GlyphStitcher.java

net.minecraft.client.gui.font.GlyphStitcher

信息

  • 全限定名:net.minecraft.client.gui.font.GlyphStitcher
  • 类型:public class
  • 包:net.minecraft.client.gui.font
  • 源码路径:src/main/java/net/minecraft/client/gui/font/GlyphStitcher.java
  • 起始行号:L15
  • 实现:AutoCloseable
  • 职责:

    TODO

字段/常量

  • textureManager

    • 类型: TextureManager
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

  • texturePrefix

    • 类型: Identifier
    • 修饰符: private final
    • 源码定位: L17
    • 说明:

      TODO

  • textures

    • 类型: List<FontTexture>
    • 修饰符: private final
    • 源码定位: L18
    • 说明:

      TODO

内部类/嵌套类型

构造器

public GlyphStitcher(TextureManager textureManager, Identifier texturePrefix) @ L20

  • 构造器名:GlyphStitcher
  • 源码定位:L20
  • 修饰符:public

参数:

  • textureManager: TextureManager
  • texturePrefix: Identifier

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void reset() @ L25

  • 方法名:reset
  • 源码定位:L25
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void close() @ L34

  • 方法名:close
  • 源码定位:L34
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public BakedSheetGlyph stitch(GlyphInfo info, GlyphBitmap glyphBitmap) @ L39

  • 方法名:stitch
  • 源码定位:L39
  • 返回类型:BakedSheetGlyph
  • 修饰符:public

参数:

  • info: GlyphInfo
  • glyphBitmap: GlyphBitmap

说明:

TODO

private Identifier textureName(int index) @ L57

  • 方法名:textureName
  • 源码定位:L57
  • 返回类型:Identifier
  • 修饰符:private

参数:

  • index: int

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class GlyphStitcher implements AutoCloseable {
    private final TextureManager textureManager;
    private final Identifier texturePrefix;
    private final List<FontTexture> textures = new ArrayList<>();
 
    public GlyphStitcher(TextureManager textureManager, Identifier texturePrefix) {
        this.textureManager = textureManager;
        this.texturePrefix = texturePrefix;
    }
 
    public void reset() {
        int textureCount = this.textures.size();
        this.textures.clear();
 
        for (int i = 0; i < textureCount; i++) {
            this.textureManager.release(this.textureName(i));
        }
    }
 
    @Override
    public void close() {
        this.reset();
    }
 
    public @Nullable BakedSheetGlyph stitch(GlyphInfo info, GlyphBitmap glyphBitmap) {
        for (FontTexture texture : this.textures) {
            BakedSheetGlyph glyph = texture.add(info, glyphBitmap);
            if (glyph != null) {
                return glyph;
            }
        }
 
        int nextIndex = this.textures.size();
        Identifier name = this.textureName(nextIndex);
        boolean isColored = glyphBitmap.isColored();
        GlyphRenderTypes renderTypes = isColored ? GlyphRenderTypes.createForColorTexture(name) : GlyphRenderTypes.createForIntensityTexture(name);
        FontTexture texturex = new FontTexture(name::toString, renderTypes, isColored);
        this.textures.add(texturex);
        this.textureManager.register(name, texturex);
        return texturex.add(info, glyphBitmap);
    }
 
    private Identifier textureName(int index) {
        return this.texturePrefix.withSuffix("/" + index);
    }
}

引用的其他类