ClientboundSetBorderLerpSizePacket.java

net.minecraft.network.protocol.game.ClientboundSetBorderLerpSizePacket

信息

  • 全限定名:net.minecraft.network.protocol.game.ClientboundSetBorderLerpSizePacket
  • 类型:public class
  • 包:net.minecraft.network.protocol.game
  • 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundSetBorderLerpSizePacket.java
  • 起始行号:L9
  • 实现:Packet
  • 职责:

    TODO

字段/常量

  • STREAM_CODEC

    • 类型: StreamCodec<FriendlyByteBuf,ClientboundSetBorderLerpSizePacket>
    • 修饰符: public static final
    • 源码定位: L10
    • 说明:

      TODO

  • oldSize

    • 类型: double
    • 修饰符: private final
    • 源码定位: L13
    • 说明:

      TODO

  • newSize

    • 类型: double
    • 修饰符: private final
    • 源码定位: L14
    • 说明:

      TODO

  • lerpTime

    • 类型: long
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

public ClientboundSetBorderLerpSizePacket(WorldBorder border) @ L17

  • 构造器名:ClientboundSetBorderLerpSizePacket
  • 源码定位:L17
  • 修饰符:public

参数:

  • border: WorldBorder

说明:

TODO

private ClientboundSetBorderLerpSizePacket(FriendlyByteBuf input) @ L23

  • 构造器名:ClientboundSetBorderLerpSizePacket
  • 源码定位:L23
  • 修饰符:private

参数:

  • input: FriendlyByteBuf

说明:

TODO

方法

下面的方法块按源码顺序生成。

private void write(FriendlyByteBuf output) @ L29

  • 方法名:write
  • 源码定位:L29
  • 返回类型:void
  • 修饰符:private

参数:

  • output: FriendlyByteBuf

说明:

TODO

public PacketType<ClientboundSetBorderLerpSizePacket> type() @ L35

  • 方法名:type
  • 源码定位:L35
  • 返回类型:PacketType
  • 修饰符:public

参数:

说明:

TODO

public void handle(ClientGamePacketListener listener) @ L40

  • 方法名:handle
  • 源码定位:L40
  • 返回类型:void
  • 修饰符:public

参数:

  • listener: ClientGamePacketListener

说明:

TODO

public double getOldSize() @ L44

  • 方法名:getOldSize
  • 源码定位:L44
  • 返回类型:double
  • 修饰符:public

参数:

说明:

TODO

public double getNewSize() @ L48

  • 方法名:getNewSize
  • 源码定位:L48
  • 返回类型:double
  • 修饰符:public

参数:

说明:

TODO

public long getLerpTime() @ L52

  • 方法名:getLerpTime
  • 源码定位:L52
  • 返回类型:long
  • 修饰符:public

参数:

说明:

TODO

代码

public class ClientboundSetBorderLerpSizePacket implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<FriendlyByteBuf, ClientboundSetBorderLerpSizePacket> STREAM_CODEC = Packet.codec(
        ClientboundSetBorderLerpSizePacket::write, ClientboundSetBorderLerpSizePacket::new
    );
    private final double oldSize;
    private final double newSize;
    private final long lerpTime;
 
    public ClientboundSetBorderLerpSizePacket(WorldBorder border) {
        this.oldSize = border.getSize();
        this.newSize = border.getLerpTarget();
        this.lerpTime = border.getLerpTime();
    }
 
    private ClientboundSetBorderLerpSizePacket(FriendlyByteBuf input) {
        this.oldSize = input.readDouble();
        this.newSize = input.readDouble();
        this.lerpTime = input.readVarLong();
    }
 
    private void write(FriendlyByteBuf output) {
        output.writeDouble(this.oldSize);
        output.writeDouble(this.newSize);
        output.writeVarLong(this.lerpTime);
    }
 
    @Override
    public PacketType<ClientboundSetBorderLerpSizePacket> type() {
        return GamePacketTypes.CLIENTBOUND_SET_BORDER_LERP_SIZE;
    }
 
    public void handle(ClientGamePacketListener listener) {
        listener.handleSetBorderLerpSize(this);
    }
 
    public double getOldSize() {
        return this.oldSize;
    }
 
    public double getNewSize() {
        return this.newSize;
    }
 
    public long getLerpTime() {
        return this.lerpTime;
    }
}

引用的其他类