WidgetSprites.java

net.minecraft.client.gui.components.WidgetSprites

信息

  • 全限定名:net.minecraft.client.gui.components.WidgetSprites
  • 类型:public record
  • 包:net.minecraft.client.gui.components
  • 源码路径:src/main/java/net/minecraft/client/gui/components/WidgetSprites.java
  • 起始行号:L8
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public WidgetSprites(Identifier sprite) @ L9

  • 构造器名:WidgetSprites
  • 源码定位:L9
  • 修饰符:public

参数:

  • sprite: Identifier

说明:

TODO

public WidgetSprites(Identifier sprite, Identifier focused) @ L13

  • 构造器名:WidgetSprites
  • 源码定位:L13
  • 修饰符:public

参数:

  • sprite: Identifier
  • focused: Identifier

说明:

TODO

public WidgetSprites(Identifier enabled, Identifier disabled, Identifier focused) @ L17

  • 构造器名:WidgetSprites
  • 源码定位:L17
  • 修饰符:public

参数:

  • enabled: Identifier
  • disabled: Identifier
  • focused: Identifier

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Identifier get(boolean enabled, boolean focused) @ L21

  • 方法名:get
  • 源码定位:L21
  • 返回类型:Identifier
  • 修饰符:public

参数:

  • enabled: boolean
  • focused: boolean

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public record WidgetSprites(Identifier enabled, Identifier disabled, Identifier enabledFocused, Identifier disabledFocused) {
    public WidgetSprites(Identifier sprite) {
        this(sprite, sprite, sprite, sprite);
    }
 
    public WidgetSprites(Identifier sprite, Identifier focused) {
        this(sprite, sprite, focused, focused);
    }
 
    public WidgetSprites(Identifier enabled, Identifier disabled, Identifier focused) {
        this(enabled, disabled, focused, disabled);
    }
 
    public Identifier get(boolean enabled, boolean focused) {
        if (enabled) {
            return focused ? this.enabledFocused : this.enabled;
        } else {
            return focused ? this.disabledFocused : this.disabled;
        }
    }
}

引用的其他类