AttributesRenameFix.java

net.minecraft.util.datafix.fixes.AttributesRenameFix

信息

  • 全限定名:net.minecraft.util.datafix.fixes.AttributesRenameFix
  • 类型:public class
  • 包:net.minecraft.util.datafix.fixes
  • 源码路径:src/main/java/net/minecraft/util/datafix/fixes/AttributesRenameFix.java
  • 起始行号:L13
  • 继承:DataFix
  • 职责:

    TODO

字段/常量

  • name

    • 类型: String
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

  • renames

    • 类型: UnaryOperator<String>
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

public AttributesRenameFix(Schema outputSchema, String name, UnaryOperator<String> renames) @ L17

  • 构造器名:AttributesRenameFix
  • 源码定位:L17
  • 修饰符:public

参数:

  • outputSchema: Schema
  • name: String
  • renames: UnaryOperator

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected TypeRewriteRule makeRule() @ L23

  • 方法名:makeRule
  • 源码定位:L23
  • 返回类型:TypeRewriteRule
  • 修饰符:protected

参数:

说明:

TODO

private Typed<?> fixDataComponents(Typed<?> components) @ L32

  • 方法名:fixDataComponents
  • 源码定位:L32
  • 返回类型:Typed<?>
  • 修饰符:private

参数:

  • components: Typed<?>

说明:

TODO

private Typed<?> fixEntity(Typed<?> entity) @ L47

  • 方法名:fixEntity
  • 源码定位:L47
  • 返回类型:Typed<?>
  • 修饰符:private

参数:

  • entity: Typed<?>

说明:

TODO

private Dynamic<?> fixIdField(Dynamic<?> dynamic) @ L59

  • 方法名:fixIdField
  • 源码定位:L59
  • 返回类型:Dynamic<?>
  • 修饰符:private

参数:

  • dynamic: Dynamic<?>

说明:

TODO

private Dynamic<?> fixTypeField(Dynamic<?> dynamic) @ L63

  • 方法名:fixTypeField
  • 源码定位:L63
  • 返回类型:Dynamic<?>
  • 修饰符:private

参数:

  • dynamic: Dynamic<?>

说明:

TODO

代码

public class AttributesRenameFix extends DataFix {
    private final String name;
    private final UnaryOperator<String> renames;
 
    public AttributesRenameFix(Schema outputSchema, String name, UnaryOperator<String> renames) {
        super(outputSchema, false);
        this.name = name;
        this.renames = renames;
    }
 
    @Override
    protected TypeRewriteRule makeRule() {
        return TypeRewriteRule.seq(
            this.fixTypeEverywhereTyped(this.name + " (Components)", this.getInputSchema().getType(References.DATA_COMPONENTS), this::fixDataComponents),
            this.fixTypeEverywhereTyped(this.name + " (Entity)", this.getInputSchema().getType(References.ENTITY), this::fixEntity),
            this.fixTypeEverywhereTyped(this.name + " (Player)", this.getInputSchema().getType(References.PLAYER), this::fixEntity)
        );
    }
 
    private Typed<?> fixDataComponents(Typed<?> components) {
        return components.update(
            DSL.remainderFinder(),
            componentData -> componentData.update(
                "minecraft:attribute_modifiers",
                attributeModifiers -> attributeModifiers.update(
                    "modifiers",
                    modifiers -> DataFixUtils.orElse(
                        modifiers.asStreamOpt().result().map(modifierStream -> modifierStream.map(this::fixTypeField)).map(modifiers::createList), modifiers
                    )
                )
            )
        );
    }
 
    private Typed<?> fixEntity(Typed<?> entity) {
        return entity.update(
            DSL.remainderFinder(),
            tag -> tag.update(
                "attributes",
                attributeList -> DataFixUtils.orElse(
                    attributeList.asStreamOpt().result().map(s -> s.map(this::fixIdField)).map(attributeList::createList), attributeList
                )
            )
        );
    }
 
    private Dynamic<?> fixIdField(Dynamic<?> dynamic) {
        return ExtraDataFixUtils.fixStringField(dynamic, "id", this.renames);
    }
 
    private Dynamic<?> fixTypeField(Dynamic<?> dynamic) {
        return ExtraDataFixUtils.fixStringField(dynamic, "type", this.renames);
    }
}

引用的其他类