BanPlayerCommands.java
net.minecraft.server.commands.BanPlayerCommands
信息
- 全限定名:net.minecraft.server.commands.BanPlayerCommands
- 类型:public class
- 包:net.minecraft.server.commands
- 源码路径:src/main/java/net/minecraft/server/commands/BanPlayerCommands.java
- 起始行号:L18
- 职责:
TODO
字段/常量
ERROR_ALREADY_BANNED- 类型:
SimpleCommandExceptionType - 修饰符:
private static final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) @ L21
- 方法名:register
- 源码定位:L21
- 返回类型:void
- 修饰符:public static
参数:
- dispatcher: CommandDispatcher
说明:
TODO
private static int banPlayers(CommandSourceStack source, Collection<NameAndId> players, Component reason) @ L38
- 方法名:banPlayers
- 源码定位:L38
- 返回类型:int
- 修饰符:private static
参数:
- source: CommandSourceStack
- players: Collection
- reason: Component
说明:
TODO
代码
public class BanPlayerCommands {
private static final SimpleCommandExceptionType ERROR_ALREADY_BANNED = new SimpleCommandExceptionType(Component.translatable("commands.ban.failed"));
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(
Commands.literal("ban")
.requires(Commands.hasPermission(Commands.LEVEL_ADMINS))
.then(
Commands.argument("targets", GameProfileArgument.gameProfile())
.executes(c -> banPlayers(c.getSource(), GameProfileArgument.getGameProfiles(c, "targets"), null))
.then(
Commands.argument("reason", MessageArgument.message())
.executes(
c -> banPlayers(c.getSource(), GameProfileArgument.getGameProfiles(c, "targets"), MessageArgument.getMessage(c, "reason"))
)
)
)
);
}
private static int banPlayers(CommandSourceStack source, Collection<NameAndId> players, @Nullable Component reason) throws CommandSyntaxException {
UserBanList list = source.getServer().getPlayerList().getBans();
int count = 0;
for (NameAndId player : players) {
if (!list.isBanned(player)) {
UserBanListEntry entry = new UserBanListEntry(player, null, source.getTextName(), null, reason == null ? null : reason.getString());
list.add(entry);
count++;
source.sendSuccess(() -> Component.translatable("commands.ban.success", Component.literal(player.name()), entry.getReasonMessage()), true);
ServerPlayer online = source.getServer().getPlayerList().getPlayer(player.id());
if (online != null) {
online.connection.disconnect(Component.translatable("multiplayer.disconnect.banned"));
}
}
}
if (count == 0) {
throw ERROR_ALREADY_BANNED.create();
} else {
return count;
}
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Commands.argument(), Commands.hasPermission(), Commands.literal()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
GameProfileArgument.gameProfile(), GameProfileArgument.getGameProfiles()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
MessageArgument.getMessage(), MessageArgument.message()
- 引用位置:
-
- 引用位置:
参数/方法调用 - 关联成员:
Component.literal(), Component.translatable()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
UserBanListEntry()
- 引用位置: