EntityPaintingItemFrameDirectionFix.java
net.minecraft.util.datafix.fixes.EntityPaintingItemFrameDirectionFix
信息
- 全限定名:net.minecraft.util.datafix.fixes.EntityPaintingItemFrameDirectionFix
- 类型:public class
- 包:net.minecraft.util.datafix.fixes
- 源码路径:src/main/java/net/minecraft/util/datafix/fixes/EntityPaintingItemFrameDirectionFix.java
- 起始行号:L11
- 继承:DataFix
- 职责:
TODO
字段/常量
DIRECTIONS- 类型:
int[][] - 修饰符:
private static final - 源码定位:
L12 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public EntityPaintingItemFrameDirectionFix(Schema outputSchema, boolean changesType) @ L14
- 构造器名:EntityPaintingItemFrameDirectionFix
- 源码定位:L14
- 修饰符:public
参数:
- outputSchema: Schema
- changesType: boolean
说明:
TODO
方法
下面的方法块按源码顺序生成。
private Dynamic<?> doFix(Dynamic<?> input, boolean isPainting, boolean isItemFrame) @ L18
- 方法名:doFix
- 源码定位:L18
- 返回类型:Dynamic<?>
- 修饰符:private
参数:
- input: Dynamic<?>
- isPainting: boolean
- isItemFrame: boolean
说明:
TODO
public TypeRewriteRule makeRule() @ L42
- 方法名:makeRule
- 源码定位:L42
- 返回类型:TypeRewriteRule
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class EntityPaintingItemFrameDirectionFix extends DataFix {
private static final int[][] DIRECTIONS = new int[][]{{0, 0, 1}, {-1, 0, 0}, {0, 0, -1}, {1, 0, 0}};
public EntityPaintingItemFrameDirectionFix(Schema outputSchema, boolean changesType) {
super(outputSchema, changesType);
}
private Dynamic<?> doFix(Dynamic<?> input, boolean isPainting, boolean isItemFrame) {
if ((isPainting || isItemFrame) && input.get("Facing").asNumber().result().isEmpty()) {
int direction;
if (input.get("Direction").asNumber().result().isPresent()) {
direction = input.get("Direction").asByte((byte)0) % DIRECTIONS.length;
int[] steps = DIRECTIONS[direction];
input = input.set("TileX", input.createInt(input.get("TileX").asInt(0) + steps[0]));
input = input.set("TileY", input.createInt(input.get("TileY").asInt(0) + steps[1]));
input = input.set("TileZ", input.createInt(input.get("TileZ").asInt(0) + steps[2]));
input = input.remove("Direction");
if (isItemFrame && input.get("ItemRotation").asNumber().result().isPresent()) {
input = input.set("ItemRotation", input.createByte((byte)(input.get("ItemRotation").asByte((byte)0) * 2)));
}
} else {
direction = input.get("Dir").asByte((byte)0) % DIRECTIONS.length;
input = input.remove("Dir");
}
input = input.set("Facing", input.createByte((byte)direction));
}
return input;
}
@Override
public TypeRewriteRule makeRule() {
Type<?> paintingType = this.getInputSchema().getChoiceType(References.ENTITY, "Painting");
OpticFinder<?> paintingF = DSL.namedChoice("Painting", paintingType);
Type<?> itemFrameType = this.getInputSchema().getChoiceType(References.ENTITY, "ItemFrame");
OpticFinder<?> itemFrameF = DSL.namedChoice("ItemFrame", itemFrameType);
Type<?> entityType = this.getInputSchema().getType(References.ENTITY);
TypeRewriteRule paintingRule = this.fixTypeEverywhereTyped(
"EntityPaintingFix",
entityType,
input -> input.updateTyped(paintingF, paintingType, entity -> entity.update(DSL.remainderFinder(), tag -> this.doFix(tag, true, false)))
);
TypeRewriteRule itemFrameRule = this.fixTypeEverywhereTyped(
"EntityItemFrameFix",
entityType,
input -> input.updateTyped(itemFrameF, itemFrameType, entity -> entity.update(DSL.remainderFinder(), tag -> this.doFix(tag, false, true)))
);
return TypeRewriteRule.seq(paintingRule, itemFrameRule);
}
}引用的其他类
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参数
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参数/返回值
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