TransferCommand.java
net.minecraft.server.commands.TransferCommand
信息
- 全限定名:net.minecraft.server.commands.TransferCommand
- 类型:public class
- 包:net.minecraft.server.commands
- 源码路径:src/main/java/net/minecraft/server/commands/TransferCommand.java
- 起始行号:L17
- 职责:
TODO
字段/常量
ERROR_NO_PLAYERS- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L22
- 方法名:register
- 源码定位:L22
- 返回类型:void
- 修饰符:public static
参数:
- dispatcher: CommandDispatcher
说明:
TODO
private static int transfer(CommandSourceStack source, String hostname, int port, Collection<ServerPlayer> players) @ L57
- 方法名:transfer
- 源码定位:L57
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
- hostname: String
- port: int
- players: Collection
说明:
TODO
代码
public class TransferCommand {
private static final SimpleCommandExceptionType ERROR_NO_PLAYERS = new SimpleCommandExceptionType(
Component.translatable("commands.transfer.error.no_players")
);
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(
Commands.literal("transfer")
.requires(Commands.hasPermission(Commands.LEVEL_ADMINS))
.then(
Commands.argument("hostname", StringArgumentType.string())
.executes(
c -> transfer(c.getSource(), StringArgumentType.getString(c, "hostname"), 25565, List.of(c.getSource().getPlayerOrException()))
)
.then(
Commands.argument("port", IntegerArgumentType.integer(1, 65535))
.executes(
c -> transfer(
c.getSource(),
StringArgumentType.getString(c, "hostname"),
IntegerArgumentType.getInteger(c, "port"),
List.of(c.getSource().getPlayerOrException())
)
)
.then(
Commands.argument("players", EntityArgument.players())
.executes(
c -> transfer(
c.getSource(),
StringArgumentType.getString(c, "hostname"),
IntegerArgumentType.getInteger(c, "port"),
EntityArgument.getPlayers(c, "players")
)
)
)
)
)
);
}
private static int transfer(CommandSourceStack source, String hostname, int port, Collection<ServerPlayer> players) throws CommandSyntaxException {
if (players.isEmpty()) {
throw ERROR_NO_PLAYERS.create();
} else {
for (ServerPlayer player : players) {
player.connection.send(new ClientboundTransferPacket(hostname, port));
}
if (players.size() == 1) {
source.sendSuccess(
() -> Component.translatable("commands.transfer.success.single", players.iterator().next().getDisplayName(), hostname, port), true
);
} else {
source.sendSuccess(() -> Component.translatable("commands.transfer.success.multiple", players.size(), hostname, port), true);
}
return players.size();
}
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Commands.argument(), Commands.hasPermission(), Commands.literal()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
EntityArgument.getPlayers(), EntityArgument.players()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Component.translatable()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
ClientboundTransferPacket()
- 引用位置:
-
- 引用位置:
参数
- 引用位置: