DebugPathCommand.java

net.minecraft.server.commands.DebugPathCommand

信息

  • 全限定名:net.minecraft.server.commands.DebugPathCommand
  • 类型:public class
  • 包:net.minecraft.server.commands
  • 源码路径:src/main/java/net/minecraft/server/commands/DebugPathCommand.java
  • 起始行号:L16
  • 职责:

    TODO

字段/常量

  • ERROR_NOT_MOB

    • 类型: SimpleCommandExceptionType
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • ERROR_NO_PATH

    • 类型: SimpleCommandExceptionType
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • ERROR_NOT_COMPLETE

    • 类型: SimpleCommandExceptionType
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L21

  • 方法名:register
  • 源码定位:L21
  • 返回类型:void
  • 修饰符:public static

参数:

  • dispatcher: CommandDispatcher

说明:

TODO

private static int fillBlocks(CommandSourceStack source, BlockPos target) @ L31

  • 方法名:fillBlocks
  • 源码定位:L31
  • 返回类型:int
  • 修饰符:private static

参数:

  • source: CommandSourceStack
  • target: BlockPos

说明:

TODO

代码

public class DebugPathCommand {
    private static final SimpleCommandExceptionType ERROR_NOT_MOB = new SimpleCommandExceptionType(Component.literal("Source is not a mob"));
    private static final SimpleCommandExceptionType ERROR_NO_PATH = new SimpleCommandExceptionType(Component.literal("Path not found"));
    private static final SimpleCommandExceptionType ERROR_NOT_COMPLETE = new SimpleCommandExceptionType(Component.literal("Target not reached"));
 
    public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
        dispatcher.register(
            Commands.literal("debugpath")
                .requires(Commands.hasPermission(Commands.LEVEL_GAMEMASTERS))
                .then(
                    Commands.argument("to", BlockPosArgument.blockPos()).executes(c -> fillBlocks(c.getSource(), BlockPosArgument.getLoadedBlockPos(c, "to")))
                )
        );
    }
 
    private static int fillBlocks(CommandSourceStack source, BlockPos target) throws CommandSyntaxException {
        if (!(source.getEntity() instanceof Mob mob)) {
            throw ERROR_NOT_MOB.create();
        } else {
            PathNavigation pathNavigation = new GroundPathNavigation(mob, source.getLevel());
            Path path = pathNavigation.createPath(target, 0);
            if (path == null) {
                throw ERROR_NO_PATH.create();
            } else if (!path.canReach()) {
                throw ERROR_NOT_COMPLETE.create();
            } else {
                source.sendSuccess(() -> Component.literal("Made path"), true);
                return 1;
            }
        }
    }
}

引用的其他类

  • CommandSourceStack

    • 引用位置: 参数
  • Commands

    • 引用位置: 方法调用
    • 关联成员: Commands.argument(), Commands.hasPermission(), Commands.literal()
  • BlockPosArgument

    • 引用位置: 方法调用
    • 关联成员: BlockPosArgument.blockPos(), BlockPosArgument.getLoadedBlockPos()
  • BlockPos

    • 引用位置: 参数
  • Component

    • 引用位置: 方法调用
    • 关联成员: Component.literal()
  • GroundPathNavigation

    • 引用位置: 构造调用
    • 关联成员: GroundPathNavigation()