ClientboundSetObjectivePacket.java
net.minecraft.network.protocol.game.ClientboundSetObjectivePacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundSetObjectivePacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundSetObjectivePacket.java
- 起始行号:L16
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<RegistryFriendlyByteBuf,ClientboundSetObjectivePacket> - 修饰符:
public static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
METHOD_ADD- 类型:
int - 修饰符:
public static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
METHOD_REMOVE- 类型:
int - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
-
METHOD_CHANGE- 类型:
int - 修饰符:
public static final - 源码定位:
L22 - 说明:
TODO
- 类型:
-
objectiveName- 类型:
String - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
displayName- 类型:
Component - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
renderType- 类型:
ObjectiveCriteria.RenderType - 修饰符:
private final - 源码定位:
L25 - 说明:
TODO
- 类型:
-
numberFormat- 类型:
Optional<NumberFormat> - 修饰符:
private final - 源码定位:
L26 - 说明:
TODO
- 类型:
-
method- 类型:
int - 修饰符:
private final - 源码定位:
L27 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ClientboundSetObjectivePacket(Objective objective, int method) @ L29
- 构造器名:ClientboundSetObjectivePacket
- 源码定位:L29
- 修饰符:public
参数:
- objective: Objective
- method: int
说明:
TODO
private ClientboundSetObjectivePacket(RegistryFriendlyByteBuf input) @ L37
- 构造器名:ClientboundSetObjectivePacket
- 源码定位:L37
- 修饰符:private
参数:
- input: RegistryFriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(RegistryFriendlyByteBuf output) @ L51
- 方法名:write
- 源码定位:L51
- 返回类型:void
- 修饰符:private
参数:
- output: RegistryFriendlyByteBuf
说明:
TODO
public PacketType<ClientboundSetObjectivePacket> type() @ L61
- 方法名:type
- 源码定位:L61
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L66
- 方法名:handle
- 源码定位:L66
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
public String getObjectiveName() @ L70
- 方法名:getObjectiveName
- 源码定位:L70
- 返回类型:String
- 修饰符:public
参数:
- 无
说明:
TODO
public Component getDisplayName() @ L74
- 方法名:getDisplayName
- 源码定位:L74
- 返回类型:Component
- 修饰符:public
参数:
- 无
说明:
TODO
public int getMethod() @ L78
- 方法名:getMethod
- 源码定位:L78
- 返回类型:int
- 修饰符:public
参数:
- 无
说明:
TODO
public ObjectiveCriteria.RenderType getRenderType() @ L82
- 方法名:getRenderType
- 源码定位:L82
- 返回类型:ObjectiveCriteria.RenderType
- 修饰符:public
参数:
- 无
说明:
TODO
public Optional<NumberFormat> getNumberFormat() @ L86
- 方法名:getNumberFormat
- 源码定位:L86
- 返回类型:Optional
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ClientboundSetObjectivePacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundSetObjectivePacket> STREAM_CODEC = Packet.codec(
ClientboundSetObjectivePacket::write, ClientboundSetObjectivePacket::new
);
public static final int METHOD_ADD = 0;
public static final int METHOD_REMOVE = 1;
public static final int METHOD_CHANGE = 2;
private final String objectiveName;
private final Component displayName;
private final ObjectiveCriteria.RenderType renderType;
private final Optional<NumberFormat> numberFormat;
private final int method;
public ClientboundSetObjectivePacket(Objective objective, int method) {
this.objectiveName = objective.getName();
this.displayName = objective.getDisplayName();
this.renderType = objective.getRenderType();
this.numberFormat = Optional.ofNullable(objective.numberFormat());
this.method = method;
}
private ClientboundSetObjectivePacket(RegistryFriendlyByteBuf input) {
this.objectiveName = input.readUtf();
this.method = input.readByte();
if (this.method != 0 && this.method != 2) {
this.displayName = CommonComponents.EMPTY;
this.renderType = ObjectiveCriteria.RenderType.INTEGER;
this.numberFormat = Optional.empty();
} else {
this.displayName = ComponentSerialization.TRUSTED_STREAM_CODEC.decode(input);
this.renderType = input.readEnum(ObjectiveCriteria.RenderType.class);
this.numberFormat = NumberFormatTypes.OPTIONAL_STREAM_CODEC.decode(input);
}
}
private void write(RegistryFriendlyByteBuf output) {
output.writeUtf(this.objectiveName);
output.writeByte(this.method);
if (this.method == 0 || this.method == 2) {
ComponentSerialization.TRUSTED_STREAM_CODEC.encode(output, this.displayName);
output.writeEnum(this.renderType);
NumberFormatTypes.OPTIONAL_STREAM_CODEC.encode(output, this.numberFormat);
}
}
@Override
public PacketType<ClientboundSetObjectivePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_OBJECTIVE;
}
public void handle(ClientGamePacketListener listener) {
listener.handleAddObjective(this);
}
public String getObjectiveName() {
return this.objectiveName;
}
public Component getDisplayName() {
return this.displayName;
}
public int getMethod() {
return this.method;
}
public ObjectiveCriteria.RenderType getRenderType() {
return this.renderType;
}
public Optional<NumberFormat> getNumberFormat() {
return this.numberFormat;
}
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