V2684.java

net.minecraft.util.datafix.schemas.V2684

信息

  • 全限定名:net.minecraft.util.datafix.schemas.V2684
  • 类型:public class
  • 包:net.minecraft.util.datafix.schemas
  • 源码路径:src/main/java/net/minecraft/util/datafix/schemas/V2684.java
  • 起始行号:L10
  • 继承:NamespacedSchema
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public V2684(int versionKey, Schema parent) @ L11

  • 构造器名:V2684
  • 源码定位:L11
  • 修饰符:public

参数:

  • versionKey: int
  • parent: Schema

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void registerTypes(Schema schema, Map<String,Supplier<TypeTemplate>> entityTypes, Map<String,Supplier<TypeTemplate>> blockEntityTypes) @ L15

  • 方法名:registerTypes
  • 源码定位:L15
  • 返回类型:void
  • 修饰符:public

参数:

  • schema: Schema
  • entityTypes: Map<String,Supplier>
  • blockEntityTypes: Map<String,Supplier>

说明:

TODO

public Map<String,Supplier<TypeTemplate>> registerBlockEntities(Schema schema) @ L21

  • 方法名:registerBlockEntities
  • 源码定位:L21
  • 返回类型:Map<String,Supplier>
  • 修饰符:public

参数:

  • schema: Schema

说明:

TODO

代码

public class V2684 extends NamespacedSchema {
    public V2684(int versionKey, Schema parent) {
        super(versionKey, parent);
    }
 
    @Override
    public void registerTypes(Schema schema, Map<String, Supplier<TypeTemplate>> entityTypes, Map<String, Supplier<TypeTemplate>> blockEntityTypes) {
        super.registerTypes(schema, entityTypes, blockEntityTypes);
        schema.registerType(false, References.GAME_EVENT_NAME, () -> DSL.constType(namespacedString()));
    }
 
    @Override
    public Map<String, Supplier<TypeTemplate>> registerBlockEntities(Schema schema) {
        Map<String, Supplier<TypeTemplate>> map = super.registerBlockEntities(schema);
        schema.register(
            map,
            "minecraft:sculk_sensor",
            () -> DSL.optionalFields("listener", DSL.optionalFields("event", DSL.optionalFields("game_event", References.GAME_EVENT_NAME.in(schema))))
        );
        return map;
    }
}

引用的其他类