_slots");
private static final Identifier HORSE_INVENTORY_LOCATION = Identifier.withDefaultNamespace("textures/gui/container/horse.png");
public HorseInventoryScreen(HorseInventoryMenu menu, Inventory inventory, AbstractHorse horse, int inventoryColumns) {
super(menu, inventory, horse.getDisplayName(), inventoryColumns, horse);
}
@Override
protected Identifier getBackgroundTextureLocation() {
return HORSE_INVENTORY_LOCATION;
}
@Override
protected Identifier getSlotSpriteLocation() {
return SLOT_SPRITE;
}
@Override
protected @Nullable Identifier getChestSlotsSpriteLocation() {
return CHEST_SLOTS_SPRITE;
}
@Override
protected boolean shouldRenderSaddleSlot() {
return this.mount.canUseSlot(EquipmentSlot.SADDLE) && this.mount.is(EntityTypeTags.CAN_EQUIP_SADDLE);
}
@Override
protected boolean shouldRenderArmorSlot() {
return this.mount.canUseSlot(EquipmentSlot.BODY) && (this.mount.is(EntityTypeTags.CAN_WEAR_HORSE_ARMOR) || this.mount instanceof Llama);
}
}引用的其他类
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继承
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字段/方法调用/返回值 - 关联成员:
Identifier.withDefaultNamespace()
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参数
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参数
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