WardenSpawnTrackerCommand.java

net.minecraft.server.commands.WardenSpawnTrackerCommand

信息

  • 全限定名:net.minecraft.server.commands.WardenSpawnTrackerCommand
  • 类型:public class
  • 包:net.minecraft.server.commands
  • 源码路径:src/main/java/net/minecraft/server/commands/WardenSpawnTrackerCommand.java
  • 起始行号:L13
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L14

  • 方法名:register
  • 源码定位:L14
  • 返回类型:void
  • 修饰符:public static

参数:

  • dispatcher: CommandDispatcher

说明:

TODO

private static int setWarningLevel(CommandSourceStack source, Collection<?extends Player> players, int warningLevel) @ L35

  • 方法名:setWarningLevel
  • 源码定位:L35
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack
  • players: Collection<?extends Player>
  • warningLevel: int

说明:

TODO

private static int resetTracker(CommandSourceStack source, Collection<?extends Player> players) @ L51

  • 方法名:resetTracker
  • 源码定位:L51
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack
  • players: Collection<?extends Player>

说明:

TODO

代码

public class WardenSpawnTrackerCommand {
    public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
        dispatcher.register(
            Commands.literal("warden_spawn_tracker")
                .requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS))
                .then(Commands.literal("clear").executes(c -> resetTracker(c.getSource(), ImmutableList.of(c.getSource().getPlayerOrException()))))
                .then(
                    Commands.literal("set")
                        .then(
                            Commands.argument("warning_level", IntegerArgumentType.integer(0, 4))
                                .executes(
                                    c -> setWarningLevel(
                                        c.getSource(),
                                        ImmutableList.of(c.getSource().getPlayerOrException()),
                                        IntegerArgumentType.getInteger(c, "warning_level")
                                    )
                                )
                        )
                )
        );
    }
 
    private static int setWarningLevel(CommandSourceStack source, Collection<? extends Player> players, int warningLevel) {
        for (Player player : players) {
            player.getWardenSpawnTracker().ifPresent(wardenSpawnTracker -> wardenSpawnTracker.setWarningLevel(warningLevel));
        }
 
        if (players.size() == 1) {
            source.sendSuccess(
                () -> Component.translatable("commands.warden_spawn_tracker.set.success.single", players.iterator().next().getDisplayName()), true
            );
        } else {
            source.sendSuccess(() -> Component.translatable("commands.warden_spawn_tracker.set.success.multiple", players.size()), true);
        }
 
        return players.size();
    }
 
    private static int resetTracker(CommandSourceStack source, Collection<? extends Player> players) {
        for (Player player : players) {
            player.getWardenSpawnTracker().ifPresent(WardenSpawnTracker::reset);
        }
 
        if (players.size() == 1) {
            source.sendSuccess(
                () -> Component.translatable("commands.warden_spawn_tracker.clear.success.single", players.iterator().next().getDisplayName()), true
            );
        } else {
            source.sendSuccess(() -> Component.translatable("commands.warden_spawn_tracker.clear.success.multiple", players.size()), true);
        }
 
        return players.size();
    }
}

引用的其他类

  • CommandSourceStack

    • 引用位置: 参数
  • Commands

    • 引用位置: 方法调用
    • 关联成员: Commands.argument(), Commands.hasPermission(), Commands.literal()
  • Component

    • 引用位置: 方法调用
    • 关联成员: Component.translatable()
  • Player

    • 引用位置: 参数