ServerboundSetCommandMinecartPacket.java
net.minecraft.network.protocol.game.ServerboundSetCommandMinecartPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ServerboundSetCommandMinecartPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ServerboundSetCommandMinecartPacket.java
- 起始行号:L13
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ServerboundSetCommandMinecartPacket> - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
entity- 类型:
int - 修饰符:
private final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
command- 类型:
String - 修饰符:
private final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
trackOutput- 类型:
boolean - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ServerboundSetCommandMinecartPacket(int entity, String command, boolean trackOutput) @ L21
- 构造器名:ServerboundSetCommandMinecartPacket
- 源码定位:L21
- 修饰符:public
参数:
- entity: int
- command: String
- trackOutput: boolean
说明:
TODO
private ServerboundSetCommandMinecartPacket(FriendlyByteBuf input) @ L27
- 构造器名:ServerboundSetCommandMinecartPacket
- 源码定位:L27
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(FriendlyByteBuf output) @ L33
- 方法名:write
- 源码定位:L33
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ServerboundSetCommandMinecartPacket> type() @ L39
- 方法名:type
- 源码定位:L39
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ServerGamePacketListener listener) @ L44
- 方法名:handle
- 源码定位:L44
- 返回类型:void
- 修饰符:public
参数:
- listener: ServerGamePacketListener
说明:
TODO
public BaseCommandBlock getCommandBlock(Level level) @ L48
- 方法名:getCommandBlock
- 源码定位:L48
- 返回类型:BaseCommandBlock
- 修饰符:public
参数:
- level: Level
说明:
TODO
public String getCommand() @ L53
- 方法名:getCommand
- 源码定位:L53
- 返回类型:String
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean isTrackOutput() @ L57
- 方法名:isTrackOutput
- 源码定位:L57
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ServerboundSetCommandMinecartPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundSetCommandMinecartPacket> STREAM_CODEC = Packet.codec(
ServerboundSetCommandMinecartPacket::write, ServerboundSetCommandMinecartPacket::new
);
private final int entity;
private final String command;
private final boolean trackOutput;
public ServerboundSetCommandMinecartPacket(int entity, String command, boolean trackOutput) {
this.entity = entity;
this.command = command;
this.trackOutput = trackOutput;
}
private ServerboundSetCommandMinecartPacket(FriendlyByteBuf input) {
this.entity = input.readVarInt();
this.command = input.readUtf();
this.trackOutput = input.readBoolean();
}
private void write(FriendlyByteBuf output) {
output.writeVarInt(this.entity);
output.writeUtf(this.command);
output.writeBoolean(this.trackOutput);
}
@Override
public PacketType<ServerboundSetCommandMinecartPacket> type() {
return GamePacketTypes.SERVERBOUND_SET_COMMAND_MINECART;
}
public void handle(ServerGamePacketListener listener) {
listener.handleSetCommandMinecart(this);
}
public @Nullable BaseCommandBlock getCommandBlock(Level level) {
Entity entity = level.getEntity(this.entity);
return entity instanceof MinecartCommandBlock ? ((MinecartCommandBlock)entity).getCommandBlock() : null;
}
public String getCommand() {
return this.command;
}
public boolean isTrackOutput() {
return this.trackOutput;
}
}引用的其他类
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实现/方法调用 - 关联成员:
Packet.codec()
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