ServerboundEditBookPacket.java

net.minecraft.network.protocol.game.ServerboundEditBookPacket

信息

  • 全限定名:net.minecraft.network.protocol.game.ServerboundEditBookPacket
  • 类型:public record
  • 包:net.minecraft.network.protocol.game
  • 源码路径:src/main/java/net/minecraft/network/protocol/game/ServerboundEditBookPacket.java
  • 起始行号:L11
  • 实现:Packet
  • 职责:

    TODO

字段/常量

  • STREAM_CODEC
    • 类型: StreamCodec<FriendlyByteBuf,ServerboundEditBookPacket>
    • 修饰符: public static final
    • 源码定位: L12
    • 说明:

      TODO

内部类/嵌套类型

构造器

public ServerboundEditBookPacket(int slot, List<String> pages, Optional<String> title) @ L22

  • 构造器名:ServerboundEditBookPacket
  • 源码定位:L22
  • 修饰符:public

参数:

  • slot: int
  • pages: List
  • title: Optional

说明:

TODO

方法

下面的方法块按源码顺序生成。

public PacketType<ServerboundEditBookPacket> type() @ L29

  • 方法名:type
  • 源码定位:L29
  • 返回类型:PacketType
  • 修饰符:public

参数:

说明:

TODO

public void handle(ServerGamePacketListener listener) @ L34

  • 方法名:handle
  • 源码定位:L34
  • 返回类型:void
  • 修饰符:public

参数:

  • listener: ServerGamePacketListener

说明:

TODO

代码

public record ServerboundEditBookPacket(int slot, List<String> pages, Optional<String> title) implements Packet<ServerGamePacketListener> {
    public static final StreamCodec<FriendlyByteBuf, ServerboundEditBookPacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.VAR_INT,
        ServerboundEditBookPacket::slot,
        ByteBufCodecs.stringUtf8(1024).apply(ByteBufCodecs.list(100)),
        ServerboundEditBookPacket::pages,
        ByteBufCodecs.stringUtf8(32).apply(ByteBufCodecs::optional),
        ServerboundEditBookPacket::title,
        ServerboundEditBookPacket::new
    );
 
    public ServerboundEditBookPacket(int slot, List<String> pages, Optional<String> title) {
        pages = List.copyOf(pages);
        this.slot = slot;
        this.pages = pages;
        this.title = title;
    }
 
    @Override
    public PacketType<ServerboundEditBookPacket> type() {
        return GamePacketTypes.SERVERBOUND_EDIT_BOOK;
    }
 
    public void handle(ServerGamePacketListener listener) {
        listener.handleEditBook(this);
    }
}

引用的其他类