DebugEntryLocalDifficulty.java

net.minecraft.client.gui.components.debug.DebugEntryLocalDifficulty

信息

  • 全限定名:net.minecraft.client.gui.components.debug.DebugEntryLocalDifficulty
  • 类型:public class
  • 包:net.minecraft.client.gui.components.debug
  • 源码路径:src/main/java/net/minecraft/client/gui/components/debug/DebugEntryLocalDifficulty.java
  • 起始行号:L16
  • 实现:DebugScreenEntry
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public void display(DebugScreenDisplayer displayer, Level serverOrClientLevel, LevelChunk clientChunk, LevelChunk serverChunk) @ L17

  • 方法名:display
  • 源码定位:L17
  • 返回类型:void
  • 修饰符:public

参数:

  • displayer: DebugScreenDisplayer
  • serverOrClientLevel: Level
  • clientChunk: LevelChunk
  • serverChunk: LevelChunk

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class DebugEntryLocalDifficulty implements DebugScreenEntry {
    @Override
    public void display(DebugScreenDisplayer displayer, @Nullable Level serverOrClientLevel, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk) {
        Minecraft minecraft = Minecraft.getInstance();
        Entity entity = minecraft.getCameraEntity();
        if (entity != null && serverChunk != null && serverOrClientLevel instanceof ServerLevel serverLevel) {
            BlockPos feetPos = entity.blockPosition();
            if (serverLevel.isInsideBuildHeight(feetPos.getY())) {
                float moonBrightness = serverLevel.getMoonBrightness(feetPos);
                long localTime = serverChunk.getInhabitedTime();
                DifficultyInstance localDifficulty = new DifficultyInstance(
                    serverLevel.getDifficulty(), serverLevel.getOverworldClockTime(), localTime, moonBrightness
                );
                displayer.addLine(
                    String.format(
                        Locale.ROOT, "Local Difficulty: %.2f // %.2f", localDifficulty.getEffectiveDifficulty(), localDifficulty.getSpecialMultiplier()
                    )
                );
            }
        }
    }
}

引用的其他类