References.java

net.minecraft.util.datafix.fixes.References

信息

  • 全限定名:net.minecraft.util.datafix.fixes.References
  • 类型:public class
  • 包:net.minecraft.util.datafix.fixes
  • 源码路径:src/main/java/net/minecraft/util/datafix/fixes/References.java
  • 起始行号:L5
  • 职责:

    TODO

字段/常量

  • LEVEL

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L6
    • 说明:

      TODO

  • LIGHTWEIGHT_LEVEL

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L7
    • 说明:

      TODO

  • PLAYER

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L8
    • 说明:

      TODO

  • CHUNK

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L9
    • 说明:

      TODO

  • HOTBAR

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L10
    • 说明:

      TODO

  • OPTIONS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L11
    • 说明:

      TODO

  • STRUCTURE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L12
    • 说明:

      TODO

  • STATS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

  • SAVED_DATA_COMMAND_STORAGE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L14
    • 说明:

      TODO

  • SAVED_DATA_CUSTOM_BOSS_EVENTS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

  • SAVED_DATA_ENDER_DRAGON_FIGHT

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L16
    • 说明:

      TODO

  • SAVED_DATA_GAME_RULES

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L17
    • 说明:

      TODO

  • SAVED_DATA_TICKETS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L18
    • 说明:

      TODO

  • SAVED_DATA_MAP_DATA

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L19
    • 说明:

      TODO

  • SAVED_DATA_MAP_INDEX

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L20
    • 说明:

      TODO

  • SAVED_DATA_RAIDS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L21
    • 说明:

      TODO

  • SAVED_DATA_RANDOM_SEQUENCES

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L22
    • 说明:

      TODO

  • SAVED_DATA_SCHEDULED_EVENTS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L23
    • 说明:

      TODO

  • SAVED_DATA_SCOREBOARD

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L24
    • 说明:

      TODO

  • SAVED_DATA_STOPWATCHES

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L25
    • 说明:

      TODO

  • SAVED_DATA_STRUCTURE_FEATURE_INDICES

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L26
    • 说明:

      TODO

  • SAVED_DATA_WANDERING_TRADER

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L27
    • 说明:

      TODO

  • SAVED_DATA_WEATHER

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L28
    • 说明:

      TODO

  • SAVED_DATA_WORLD_BORDER

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L29
    • 说明:

      TODO

  • SAVED_DATA_WORLD_CLOCKS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L30
    • 说明:

      TODO

  • SAVED_DATA_WORLD_GEN_SETTINGS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L31
    • 说明:

      TODO

  • ADVANCEMENTS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L32
    • 说明:

      TODO

  • POI_CHUNK

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L33
    • 说明:

      TODO

  • ENTITY_CHUNK

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L34
    • 说明:

      TODO

  • DEBUG_PROFILE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L35
    • 说明:

      TODO

  • BLOCK_ENTITY

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L36
    • 说明:

      TODO

  • ITEM_STACK

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L37
    • 说明:

      TODO

  • BLOCK_STATE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L38
    • 说明:

      TODO

  • FLAT_BLOCK_STATE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L39
    • 说明:

      TODO

  • DATA_COMPONENTS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L40
    • 说明:

      TODO

  • VILLAGER_TRADE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L41
    • 说明:

      TODO

  • PARTICLE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L42
    • 说明:

      TODO

  • TEXT_COMPONENT

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L43
    • 说明:

      TODO

  • ENTITY_EQUIPMENT

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L44
    • 说明:

      TODO

  • ENTITY_NAME

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L45
    • 说明:

      TODO

  • ENTITY_TREE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L46
    • 说明:

      TODO

  • ENTITY

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L47
    • 说明:

      TODO

  • BLOCK_NAME

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L48
    • 说明:

      TODO

  • ITEM_NAME

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L49
    • 说明:

      TODO

  • GAME_EVENT_NAME

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L50
    • 说明:

      TODO

  • UNTAGGED_SPAWNER

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L51
    • 说明:

      TODO

  • STRUCTURE_FEATURE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L52
    • 说明:

      TODO

  • OBJECTIVE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L53
    • 说明:

      TODO

  • TEAM

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L54
    • 说明:

      TODO

  • RECIPE

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L55
    • 说明:

      TODO

  • BIOME

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L56
    • 说明:

      TODO

  • MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L57
    • 说明:

      TODO

  • WORLD_GEN_SETTINGS

    • 类型: TypeReference
    • 修饰符: public static final
    • 源码定位: L58
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static TypeReference reference(String id) @ L60

  • 方法名:reference
  • 源码定位:L60
  • 返回类型:TypeReference
  • 修饰符:public static

参数:

  • id: String

说明:

TODO

代码

public class References {
    public static final TypeReference LEVEL = reference("level");
    public static final TypeReference LIGHTWEIGHT_LEVEL = reference("lightweight_level");
    public static final TypeReference PLAYER = reference("player");
    public static final TypeReference CHUNK = reference("chunk");
    public static final TypeReference HOTBAR = reference("hotbar");
    public static final TypeReference OPTIONS = reference("options");
    public static final TypeReference STRUCTURE = reference("structure");
    public static final TypeReference STATS = reference("stats");
    public static final TypeReference SAVED_DATA_COMMAND_STORAGE = reference("saved_data/command_storage");
    public static final TypeReference SAVED_DATA_CUSTOM_BOSS_EVENTS = reference("saved_data/custom_boss_events");
    public static final TypeReference SAVED_DATA_ENDER_DRAGON_FIGHT = reference("saved_data/ender_dragon_fight");
    public static final TypeReference SAVED_DATA_GAME_RULES = reference("saved_data/game_rules");
    public static final TypeReference SAVED_DATA_TICKETS = reference("saved_data/tickets");
    public static final TypeReference SAVED_DATA_MAP_DATA = reference("saved_data/map_data");
    public static final TypeReference SAVED_DATA_MAP_INDEX = reference("saved_data/idcounts");
    public static final TypeReference SAVED_DATA_RAIDS = reference("saved_data/raids");
    public static final TypeReference SAVED_DATA_RANDOM_SEQUENCES = reference("saved_data/random_sequences");
    public static final TypeReference SAVED_DATA_SCHEDULED_EVENTS = reference("saved_data/scheduled_events");
    public static final TypeReference SAVED_DATA_SCOREBOARD = reference("saved_data/scoreboard");
    public static final TypeReference SAVED_DATA_STOPWATCHES = reference("saved_data/stopwatches");
    public static final TypeReference SAVED_DATA_STRUCTURE_FEATURE_INDICES = reference("saved_data/structure_feature_indices");
    public static final TypeReference SAVED_DATA_WANDERING_TRADER = reference("saved_data/wandering_trader");
    public static final TypeReference SAVED_DATA_WEATHER = reference("saved_data/weather");
    public static final TypeReference SAVED_DATA_WORLD_BORDER = reference("saved_data/world_border");
    public static final TypeReference SAVED_DATA_WORLD_CLOCKS = reference("saved_data/world_clocks");
    public static final TypeReference SAVED_DATA_WORLD_GEN_SETTINGS = reference("saved_data/world_gen_settings");
    public static final TypeReference ADVANCEMENTS = reference("advancements");
    public static final TypeReference POI_CHUNK = reference("poi_chunk");
    public static final TypeReference ENTITY_CHUNK = reference("entity_chunk");
    public static final TypeReference DEBUG_PROFILE = reference("debug_profile");
    public static final TypeReference BLOCK_ENTITY = reference("block_entity");
    public static final TypeReference ITEM_STACK = reference("item_stack");
    public static final TypeReference BLOCK_STATE = reference("block_state");
    public static final TypeReference FLAT_BLOCK_STATE = reference("flat_block_state");
    public static final TypeReference DATA_COMPONENTS = reference("data_components");
    public static final TypeReference VILLAGER_TRADE = reference("villager_trade");
    public static final TypeReference PARTICLE = reference("particle");
    public static final TypeReference TEXT_COMPONENT = reference("text_component");
    public static final TypeReference ENTITY_EQUIPMENT = reference("entity_equipment");
    public static final TypeReference ENTITY_NAME = reference("entity_name");
    public static final TypeReference ENTITY_TREE = reference("entity_tree");
    public static final TypeReference ENTITY = reference("entity");
    public static final TypeReference BLOCK_NAME = reference("block_name");
    public static final TypeReference ITEM_NAME = reference("item_name");
    public static final TypeReference GAME_EVENT_NAME = reference("game_event_name");
    public static final TypeReference UNTAGGED_SPAWNER = reference("untagged_spawner");
    public static final TypeReference STRUCTURE_FEATURE = reference("structure_feature");
    public static final TypeReference OBJECTIVE = reference("objective");
    public static final TypeReference TEAM = reference("team");
    public static final TypeReference RECIPE = reference("recipe");
    public static final TypeReference BIOME = reference("biome");
    public static final TypeReference MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST = reference("multi_noise_biome_source_parameter_list");
    public static final TypeReference WORLD_GEN_SETTINGS = reference("world_gen_settings");
 
    public static TypeReference reference(String id) {
        return new TypeReference() {
            @Override
            public String typeName() {
                return id;
            }
 
            @Override
            public String toString() {
                return "@" + id;
            }
        };
    }
}

引用的其他类