ServerboundRecipeBookChangeSettingsPacket.java

net.minecraft.network.protocol.game.ServerboundRecipeBookChangeSettingsPacket

信息

  • 全限定名:net.minecraft.network.protocol.game.ServerboundRecipeBookChangeSettingsPacket
  • 类型:public class
  • 包:net.minecraft.network.protocol.game
  • 源码路径:src/main/java/net/minecraft/network/protocol/game/ServerboundRecipeBookChangeSettingsPacket.java
  • 起始行号:L9
  • 实现:Packet
  • 职责:

    TODO

字段/常量

  • STREAM_CODEC

    • 类型: StreamCodec<FriendlyByteBuf,ServerboundRecipeBookChangeSettingsPacket>
    • 修饰符: public static final
    • 源码定位: L10
    • 说明:

      TODO

  • bookType

    • 类型: RecipeBookType
    • 修饰符: private final
    • 源码定位: L13
    • 说明:

      TODO

  • isOpen

    • 类型: boolean
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

  • isFiltering

    • 类型: boolean
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

public ServerboundRecipeBookChangeSettingsPacket(RecipeBookType bookType, boolean isOpen, boolean isFiltering) @ L17

  • 构造器名:ServerboundRecipeBookChangeSettingsPacket
  • 源码定位:L17
  • 修饰符:public

参数:

  • bookType: RecipeBookType
  • isOpen: boolean
  • isFiltering: boolean

说明:

TODO

private ServerboundRecipeBookChangeSettingsPacket(FriendlyByteBuf input) @ L23

  • 构造器名:ServerboundRecipeBookChangeSettingsPacket
  • 源码定位:L23
  • 修饰符:private

参数:

  • input: FriendlyByteBuf

说明:

TODO

方法

下面的方法块按源码顺序生成。

private void write(FriendlyByteBuf output) @ L29

  • 方法名:write
  • 源码定位:L29
  • 返回类型:void
  • 修饰符:private

参数:

  • output: FriendlyByteBuf

说明:

TODO

public PacketType<ServerboundRecipeBookChangeSettingsPacket> type() @ L35

  • 方法名:type
  • 源码定位:L35
  • 返回类型:PacketType
  • 修饰符:public

参数:

说明:

TODO

public void handle(ServerGamePacketListener listener) @ L40

  • 方法名:handle
  • 源码定位:L40
  • 返回类型:void
  • 修饰符:public

参数:

  • listener: ServerGamePacketListener

说明:

TODO

public RecipeBookType getBookType() @ L44

  • 方法名:getBookType
  • 源码定位:L44
  • 返回类型:RecipeBookType
  • 修饰符:public

参数:

说明:

TODO

public boolean isOpen() @ L48

  • 方法名:isOpen
  • 源码定位:L48
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public boolean isFiltering() @ L52

  • 方法名:isFiltering
  • 源码定位:L52
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

代码

public class ServerboundRecipeBookChangeSettingsPacket implements Packet<ServerGamePacketListener> {
    public static final StreamCodec<FriendlyByteBuf, ServerboundRecipeBookChangeSettingsPacket> STREAM_CODEC = Packet.codec(
        ServerboundRecipeBookChangeSettingsPacket::write, ServerboundRecipeBookChangeSettingsPacket::new
    );
    private final RecipeBookType bookType;
    private final boolean isOpen;
    private final boolean isFiltering;
 
    public ServerboundRecipeBookChangeSettingsPacket(RecipeBookType bookType, boolean isOpen, boolean isFiltering) {
        this.bookType = bookType;
        this.isOpen = isOpen;
        this.isFiltering = isFiltering;
    }
 
    private ServerboundRecipeBookChangeSettingsPacket(FriendlyByteBuf input) {
        this.bookType = input.readEnum(RecipeBookType.class);
        this.isOpen = input.readBoolean();
        this.isFiltering = input.readBoolean();
    }
 
    private void write(FriendlyByteBuf output) {
        output.writeEnum(this.bookType);
        output.writeBoolean(this.isOpen);
        output.writeBoolean(this.isFiltering);
    }
 
    @Override
    public PacketType<ServerboundRecipeBookChangeSettingsPacket> type() {
        return GamePacketTypes.SERVERBOUND_RECIPE_BOOK_CHANGE_SETTINGS;
    }
 
    public void handle(ServerGamePacketListener listener) {
        listener.handleRecipeBookChangeSettingsPacket(this);
    }
 
    public RecipeBookType getBookType() {
        return this.bookType;
    }
 
    public boolean isOpen() {
        return this.isOpen;
    }
 
    public boolean isFiltering() {
        return this.isFiltering;
    }
}

引用的其他类