References.java
net.minecraft.util.datafix.fixes.References
信息
- 全限定名:net.minecraft.util.datafix.fixes.References
- 类型:public class
- 包:net.minecraft.util.datafix.fixes
- 源码路径:src/main/java/net/minecraft/util/datafix/fixes/References.java
- 起始行号:L5
- 职责:
TODO
字段/常量
-
LEVEL- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L6 - 说明:
TODO
- 类型:
-
LIGHTWEIGHT_LEVEL- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L7 - 说明:
TODO
- 类型:
-
PLAYER- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L8 - 说明:
TODO
- 类型:
-
CHUNK- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L9 - 说明:
TODO
- 类型:
-
HOTBAR- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L10 - 说明:
TODO
- 类型:
-
OPTIONS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L11 - 说明:
TODO
- 类型:
-
STRUCTURE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
STATS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
SAVED_DATA_COMMAND_STORAGE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
SAVED_DATA_CUSTOM_BOSS_EVENTS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
SAVED_DATA_ENDER_DRAGON_FIGHT- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
SAVED_DATA_GAME_RULES- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
SAVED_DATA_TICKETS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
SAVED_DATA_MAP_DATA- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
SAVED_DATA_MAP_INDEX- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
SAVED_DATA_RAIDS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
SAVED_DATA_RANDOM_SEQUENCES- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
SAVED_DATA_SCHEDULED_EVENTS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
SAVED_DATA_SCOREBOARD- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
SAVED_DATA_STOPWATCHES- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
SAVED_DATA_STRUCTURE_FEATURE_INDICES- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
SAVED_DATA_WANDERING_TRADER- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L27 - 说明:
TODO
- 类型:
-
SAVED_DATA_WEATHER- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
SAVED_DATA_WORLD_BORDER- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L29 - 说明:
TODO
- 类型:
-
SAVED_DATA_WORLD_CLOCKS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L30 - 说明:
TODO
- 类型:
-
SAVED_DATA_WORLD_GEN_SETTINGS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
ADVANCEMENTS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L32 - 说明:
TODO
- 类型:
-
POI_CHUNK- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L33 - 说明:
TODO
- 类型:
-
ENTITY_CHUNK- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L34 - 说明:
TODO
- 类型:
-
DEBUG_PROFILE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L35 - 说明:
TODO
- 类型:
-
BLOCK_ENTITY- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L36 - 说明:
TODO
- 类型:
-
ITEM_STACK- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L37 - 说明:
TODO
- 类型:
-
BLOCK_STATE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L38 - 说明:
TODO
- 类型:
-
FLAT_BLOCK_STATE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L39 - 说明:
TODO
- 类型:
-
DATA_COMPONENTS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L40 - 说明:
TODO
- 类型:
-
VILLAGER_TRADE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L41 - 说明:
TODO
- 类型:
-
PARTICLE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L42 - 说明:
TODO
- 类型:
-
TEXT_COMPONENT- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L43 - 说明:
TODO
- 类型:
-
ENTITY_EQUIPMENT- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L44 - 说明:
TODO
- 类型:
-
ENTITY_NAME- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L45 - 说明:
TODO
- 类型:
-
ENTITY_TREE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L46 - 说明:
TODO
- 类型:
-
ENTITY- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L47 - 说明:
TODO
- 类型:
-
BLOCK_NAME- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L48 - 说明:
TODO
- 类型:
-
ITEM_NAME- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L49 - 说明:
TODO
- 类型:
-
GAME_EVENT_NAME- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L50 - 说明:
TODO
- 类型:
-
UNTAGGED_SPAWNER- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L51 - 说明:
TODO
- 类型:
-
STRUCTURE_FEATURE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L52 - 说明:
TODO
- 类型:
-
OBJECTIVE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L53 - 说明:
TODO
- 类型:
-
TEAM- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L54 - 说明:
TODO
- 类型:
-
RECIPE- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L55 - 说明:
TODO
- 类型:
-
BIOME- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L56 - 说明:
TODO
- 类型:
-
MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L57 - 说明:
TODO
- 类型:
-
WORLD_GEN_SETTINGS- 类型:
TypeReference - 修饰符:
public static final - 源码定位:
L58 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static TypeReference reference(String id) @ L60
- 方法名:reference
- 源码定位:L60
- 返回类型:TypeReference
- 修饰符:public static
参数:
- id: String
说明:
TODO
代码
public class References {
public static final TypeReference LEVEL = reference("level");
public static final TypeReference LIGHTWEIGHT_LEVEL = reference("lightweight_level");
public static final TypeReference PLAYER = reference("player");
public static final TypeReference CHUNK = reference("chunk");
public static final TypeReference HOTBAR = reference("hotbar");
public static final TypeReference OPTIONS = reference("options");
public static final TypeReference STRUCTURE = reference("structure");
public static final TypeReference STATS = reference("stats");
public static final TypeReference SAVED_DATA_COMMAND_STORAGE = reference("saved_data/command_storage");
public static final TypeReference SAVED_DATA_CUSTOM_BOSS_EVENTS = reference("saved_data/custom_boss_events");
public static final TypeReference SAVED_DATA_ENDER_DRAGON_FIGHT = reference("saved_data/ender_dragon_fight");
public static final TypeReference SAVED_DATA_GAME_RULES = reference("saved_data/game_rules");
public static final TypeReference SAVED_DATA_TICKETS = reference("saved_data/tickets");
public static final TypeReference SAVED_DATA_MAP_DATA = reference("saved_data/map_data");
public static final TypeReference SAVED_DATA_MAP_INDEX = reference("saved_data/idcounts");
public static final TypeReference SAVED_DATA_RAIDS = reference("saved_data/raids");
public static final TypeReference SAVED_DATA_RANDOM_SEQUENCES = reference("saved_data/random_sequences");
public static final TypeReference SAVED_DATA_SCHEDULED_EVENTS = reference("saved_data/scheduled_events");
public static final TypeReference SAVED_DATA_SCOREBOARD = reference("saved_data/scoreboard");
public static final TypeReference SAVED_DATA_STOPWATCHES = reference("saved_data/stopwatches");
public static final TypeReference SAVED_DATA_STRUCTURE_FEATURE_INDICES = reference("saved_data/structure_feature_indices");
public static final TypeReference SAVED_DATA_WANDERING_TRADER = reference("saved_data/wandering_trader");
public static final TypeReference SAVED_DATA_WEATHER = reference("saved_data/weather");
public static final TypeReference SAVED_DATA_WORLD_BORDER = reference("saved_data/world_border");
public static final TypeReference SAVED_DATA_WORLD_CLOCKS = reference("saved_data/world_clocks");
public static final TypeReference SAVED_DATA_WORLD_GEN_SETTINGS = reference("saved_data/world_gen_settings");
public static final TypeReference ADVANCEMENTS = reference("advancements");
public static final TypeReference POI_CHUNK = reference("poi_chunk");
public static final TypeReference ENTITY_CHUNK = reference("entity_chunk");
public static final TypeReference DEBUG_PROFILE = reference("debug_profile");
public static final TypeReference BLOCK_ENTITY = reference("block_entity");
public static final TypeReference ITEM_STACK = reference("item_stack");
public static final TypeReference BLOCK_STATE = reference("block_state");
public static final TypeReference FLAT_BLOCK_STATE = reference("flat_block_state");
public static final TypeReference DATA_COMPONENTS = reference("data_components");
public static final TypeReference VILLAGER_TRADE = reference("villager_trade");
public static final TypeReference PARTICLE = reference("particle");
public static final TypeReference TEXT_COMPONENT = reference("text_component");
public static final TypeReference ENTITY_EQUIPMENT = reference("entity_equipment");
public static final TypeReference ENTITY_NAME = reference("entity_name");
public static final TypeReference ENTITY_TREE = reference("entity_tree");
public static final TypeReference ENTITY = reference("entity");
public static final TypeReference BLOCK_NAME = reference("block_name");
public static final TypeReference ITEM_NAME = reference("item_name");
public static final TypeReference GAME_EVENT_NAME = reference("game_event_name");
public static final TypeReference UNTAGGED_SPAWNER = reference("untagged_spawner");
public static final TypeReference STRUCTURE_FEATURE = reference("structure_feature");
public static final TypeReference OBJECTIVE = reference("objective");
public static final TypeReference TEAM = reference("team");
public static final TypeReference RECIPE = reference("recipe");
public static final TypeReference BIOME = reference("biome");
public static final TypeReference MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST = reference("multi_noise_biome_source_parameter_list");
public static final TypeReference WORLD_GEN_SETTINGS = reference("world_gen_settings");
public static TypeReference reference(String id) {
return new TypeReference() {
@Override
public String typeName() {
return id;
}
@Override
public String toString() {
return "@" + id;
}
};
}
}引用的其他类
- 无