ImageWidget.java

net.minecraft.client.gui.components.ImageWidget

信息

  • 全限定名:net.minecraft.client.gui.components.ImageWidget
  • 类型:public abstract class
  • 包:net.minecraft.client.gui.components
  • 源码路径:src/main/java/net/minecraft/client/gui/components/ImageWidget.java
  • 起始行号:L16
  • 继承:AbstractWidget
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

  • net.minecraft.client.gui.components.ImageWidget.Sprite

    • 类型: class
    • 修饰符: private static
    • 源码定位: L50
    • 说明:

      TODO

  • net.minecraft.client.gui.components.ImageWidget.Texture

    • 类型: class
    • 修饰符: private static
    • 源码定位: L70
    • 说明:

      TODO

构造器

private ImageWidget(int x, int y, int width, int height) @ L17

  • 构造器名:ImageWidget
  • 源码定位:L17
  • 修饰符:private

参数:

  • x: int
  • y: int
  • width: int
  • height: int

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static ImageWidget texture(int width, int height, Identifier texture, int textureWidth, int textureHeight) @ L21

  • 方法名:texture
  • 源码定位:L21
  • 返回类型:ImageWidget
  • 修饰符:public static

参数:

  • width: int
  • height: int
  • texture: Identifier
  • textureWidth: int
  • textureHeight: int

说明:

TODO

public static ImageWidget sprite(int width, int height, Identifier sprite) @ L25

  • 方法名:sprite
  • 源码定位:L25
  • 返回类型:ImageWidget
  • 修饰符:public static

参数:

  • width: int
  • height: int
  • sprite: Identifier

说明:

TODO

protected void updateWidgetNarration(NarrationElementOutput output) @ L29

  • 方法名:updateWidgetNarration
  • 源码定位:L29
  • 返回类型:void
  • 修饰符:protected

参数:

  • output: NarrationElementOutput

说明:

TODO

public void playDownSound(SoundManager soundManager) @ L33

  • 方法名:playDownSound
  • 源码定位:L33
  • 返回类型:void
  • 修饰符:public

参数:

  • soundManager: SoundManager

说明:

TODO

public boolean isActive() @ L37

  • 方法名:isActive
  • 源码定位:L37
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public abstract void updateResource(Identifier identifier) @ L42

  • 方法名:updateResource
  • 源码定位:L42
  • 返回类型:void
  • 修饰符:public abstract

参数:

  • identifier: Identifier

说明:

TODO

public ComponentPath nextFocusPath(FocusNavigationEvent navigationEvent) @ L44

  • 方法名:nextFocusPath
  • 源码定位:L44
  • 返回类型:ComponentPath
  • 修饰符:public

参数:

  • navigationEvent: FocusNavigationEvent

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public abstract class ImageWidget extends AbstractWidget {
    private ImageWidget(int x, int y, int width, int height) {
        super(x, y, width, height, CommonComponents.EMPTY);
    }
 
    public static ImageWidget texture(int width, int height, Identifier texture, int textureWidth, int textureHeight) {
        return new ImageWidget.Texture(0, 0, width, height, texture, textureWidth, textureHeight);
    }
 
    public static ImageWidget sprite(int width, int height, Identifier sprite) {
        return new ImageWidget.Sprite(0, 0, width, height, sprite);
    }
 
    @Override
    protected void updateWidgetNarration(NarrationElementOutput output) {
    }
 
    @Override
    public void playDownSound(SoundManager soundManager) {
    }
 
    @Override
    public boolean isActive() {
        return false;
    }
 
    public abstract void updateResource(Identifier identifier);
 
    @Override
    public @Nullable ComponentPath nextFocusPath(FocusNavigationEvent navigationEvent) {
        return null;
    }
 
    @OnlyIn(Dist.CLIENT)
    private static class Sprite extends ImageWidget {
        private Identifier sprite;
 
        public Sprite(int x, int y, int width, int height, Identifier sprite) {
            super(x, y, width, height);
            this.sprite = sprite;
        }
 
        @Override
        public void extractWidgetRenderState(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) {
            graphics.blitSprite(RenderPipelines.GUI_TEXTURED, this.sprite, this.getX(), this.getY(), this.getWidth(), this.getHeight());
        }
 
        @Override
        public void updateResource(Identifier identifier) {
            this.sprite = identifier;
        }
    }
 
    @OnlyIn(Dist.CLIENT)
    private static class Texture extends ImageWidget {
        private Identifier texture;
        private final int textureWidth;
        private final int textureHeight;
 
        public Texture(int x, int y, int width, int height, Identifier texture, int textureWidth, int textureHeight) {
            super(x, y, width, height);
            this.texture = texture;
            this.textureWidth = textureWidth;
            this.textureHeight = textureHeight;
        }
 
        @Override
        protected void extractWidgetRenderState(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) {
            graphics.blit(
                RenderPipelines.GUI_TEXTURED,
                this.texture,
                this.getX(),
                this.getY(),
                0.0F,
                0.0F,
                this.getWidth(),
                this.getHeight(),
                this.textureWidth,
                this.textureHeight
            );
        }
 
        @Override
        public void updateResource(Identifier identifier) {
            this.texture = identifier;
        }
    }
}

引用的其他类