ImageButton.java
net.minecraft.client.gui.components.ImageButton
信息
- 全限定名:net.minecraft.client.gui.components.ImageButton
- 类型:public class
- 包:net.minecraft.client.gui.components
- 源码路径:src/main/java/net/minecraft/client/gui/components/ImageButton.java
- 起始行号:L12
- 继承:Button
- 职责:
TODO
字段/常量
sprites- 类型:
WidgetSprites - 修饰符:
protected final - 源码定位:
L13 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ImageButton(int x, int y, int width, int height, WidgetSprites sprites, Button.OnPress onPress) @ L15
- 构造器名:ImageButton
- 源码定位:L15
- 修饰符:public
参数:
- x: int
- y: int
- width: int
- height: int
- sprites: WidgetSprites
- onPress: Button.OnPress
说明:
TODO
public ImageButton(int width, int height, WidgetSprites sprites, Button.OnPress onPress, Component message) @ L19
- 构造器名:ImageButton
- 源码定位:L19
- 修饰符:public
参数:
- width: int
- height: int
- sprites: WidgetSprites
- onPress: Button.OnPress
- message: Component
说明:
TODO
public ImageButton(int x, int y, int width, int height, WidgetSprites sprites, Button.OnPress onPress, Component message) @ L23
- 构造器名:ImageButton
- 源码定位:L23
- 修饰符:public
参数:
- x: int
- y: int
- width: int
- height: int
- sprites: WidgetSprites
- onPress: Button.OnPress
- message: Component
说明:
TODO
方法
下面的方法块按源码顺序生成。
public void extractContents(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) @ L28
- 方法名:extractContents
- 源码定位:L28
- 返回类型:void
- 修饰符:public
参数:
- graphics: GuiGraphicsExtractor
- mouseX: int
- mouseY: int
- a: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class ImageButton extends Button {
protected final WidgetSprites sprites;
public ImageButton(int x, int y, int width, int height, WidgetSprites sprites, Button.OnPress onPress) {
this(x, y, width, height, sprites, onPress, CommonComponents.EMPTY);
}
public ImageButton(int width, int height, WidgetSprites sprites, Button.OnPress onPress, Component message) {
this(0, 0, width, height, sprites, onPress, message);
}
public ImageButton(int x, int y, int width, int height, WidgetSprites sprites, Button.OnPress onPress, Component message) {
super(x, y, width, height, message, onPress, DEFAULT_NARRATION);
this.sprites = sprites;
}
@Override
public void extractContents(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) {
Identifier sprite = this.sprites.get(this.isActive(), this.isHoveredOrFocused());
graphics.blitSprite(RenderPipelines.GUI_TEXTURED, sprite, this.getX(), this.getY(), this.width, this.height);
}
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