LegacyDimensionIdFix.java

net.minecraft.util.datafix.fixes.LegacyDimensionIdFix

信息

  • 全限定名:net.minecraft.util.datafix.fixes.LegacyDimensionIdFix
  • 类型:public class
  • 包:net.minecraft.util.datafix.fixes
  • 源码路径:src/main/java/net/minecraft/util/datafix/fixes/LegacyDimensionIdFix.java
  • 起始行号:L12
  • 继承:DataFix
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public LegacyDimensionIdFix(Schema outputSchema) @ L13

  • 构造器名:LegacyDimensionIdFix
  • 源码定位:L13
  • 修饰符:public

参数:

  • outputSchema: Schema

说明:

TODO

方法

下面的方法块按源码顺序生成。

public TypeRewriteRule makeRule() @ L17

  • 方法名:makeRule
  • 源码定位:L17
  • 返回类型:TypeRewriteRule
  • 修饰符:public

参数:

说明:

TODO

private <T> Dynamic<T> fixMap(Dynamic<T> remainder) @ L30

  • 方法名:fixMap
  • 源码定位:L30
  • 返回类型: Dynamic
  • 修饰符:private

参数:

  • remainder: Dynamic

说明:

TODO

private <T> Dynamic<T> fixPlayer(Dynamic<T> remainder) @ L34

  • 方法名:fixPlayer
  • 源码定位:L34
  • 返回类型: Dynamic
  • 修饰符:private

参数:

  • remainder: Dynamic

说明:

TODO

private <T> Dynamic<T> fixDimensionId(Dynamic<T> id) @ L38

  • 方法名:fixDimensionId
  • 源码定位:L38
  • 返回类型: Dynamic
  • 修饰符:private

参数:

  • id: Dynamic

说明:

TODO

代码

public class LegacyDimensionIdFix extends DataFix {
    public LegacyDimensionIdFix(Schema outputSchema) {
        super(outputSchema, false);
    }
 
    @Override
    public TypeRewriteRule makeRule() {
        TypeRewriteRule playerRule = this.fixTypeEverywhereTyped(
            "PlayerLegacyDimensionFix", this.getInputSchema().getType(References.PLAYER), input -> input.update(DSL.remainderFinder(), this::fixPlayer)
        );
        Type<?> dataType = this.getInputSchema().getType(References.SAVED_DATA_MAP_DATA);
        OpticFinder<?> mapDataF = dataType.findField("data");
        TypeRewriteRule mapRule = this.fixTypeEverywhereTyped(
            "MapLegacyDimensionFix", dataType, input -> input.updateTyped(mapDataF, data -> data.update(DSL.remainderFinder(), this::fixMap))
        );
        return TypeRewriteRule.seq(playerRule, mapRule);
    }
 
    private <T> Dynamic<T> fixMap(Dynamic<T> remainder) {
        return remainder.update("dimension", this::fixDimensionId);
    }
 
    private <T> Dynamic<T> fixPlayer(Dynamic<T> remainder) {
        return remainder.update("Dimension", this::fixDimensionId);
    }
 
    private <T> Dynamic<T> fixDimensionId(Dynamic<T> id) {
        return DataFixUtils.orElse(id.asNumber().result().map(legacyId -> {
            return switch (legacyId.intValue()) {
                case -1 -> id.createString("minecraft:the_nether");
                case 1 -> id.createString("minecraft:the_end");
                default -> id.createString("minecraft:overworld");
            };
        }), id);
    }
}

引用的其他类