EntityZombieSplitFix.java

net.minecraft.util.datafix.fixes.EntityZombieSplitFix

信息

  • 全限定名:net.minecraft.util.datafix.fixes.EntityZombieSplitFix
  • 类型:public class
  • 包:net.minecraft.util.datafix.fixes
  • 源码路径:src/main/java/net/minecraft/util/datafix/fixes/EntityZombieSplitFix.java
  • 起始行号:L13
  • 继承:EntityRenameFix
  • 职责:

    TODO

字段/常量

  • zombieVillagerType
    • 类型: Supplier<Type<?>>
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

内部类/嵌套类型

构造器

public EntityZombieSplitFix(Schema outputSchema) @ L16

  • 构造器名:EntityZombieSplitFix
  • 源码定位:L16
  • 修饰符:public

参数:

  • outputSchema: Schema

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected Pair<String,Typed<?>> fix(String name, Typed<?> entity) @ L20

  • 方法名:fix
  • 源码定位:L20
  • 返回类型:Pair<String,Typed<?>>
  • 修饰符:protected

参数:

  • name: String
  • entity: Typed<?>

说明:

TODO

private Typed<?> changeSchemaToZombieVillager(Typed<?> entity, int profession) @ L51

  • 方法名:changeSchemaToZombieVillager
  • 源码定位:L51
  • 返回类型:Typed<?>
  • 修饰符:private

参数:

  • entity: Typed<?>
  • profession: int

说明:

TODO

代码

public class EntityZombieSplitFix extends EntityRenameFix {
    private final Supplier<Type<?>> zombieVillagerType = Suppliers.memoize(() -> this.getOutputSchema().getChoiceType(References.ENTITY, "ZombieVillager"));
 
    public EntityZombieSplitFix(Schema outputSchema) {
        super("EntityZombieSplitFix", outputSchema, true);
    }
 
    @Override
    protected Pair<String, Typed<?>> fix(String name, Typed<?> entity) {
        if (!name.equals("Zombie")) {
            return Pair.of(name, entity);
        } else {
            Dynamic<?> tag = entity.getOptional(DSL.remainderFinder()).orElseThrow();
            int type = tag.get("ZombieType").asInt(0);
            String newName;
            Typed<?> newEntity;
            switch (type) {
                case 1:
                case 2:
                case 3:
                case 4:
                case 5:
                    newName = "ZombieVillager";
                    newEntity = this.changeSchemaToZombieVillager(entity, type - 1);
                    break;
                case 6:
                    newName = "Husk";
                    newEntity = entity;
                    break;
                default:
                    newName = "Zombie";
                    newEntity = entity;
            }
 
            return Pair.of(newName, newEntity.update(DSL.remainderFinder(), e -> e.remove("ZombieType")));
        }
    }
 
    private Typed<?> changeSchemaToZombieVillager(Typed<?> entity, int profession) {
        return Util.writeAndReadTypedOrThrow(
            entity, this.zombieVillagerType.get(), serializedEntity -> serializedEntity.set("Profession", serializedEntity.createInt(profession))
        );
    }
}

引用的其他类

  • Schema

    • 引用位置: 参数
  • Util

    • 引用位置: 方法调用
    • 关联成员: Util.writeAndReadTypedOrThrow()
  • EntityRenameFix

    • 引用位置: 继承