TextureSlot.java
net.minecraft.client.data.models.model.TextureSlot
信息
- 全限定名:net.minecraft.client.data.models.model.TextureSlot
- 类型:public final class
- 包:net.minecraft.client.data.models.model
- 源码路径:src/main/java/net/minecraft/client/data/models/model/TextureSlot.java
- 起始行号:L8
- 职责:
TODO
字段/常量
-
ALL- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L9 - 说明:
TODO
- 类型:
-
TEXTURE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L10 - 说明:
TODO
- 类型:
-
PARTICLE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L11 - 说明:
TODO
- 类型:
-
END- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
BOTTOM- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
TOP- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
FRONT- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
BACK- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
SIDE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
NORTH- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
SOUTH- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
EAST- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
WEST- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
UP- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
DOWN- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
CROSS- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
CROSS_EMISSIVE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
PLANT- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
WALL- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
RAIL- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
WOOL- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L29 - 说明:
TODO
- 类型:
-
PATTERN- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L30 - 说明:
TODO
- 类型:
-
PANE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
EDGE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L32 - 说明:
TODO
- 类型:
-
FAN- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L33 - 说明:
TODO
- 类型:
-
STEM- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L34 - 说明:
TODO
- 类型:
-
UPPER_STEM- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L35 - 说明:
TODO
- 类型:
-
CROP- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L36 - 说明:
TODO
- 类型:
-
DIRT- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L37 - 说明:
TODO
- 类型:
-
FIRE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L38 - 说明:
TODO
- 类型:
-
LANTERN- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L39 - 说明:
TODO
- 类型:
-
PLATFORM- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L40 - 说明:
TODO
- 类型:
-
UNSTICKY- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L41 - 说明:
TODO
- 类型:
-
TORCH- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L42 - 说明:
TODO
- 类型:
-
LAYER0- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L43 - 说明:
TODO
- 类型:
-
LAYER1- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L44 - 说明:
TODO
- 类型:
-
LAYER2- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L45 - 说明:
TODO
- 类型:
-
LIT_LOG- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L46 - 说明:
TODO
- 类型:
-
CANDLE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L47 - 说明:
TODO
- 类型:
-
INSIDE- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L48 - 说明:
TODO
- 类型:
-
CONTENT- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L49 - 说明:
TODO
- 类型:
-
INNER_TOP- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L50 - 说明:
TODO
- 类型:
-
FLOWERBED- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L51 - 说明:
TODO
- 类型:
-
TENTACLES- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L52 - 说明:
TODO
- 类型:
-
BARS- 类型:
TextureSlot - 修饰符:
public static final - 源码定位:
L53 - 说明:
TODO
- 类型:
-
id- 类型:
String - 修饰符:
private final - 源码定位:
L54 - 说明:
TODO
- 类型:
-
parent- 类型:
TextureSlot - 修饰符:
private final - 源码定位:
L55 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
private TextureSlot(String id, TextureSlot parent) @ L65
- 构造器名:TextureSlot
- 源码定位:L65
- 修饰符:private
参数:
- id: String
- parent: TextureSlot
说明:
TODO
方法
下面的方法块按源码顺序生成。
private static TextureSlot create(String id) @ L57
- 方法名:create
- 源码定位:L57
- 返回类型:TextureSlot
- 修饰符:private static
参数:
- id: String
说明:
TODO
private static TextureSlot create(String id, TextureSlot parent) @ L61
- 方法名:create
- 源码定位:L61
- 返回类型:TextureSlot
- 修饰符:private static
参数:
- id: String
- parent: TextureSlot
说明:
TODO
public String getId() @ L70
- 方法名:getId
- 源码定位:L70
- 返回类型:String
- 修饰符:public
参数:
- 无
说明:
TODO
public TextureSlot getParent() @ L74
- 方法名:getParent
- 源码定位:L74
- 返回类型:TextureSlot
- 修饰符:public
参数:
- 无
说明:
TODO
public String toString() @ L78
- 方法名:toString
- 源码定位:L78
- 返回类型:String
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public final class TextureSlot {
public static final TextureSlot ALL = create("all");
public static final TextureSlot TEXTURE = create("texture", ALL);
public static final TextureSlot PARTICLE = create("particle", TEXTURE);
public static final TextureSlot END = create("end", ALL);
public static final TextureSlot BOTTOM = create("bottom", END);
public static final TextureSlot TOP = create("top", END);
public static final TextureSlot FRONT = create("front", ALL);
public static final TextureSlot BACK = create("back", ALL);
public static final TextureSlot SIDE = create("side", ALL);
public static final TextureSlot NORTH = create("north", SIDE);
public static final TextureSlot SOUTH = create("south", SIDE);
public static final TextureSlot EAST = create("east", SIDE);
public static final TextureSlot WEST = create("west", SIDE);
public static final TextureSlot UP = create("up");
public static final TextureSlot DOWN = create("down");
public static final TextureSlot CROSS = create("cross");
public static final TextureSlot CROSS_EMISSIVE = create("cross_emissive");
public static final TextureSlot PLANT = create("plant");
public static final TextureSlot WALL = create("wall", ALL);
public static final TextureSlot RAIL = create("rail");
public static final TextureSlot WOOL = create("wool");
public static final TextureSlot PATTERN = create("pattern");
public static final TextureSlot PANE = create("pane");
public static final TextureSlot EDGE = create("edge");
public static final TextureSlot FAN = create("fan");
public static final TextureSlot STEM = create("stem");
public static final TextureSlot UPPER_STEM = create("upperstem");
public static final TextureSlot CROP = create("crop");
public static final TextureSlot DIRT = create("dirt");
public static final TextureSlot FIRE = create("fire");
public static final TextureSlot LANTERN = create("lantern");
public static final TextureSlot PLATFORM = create("platform");
public static final TextureSlot UNSTICKY = create("unsticky");
public static final TextureSlot TORCH = create("torch");
public static final TextureSlot LAYER0 = create("layer0");
public static final TextureSlot LAYER1 = create("layer1");
public static final TextureSlot LAYER2 = create("layer2");
public static final TextureSlot LIT_LOG = create("lit_log");
public static final TextureSlot CANDLE = create("candle");
public static final TextureSlot INSIDE = create("inside");
public static final TextureSlot CONTENT = create("content");
public static final TextureSlot INNER_TOP = create("inner_top");
public static final TextureSlot FLOWERBED = create("flowerbed");
public static final TextureSlot TENTACLES = create("tentacles");
public static final TextureSlot BARS = create("bars");
private final String id;
private final @Nullable TextureSlot parent;
private static TextureSlot create(String id) {
return new TextureSlot(id, null);
}
private static TextureSlot create(String id, TextureSlot parent) {
return new TextureSlot(id, parent);
}
private TextureSlot(String id, @Nullable TextureSlot parent) {
this.id = id;
this.parent = parent;
}
public String getId() {
return this.id;
}
public @Nullable TextureSlot getParent() {
return this.parent;
}
@Override
public String toString() {
return "#" + this.id;
}
}引用的其他类
- 无