ServerboundSetTestBlockPacket.java
net.minecraft.network.protocol.game.ServerboundSetTestBlockPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ServerboundSetTestBlockPacket
- 类型:public record
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ServerboundSetTestBlockPacket.java
- 起始行号:L11
- 实现:Packet
- 职责:
TODO
字段/常量
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ServerboundSetTestBlockPacket> - 修饰符:
public static final - 源码定位:
L12 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public PacketType<ServerboundSetTestBlockPacket> type() @ L22
- 方法名:type
- 源码定位:L22
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ServerGamePacketListener listener) @ L27
- 方法名:handle
- 源码定位:L27
- 返回类型:void
- 修饰符:public
参数:
- listener: ServerGamePacketListener
说明:
TODO
代码
public record ServerboundSetTestBlockPacket(BlockPos position, TestBlockMode mode, String message) implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundSetTestBlockPacket> STREAM_CODEC = StreamCodec.composite(
BlockPos.STREAM_CODEC,
ServerboundSetTestBlockPacket::position,
TestBlockMode.STREAM_CODEC,
ServerboundSetTestBlockPacket::mode,
ByteBufCodecs.STRING_UTF8,
ServerboundSetTestBlockPacket::message,
ServerboundSetTestBlockPacket::new
);
@Override
public PacketType<ServerboundSetTestBlockPacket> type() {
return GamePacketTypes.SERVERBOUND_SET_TEST_BLOCK;
}
public void handle(ServerGamePacketListener listener) {
listener.handleSetTestBlock(this);
}
}引用的其他类
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字段
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-
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字段/方法调用 - 关联成员:
StreamCodec.composite()
- 引用位置:
-
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实现
- 引用位置:
-
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返回值
- 引用位置:
-
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参数
- 引用位置: