WhitelistCommand.java
net.minecraft.server.commands.WhitelistCommand
信息
- 全限定名:net.minecraft.server.commands.WhitelistCommand
- 类型:public class
- 包:net.minecraft.server.commands
- 源码路径:src/main/java/net/minecraft/server/commands/WhitelistCommand.java
- 起始行号:L18
- 职责:
TODO
字段/常量
-
ERROR_ALREADY_ENABLED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
ERROR_ALREADY_DISABLED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
ERROR_ALREADY_WHITELISTED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
ERROR_NOT_WHITELISTED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L28 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L32
- 方法名:register
- 源码定位:L32
- 返回类型:void
- 修饰符:public static
参数:
- dispatcher: CommandDispatcher
说明:
TODO
private static int reload(CommandSourceStack source) @ L71
- 方法名:reload
- 源码定位:L71
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
说明:
TODO
private static int addPlayers(CommandSourceStack source, Collection<NameAndId> targets) @ L78
- 方法名:addPlayers
- 源码定位:L78
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
- targets: Collection
说明:
TODO
private static int removePlayers(CommandSourceStack source, Collection<NameAndId> targets) @ L98
- 方法名:removePlayers
- 源码定位:L98
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
- targets: Collection
说明:
TODO
private static int enableWhitelist(CommandSourceStack source) @ L119
- 方法名:enableWhitelist
- 源码定位:L119
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
说明:
TODO
private static int disableWhitelist(CommandSourceStack source) @ L130
- 方法名:disableWhitelist
- 源码定位:L130
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
说明:
TODO
private static int showList(CommandSourceStack source) @ L140
- 方法名:showList
- 源码定位:L140
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
说明:
TODO
代码
public class WhitelistCommand {
private static final SimpleCommandExceptionType ERROR_ALREADY_ENABLED = new SimpleCommandExceptionType(
Component.translatable("commands.whitelist.alreadyOn")
);
private static final SimpleCommandExceptionType ERROR_ALREADY_DISABLED = new SimpleCommandExceptionType(
Component.translatable("commands.whitelist.alreadyOff")
);
private static final SimpleCommandExceptionType ERROR_ALREADY_WHITELISTED = new SimpleCommandExceptionType(
Component.translatable("commands.whitelist.add.failed")
);
private static final SimpleCommandExceptionType ERROR_NOT_WHITELISTED = new SimpleCommandExceptionType(
Component.translatable("commands.whitelist.remove.failed")
);
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(
Commands.literal("whitelist")
.requires(Commands.hasPermission(Commands.LEVEL_ADMINS))
.then(Commands.literal("on").executes(c -> enableWhitelist(c.getSource())))
.then(Commands.literal("off").executes(c -> disableWhitelist(c.getSource())))
.then(Commands.literal("list").executes(c -> showList(c.getSource())))
.then(
Commands.literal("add")
.then(
Commands.argument("targets", GameProfileArgument.gameProfile())
.suggests(
(c, p) -> {
PlayerList list = c.getSource().getServer().getPlayerList();
return SharedSuggestionProvider.suggest(
list.getPlayers()
.stream()
.map(Player::nameAndId)
.filter(nameAndId -> !list.getWhiteList().isWhiteListed(nameAndId))
.map(NameAndId::name),
p
);
}
)
.executes(c -> addPlayers(c.getSource(), GameProfileArgument.getGameProfiles(c, "targets")))
)
)
.then(
Commands.literal("remove")
.then(
Commands.argument("targets", GameProfileArgument.gameProfile())
.suggests((c, p) -> SharedSuggestionProvider.suggest(c.getSource().getServer().getPlayerList().getWhiteListNames(), p))
.executes(c -> removePlayers(c.getSource(), GameProfileArgument.getGameProfiles(c, "targets")))
)
)
.then(Commands.literal("reload").executes(c -> reload(c.getSource())))
);
}
private static int reload(CommandSourceStack source) {
source.getServer().getPlayerList().reloadWhiteList();
source.sendSuccess(() -> Component.translatable("commands.whitelist.reloaded"), true);
source.getServer().kickUnlistedPlayers();
return 1;
}
private static int addPlayers(CommandSourceStack source, Collection<NameAndId> targets) throws CommandSyntaxException {
UserWhiteList list = source.getServer().getPlayerList().getWhiteList();
int success = 0;
for (NameAndId target : targets) {
if (!list.isWhiteListed(target)) {
UserWhiteListEntry entry = new UserWhiteListEntry(target);
list.add(entry);
source.sendSuccess(() -> Component.translatable("commands.whitelist.add.success", Component.literal(target.name())), true);
success++;
}
}
if (success == 0) {
throw ERROR_ALREADY_WHITELISTED.create();
} else {
return success;
}
}
private static int removePlayers(CommandSourceStack source, Collection<NameAndId> targets) throws CommandSyntaxException {
UserWhiteList list = source.getServer().getPlayerList().getWhiteList();
int success = 0;
for (NameAndId target : targets) {
if (list.isWhiteListed(target)) {
UserWhiteListEntry entry = new UserWhiteListEntry(target);
list.remove(entry);
source.sendSuccess(() -> Component.translatable("commands.whitelist.remove.success", Component.literal(target.name())), true);
success++;
}
}
if (success == 0) {
throw ERROR_NOT_WHITELISTED.create();
} else {
source.getServer().kickUnlistedPlayers();
return success;
}
}
private static int enableWhitelist(CommandSourceStack source) throws CommandSyntaxException {
if (source.getServer().isUsingWhitelist()) {
throw ERROR_ALREADY_ENABLED.create();
} else {
source.getServer().setUsingWhitelist(true);
source.sendSuccess(() -> Component.translatable("commands.whitelist.enabled"), true);
source.getServer().kickUnlistedPlayers();
return 1;
}
}
private static int disableWhitelist(CommandSourceStack source) throws CommandSyntaxException {
if (!source.getServer().isUsingWhitelist()) {
throw ERROR_ALREADY_DISABLED.create();
} else {
source.getServer().setUsingWhitelist(false);
source.sendSuccess(() -> Component.translatable("commands.whitelist.disabled"), true);
return 1;
}
}
private static int showList(CommandSourceStack source) {
String[] list = source.getServer().getPlayerList().getWhiteListNames();
if (list.length == 0) {
source.sendSuccess(() -> Component.translatable("commands.whitelist.none"), false);
} else {
source.sendSuccess(() -> Component.translatable("commands.whitelist.list", list.length, String.join(", ", list)), false);
}
return list.length;
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Commands.argument(), Commands.hasPermission(), Commands.literal()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
SharedSuggestionProvider.suggest()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
GameProfileArgument.gameProfile(), GameProfileArgument.getGameProfiles()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Component.literal(), Component.translatable()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
UserWhiteListEntry()
- 引用位置: