BinaryAnimator.java

net.minecraft.util.BinaryAnimator

信息

  • 全限定名:net.minecraft.util.BinaryAnimator
  • 类型:public class
  • 包:net.minecraft.util
  • 源码路径:src/main/java/net/minecraft/util/BinaryAnimator.java
  • 起始行号:L3
  • 职责:

    TODO

字段/常量

  • animationLength

    • 类型: int
    • 修饰符: private final
    • 源码定位: L4
    • 说明:

      TODO

  • easing

    • 类型: EasingType
    • 修饰符: private final
    • 源码定位: L5
    • 说明:

      TODO

  • ticks

    • 类型: int
    • 修饰符: private
    • 源码定位: L6
    • 说明:

      TODO

  • ticksOld

    • 类型: int
    • 修饰符: private
    • 源码定位: L7
    • 说明:

      TODO

内部类/嵌套类型

构造器

public BinaryAnimator(int animationLength, EasingType easing) @ L9

  • 构造器名:BinaryAnimator
  • 源码定位:L9
  • 修饰符:public

参数:

  • animationLength: int
  • easing: EasingType

说明:

TODO

public BinaryAnimator(int animationLength) @ L14

  • 构造器名:BinaryAnimator
  • 源码定位:L14
  • 修饰符:public

参数:

  • animationLength: int

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void tick(boolean active) @ L18

  • 方法名:tick
  • 源码定位:L18
  • 返回类型:void
  • 修饰符:public

参数:

  • active: boolean

说明:

TODO

public float getFactor(float partialTicks) @ L29

  • 方法名:getFactor
  • 源码定位:L29
  • 返回类型:float
  • 修饰符:public

参数:

  • partialTicks: float

说明:

TODO

代码

public class BinaryAnimator {
    private final int animationLength;
    private final EasingType easing;
    private int ticks;
    private int ticksOld;
 
    public BinaryAnimator(int animationLength, EasingType easing) {
        this.animationLength = animationLength;
        this.easing = easing;
    }
 
    public BinaryAnimator(int animationLength) {
        this(animationLength, EasingType.LINEAR);
    }
 
    public void tick(boolean active) {
        this.ticksOld = this.ticks;
        if (active) {
            if (this.ticks < this.animationLength) {
                this.ticks++;
            }
        } else if (this.ticks > 0) {
            this.ticks--;
        }
    }
 
    public float getFactor(float partialTicks) {
        float factor = Mth.lerp(partialTicks, (float)this.ticksOld, (float)this.ticks) / this.animationLength;
        return this.easing.apply(factor);
    }
}

引用的其他类

  • EasingType

    • 引用位置: 参数/字段
  • Mth

    • 引用位置: 方法调用
    • 关联成员: Mth.lerp()