ServerboundSeenAdvancementsPacket.java
net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ServerboundSeenAdvancementsPacket.java
- 起始行号:L11
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ServerboundSeenAdvancementsPacket> - 修饰符:
public static final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
action- 类型:
ServerboundSeenAdvancementsPacket.Action - 修饰符:
private final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
tab- 类型:
Identifier - 修饰符:
private final - 源码定位:
L16 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.network.protocol.game.ServerboundSeenAdvancementsPacket.Action- 类型:
enum - 修饰符:
public static - 源码定位:
L64 - 说明:
TODO
- 类型:
构造器
public ServerboundSeenAdvancementsPacket(ServerboundSeenAdvancementsPacket.Action action, Identifier tab) @ L18
- 构造器名:ServerboundSeenAdvancementsPacket
- 源码定位:L18
- 修饰符:public
参数:
- action: ServerboundSeenAdvancementsPacket.Action
- tab: Identifier
说明:
TODO
private ServerboundSeenAdvancementsPacket(FriendlyByteBuf input) @ L31
- 构造器名:ServerboundSeenAdvancementsPacket
- 源码定位:L31
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
public static ServerboundSeenAdvancementsPacket openedTab(AdvancementHolder tab) @ L23
- 方法名:openedTab
- 源码定位:L23
- 返回类型:ServerboundSeenAdvancementsPacket
- 修饰符:public static
参数:
- tab: AdvancementHolder
说明:
TODO
public static ServerboundSeenAdvancementsPacket closedScreen() @ L27
- 方法名:closedScreen
- 源码定位:L27
- 返回类型:ServerboundSeenAdvancementsPacket
- 修饰符:public static
参数:
- 无
说明:
TODO
private void write(FriendlyByteBuf output) @ L40
- 方法名:write
- 源码定位:L40
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ServerboundSeenAdvancementsPacket> type() @ L47
- 方法名:type
- 源码定位:L47
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ServerGamePacketListener listener) @ L52
- 方法名:handle
- 源码定位:L52
- 返回类型:void
- 修饰符:public
参数:
- listener: ServerGamePacketListener
说明:
TODO
public ServerboundSeenAdvancementsPacket.Action getAction() @ L56
- 方法名:getAction
- 源码定位:L56
- 返回类型:ServerboundSeenAdvancementsPacket.Action
- 修饰符:public
参数:
- 无
说明:
TODO
public Identifier getTab() @ L60
- 方法名:getTab
- 源码定位:L60
- 返回类型:Identifier
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ServerboundSeenAdvancementsPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundSeenAdvancementsPacket> STREAM_CODEC = Packet.codec(
ServerboundSeenAdvancementsPacket::write, ServerboundSeenAdvancementsPacket::new
);
private final ServerboundSeenAdvancementsPacket.Action action;
private final @Nullable Identifier tab;
public ServerboundSeenAdvancementsPacket(ServerboundSeenAdvancementsPacket.Action action, @Nullable Identifier tab) {
this.action = action;
this.tab = tab;
}
public static ServerboundSeenAdvancementsPacket openedTab(AdvancementHolder tab) {
return new ServerboundSeenAdvancementsPacket(ServerboundSeenAdvancementsPacket.Action.OPENED_TAB, tab.id());
}
public static ServerboundSeenAdvancementsPacket closedScreen() {
return new ServerboundSeenAdvancementsPacket(ServerboundSeenAdvancementsPacket.Action.CLOSED_SCREEN, null);
}
private ServerboundSeenAdvancementsPacket(FriendlyByteBuf input) {
this.action = input.readEnum(ServerboundSeenAdvancementsPacket.Action.class);
if (this.action == ServerboundSeenAdvancementsPacket.Action.OPENED_TAB) {
this.tab = input.readIdentifier();
} else {
this.tab = null;
}
}
private void write(FriendlyByteBuf output) {
output.writeEnum(this.action);
if (this.action == ServerboundSeenAdvancementsPacket.Action.OPENED_TAB) {
output.writeIdentifier(this.tab);
}
}
@Override
public PacketType<ServerboundSeenAdvancementsPacket> type() {
return GamePacketTypes.SERVERBOUND_SEEN_ADVANCEMENTS;
}
public void handle(ServerGamePacketListener listener) {
listener.handleSeenAdvancements(this);
}
public ServerboundSeenAdvancementsPacket.Action getAction() {
return this.action;
}
public @Nullable Identifier getTab() {
return this.tab;
}
public static enum Action {
OPENED_TAB,
CLOSED_SCREEN;
}
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