WidgetSprites.java
net.minecraft.client.gui.components.WidgetSprites
信息
- 全限定名:net.minecraft.client.gui.components.WidgetSprites
- 类型:public record
- 包:net.minecraft.client.gui.components
- 源码路径:src/main/java/net/minecraft/client/gui/components/WidgetSprites.java
- 起始行号:L8
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
- 无
构造器
public WidgetSprites(Identifier sprite) @ L9
- 构造器名:WidgetSprites
- 源码定位:L9
- 修饰符:public
参数:
- sprite: Identifier
说明:
TODO
public WidgetSprites(Identifier sprite, Identifier focused) @ L13
- 构造器名:WidgetSprites
- 源码定位:L13
- 修饰符:public
参数:
- sprite: Identifier
- focused: Identifier
说明:
TODO
public WidgetSprites(Identifier enabled, Identifier disabled, Identifier focused) @ L17
- 构造器名:WidgetSprites
- 源码定位:L17
- 修饰符:public
参数:
- enabled: Identifier
- disabled: Identifier
- focused: Identifier
说明:
TODO
方法
下面的方法块按源码顺序生成。
public Identifier get(boolean enabled, boolean focused) @ L21
- 方法名:get
- 源码定位:L21
- 返回类型:Identifier
- 修饰符:public
参数:
- enabled: boolean
- focused: boolean
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public record WidgetSprites(Identifier enabled, Identifier disabled, Identifier enabledFocused, Identifier disabledFocused) {
public WidgetSprites(Identifier sprite) {
this(sprite, sprite, sprite, sprite);
}
public WidgetSprites(Identifier sprite, Identifier focused) {
this(sprite, sprite, focused, focused);
}
public WidgetSprites(Identifier enabled, Identifier disabled, Identifier focused) {
this(enabled, disabled, focused, disabled);
}
public Identifier get(boolean enabled, boolean focused) {
if (enabled) {
return focused ? this.enabledFocused : this.enabled;
} else {
return focused ? this.disabledFocused : this.disabled;
}
}
}引用的其他类
- Identifier
- 引用位置:
参数/返回值
- 引用位置: