EnchantCommand.java
net.minecraft.server.commands.EnchantCommand
信息
- 全限定名:net.minecraft.server.commands.EnchantCommand
- 类型:public class
- 包:net.minecraft.server.commands
- 源码路径:src/main/java/net/minecraft/server/commands/EnchantCommand.java
- 起始行号:L24
- 职责:
TODO
字段/常量
-
ERROR_NOT_LIVING_ENTITY- 类型:
DynamicCommandExceptionType - 修饰符:
private static final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
ERROR_NO_ITEM- 类型:
DynamicCommandExceptionType - 修饰符:
private static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
ERROR_INCOMPATIBLE- 类型:
DynamicCommandExceptionType - 修饰符:
private static final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
ERROR_LEVEL_TOO_HIGH- 类型:
Dynamic2CommandExceptionType - 修饰符:
private static final - 源码定位:
L34 - 说明:
TODO
- 类型:
-
ERROR_NOTHING_HAPPENED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L37 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void register(CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext context) @ L39
- 方法名:register
- 源码定位:L39
- 返回类型:void
- 修饰符:public static
参数:
- dispatcher: CommandDispatcher
- context: CommandBuildContext
说明:
TODO
private static int enchant(CommandSourceStack source, Collection<?extends Entity> targets, Holder<Enchantment> enchantmentHolder, int level) @ L66
- 方法名:enchant
- 源码定位:L66
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
- targets: Collection<?extends Entity>
- enchantmentHolder: Holder
- level: int
说明:
TODO
代码
public class EnchantCommand {
private static final DynamicCommandExceptionType ERROR_NOT_LIVING_ENTITY = new DynamicCommandExceptionType(
target -> Component.translatableEscape("commands.enchant.failed.entity", target)
);
private static final DynamicCommandExceptionType ERROR_NO_ITEM = new DynamicCommandExceptionType(
target -> Component.translatableEscape("commands.enchant.failed.itemless", target)
);
private static final DynamicCommandExceptionType ERROR_INCOMPATIBLE = new DynamicCommandExceptionType(
item -> Component.translatableEscape("commands.enchant.failed.incompatible", item)
);
private static final Dynamic2CommandExceptionType ERROR_LEVEL_TOO_HIGH = new Dynamic2CommandExceptionType(
(level, max) -> Component.translatableEscape("commands.enchant.failed.level", level, max)
);
private static final SimpleCommandExceptionType ERROR_NOTHING_HAPPENED = new SimpleCommandExceptionType(Component.translatable("commands.enchant.failed"));
public static void register(CommandDispatcher<CommandSourceStack> dispatcher, CommandBuildContext context) {
dispatcher.register(
Commands.literal("enchant")
.requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS))
.then(
Commands.argument("targets", EntityArgument.entities())
.then(
Commands.argument("enchantment", ResourceArgument.resource(context, Registries.ENCHANTMENT))
.executes(
c -> enchant(c.getSource(), EntityArgument.getEntities(c, "targets"), ResourceArgument.getEnchantment(c, "enchantment"), 1)
)
.then(
Commands.argument("level", IntegerArgumentType.integer(0))
.executes(
c -> enchant(
c.getSource(),
EntityArgument.getEntities(c, "targets"),
ResourceArgument.getEnchantment(c, "enchantment"),
IntegerArgumentType.getInteger(c, "level")
)
)
)
)
)
);
}
private static int enchant(CommandSourceStack source, Collection<? extends Entity> targets, Holder<Enchantment> enchantmentHolder, int level) throws CommandSyntaxException {
Enchantment enchantment = enchantmentHolder.value();
if (level > enchantment.getMaxLevel()) {
throw ERROR_LEVEL_TOO_HIGH.create(level, enchantment.getMaxLevel());
} else {
int success = 0;
for (Entity entity : targets) {
if (entity instanceof LivingEntity target) {
ItemStack item = target.getMainHandItem();
if (!item.isEmpty()) {
if (enchantment.canEnchant(item)
&& EnchantmentHelper.isEnchantmentCompatible(EnchantmentHelper.getEnchantmentsForCrafting(item).keySet(), enchantmentHolder)) {
item.enchant(enchantmentHolder, level);
success++;
} else if (targets.size() == 1) {
throw ERROR_INCOMPATIBLE.create(item.getHoverName().getString());
}
} else if (targets.size() == 1) {
throw ERROR_NO_ITEM.create(target.getName().getString());
}
} else if (targets.size() == 1) {
throw ERROR_NOT_LIVING_ENTITY.create(entity.getName().getString());
}
}
if (success == 0) {
throw ERROR_NOTHING_HAPPENED.create();
} else {
if (targets.size() == 1) {
source.sendSuccess(
() -> Component.translatable(
"commands.enchant.success.single", Enchantment.getFullname(enchantmentHolder, level), targets.iterator().next().getDisplayName()
),
true
);
} else {
source.sendSuccess(
() -> Component.translatable("commands.enchant.success.multiple", Enchantment.getFullname(enchantmentHolder, level), targets.size()),
true
);
}
return success;
}
}
}
}引用的其他类
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参数
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参数
- 引用位置:
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方法调用 - 关联成员:
Commands.argument(), Commands.hasPermission(), Commands.literal()
- 引用位置:
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方法调用 - 关联成员:
EntityArgument.entities(), EntityArgument.getEntities()
- 引用位置:
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方法调用 - 关联成员:
ResourceArgument.getEnchantment(), ResourceArgument.resource()
- 引用位置:
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参数
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方法调用 - 关联成员:
Component.translatable(), Component.translatableEscape()
- 引用位置:
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参数
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参数/方法调用 - 关联成员:
Enchantment.getFullname()
- 引用位置:
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方法调用 - 关联成员:
EnchantmentHelper.getEnchantmentsForCrafting(), EnchantmentHelper.isEnchantmentCompatible()
- 引用位置: