AttributesRenameLegacy.java

net.minecraft.util.datafix.fixes.AttributesRenameLegacy

信息

  • 全限定名:net.minecraft.util.datafix.fixes.AttributesRenameLegacy
  • 类型:public class
  • 包:net.minecraft.util.datafix.fixes
  • 源码路径:src/main/java/net/minecraft/util/datafix/fixes/AttributesRenameLegacy.java
  • 起始行号:L14
  • 继承:DataFix
  • 职责:

    TODO

字段/常量

  • name

    • 类型: String
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

  • renames

    • 类型: UnaryOperator<String>
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

public AttributesRenameLegacy(Schema outputSchema, String name, UnaryOperator<String> renames) @ L18

  • 构造器名:AttributesRenameLegacy
  • 源码定位:L18
  • 修饰符:public

参数:

  • outputSchema: Schema
  • name: String
  • renames: UnaryOperator

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected TypeRewriteRule makeRule() @ L24

  • 方法名:makeRule
  • 源码定位:L24
  • 返回类型:TypeRewriteRule
  • 修饰符:protected

参数:

说明:

TODO

private Dynamic<?> fixName(Dynamic<?> name) @ L35

  • 方法名:fixName
  • 源码定位:L35
  • 返回类型:Dynamic<?>
  • 修饰符:private

参数:

  • name: Dynamic<?>

说明:

TODO

private Typed<?> fixItemStackTag(Typed<?> itemStack) @ L39

  • 方法名:fixItemStackTag
  • 源码定位:L39
  • 返回类型:Typed<?>
  • 修饰符:private

参数:

  • itemStack: Typed<?>

说明:

TODO

private Typed<?> fixEntity(Typed<?> entity) @ L52

  • 方法名:fixEntity
  • 源码定位:L52
  • 返回类型:Typed<?>
  • 修饰符:private

参数:

  • entity: Typed<?>

说明:

TODO

代码

public class AttributesRenameLegacy extends DataFix {
    private final String name;
    private final UnaryOperator<String> renames;
 
    public AttributesRenameLegacy(Schema outputSchema, String name, UnaryOperator<String> renames) {
        super(outputSchema, false);
        this.name = name;
        this.renames = renames;
    }
 
    @Override
    protected TypeRewriteRule makeRule() {
        Type<?> itemStackType = this.getInputSchema().getType(References.ITEM_STACK);
        OpticFinder<?> tagF = itemStackType.findField("tag");
        return TypeRewriteRule.seq(
            this.fixTypeEverywhereTyped(this.name + " (ItemStack)", itemStackType, itemStack -> itemStack.updateTyped(tagF, this::fixItemStackTag)),
            this.fixTypeEverywhereTyped(this.name + " (Entity)", this.getInputSchema().getType(References.ENTITY), this::fixEntity),
            this.fixTypeEverywhereTyped(this.name + " (Player)", this.getInputSchema().getType(References.PLAYER), this::fixEntity)
        );
    }
 
    private Dynamic<?> fixName(Dynamic<?> name) {
        return DataFixUtils.orElse(name.asString().result().map(this.renames).map(name::createString), name);
    }
 
    private Typed<?> fixItemStackTag(Typed<?> itemStack) {
        return itemStack.update(
            DSL.remainderFinder(),
            tag -> tag.update(
                "AttributeModifiers",
                modifiers -> DataFixUtils.orElse(
                    modifiers.asStreamOpt().result().map(s -> s.map(modifier -> modifier.update("AttributeName", this::fixName))).map(modifiers::createList),
                    modifiers
                )
            )
        );
    }
 
    private Typed<?> fixEntity(Typed<?> entity) {
        return entity.update(
            DSL.remainderFinder(),
            tag -> tag.update(
                "Attributes",
                attributeList -> DataFixUtils.orElse(
                    attributeList.asStreamOpt().result().map(s -> s.map(attribute -> attribute.update("Name", this::fixName))).map(attributeList::createList),
                    attributeList
                )
            )
        );
    }
}

引用的其他类