ListPlayersCommand.java

net.minecraft.server.commands.ListPlayersCommand

信息

  • 全限定名:net.minecraft.server.commands.ListPlayersCommand
  • 类型:public class
  • 包:net.minecraft.server.commands
  • 源码路径:src/main/java/net/minecraft/server/commands/ListPlayersCommand.java
  • 起始行号:L14
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L15

  • 方法名:register
  • 源码定位:L15
  • 返回类型:void
  • 修饰符:public static

参数:

  • dispatcher: CommandDispatcher

说明:

TODO

private static int listPlayers(CommandSourceStack source) @ L23

  • 方法名:listPlayers
  • 源码定位:L23
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack

说明:

TODO

private static int listPlayersWithUuids(CommandSourceStack source) @ L27

  • 方法名:listPlayersWithUuids
  • 源码定位:L27
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack

说明:

TODO

private static int format(CommandSourceStack source, Function<ServerPlayer,Component> formatter) @ L33

  • 方法名:format
  • 源码定位:L33
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack
  • formatter: Function<ServerPlayer,Component>

说明:

TODO

代码

public class ListPlayersCommand {
    public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
        dispatcher.register(
            Commands.literal("list")
                .executes(c -> listPlayers(c.getSource()))
                .then(Commands.literal("uuids").executes(c -> listPlayersWithUuids(c.getSource())))
        );
    }
 
    private static int listPlayers(CommandSourceStack source) {
        return format(source, Player::getDisplayName);
    }
 
    private static int listPlayersWithUuids(CommandSourceStack source) {
        return format(
            source, player -> Component.translatable("commands.list.nameAndId", player.getName(), Component.translationArg(player.getGameProfile().id()))
        );
    }
 
    private static int format(CommandSourceStack source, Function<ServerPlayer, Component> formatter) {
        PlayerList playerList = source.getServer().getPlayerList();
        List<ServerPlayer> players = playerList.getPlayers();
        Component listComponent = ComponentUtils.formatList(players, formatter);
        source.sendSuccess(() -> Component.translatable("commands.list.players", players.size(), playerList.getMaxPlayers(), listComponent), false);
        return players.size();
    }
}

引用的其他类

  • CommandSourceStack

    • 引用位置: 参数
  • Commands

    • 引用位置: 方法调用
    • 关联成员: Commands.literal()
  • Component

    • 引用位置: 参数/方法调用
    • 关联成员: Component.translatable(), Component.translationArg()
  • ComponentUtils

    • 引用位置: 方法调用
    • 关联成员: ComponentUtils.formatList()
  • ServerPlayer

    • 引用位置: 参数