ClientboundStatusResponsePacket.java

net.minecraft.network.protocol.status.ClientboundStatusResponsePacket

信息

  • 全限定名:net.minecraft.network.protocol.status.ClientboundStatusResponsePacket
  • 类型:public record
  • 包:net.minecraft.network.protocol.status
  • 源码路径:src/main/java/net/minecraft/network/protocol/status/ClientboundStatusResponsePacket.java
  • 起始行号:L13
  • 实现:Packet
  • 职责:

    TODO

字段/常量

  • OPS

    • 类型: RegistryOps<JsonElement>
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • STREAM_CODEC

    • 类型: StreamCodec<ByteBuf,ClientboundStatusResponsePacket>
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public PacketType<ClientboundStatusResponsePacket> type() @ L21

  • 方法名:type
  • 源码定位:L21
  • 返回类型:PacketType
  • 修饰符:public

参数:

说明:

TODO

public void handle(ClientStatusPacketListener listener) @ L26

  • 方法名:handle
  • 源码定位:L26
  • 返回类型:void
  • 修饰符:public

参数:

  • listener: ClientStatusPacketListener

说明:

TODO

代码

public record ClientboundStatusResponsePacket(ServerStatus status) implements Packet<ClientStatusPacketListener> {
    private static final RegistryOps<JsonElement> OPS = RegistryAccess.EMPTY.createSerializationContext(JsonOps.INSTANCE);
    public static final StreamCodec<ByteBuf, ClientboundStatusResponsePacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.lenientJson(32767).apply(ByteBufCodecs.fromCodec(OPS, ServerStatus.CODEC)),
        ClientboundStatusResponsePacket::status,
        ClientboundStatusResponsePacket::new
    );
 
    @Override
    public PacketType<ClientboundStatusResponsePacket> type() {
        return StatusPacketTypes.CLIENTBOUND_STATUS_RESPONSE;
    }
 
    public void handle(ClientStatusPacketListener listener) {
        listener.handleStatusResponse(this);
    }
}

引用的其他类