ClientboundSelectAdvancementsTabPacket.java
net.minecraft.network.protocol.game.ClientboundSelectAdvancementsTabPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundSelectAdvancementsTabPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundSelectAdvancementsTabPacket.java
- 起始行号:L10
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ClientboundSelectAdvancementsTabPacket> - 修饰符:
public static final - 源码定位:
L11 - 说明:
TODO
- 类型:
-
tab- 类型:
Identifier - 修饰符:
private final - 源码定位:
L14 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ClientboundSelectAdvancementsTabPacket(Identifier tab) @ L16
- 构造器名:ClientboundSelectAdvancementsTabPacket
- 源码定位:L16
- 修饰符:public
参数:
- tab: Identifier
说明:
TODO
private ClientboundSelectAdvancementsTabPacket(FriendlyByteBuf input) @ L20
- 构造器名:ClientboundSelectAdvancementsTabPacket
- 源码定位:L20
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(FriendlyByteBuf output) @ L24
- 方法名:write
- 源码定位:L24
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ClientboundSelectAdvancementsTabPacket> type() @ L28
- 方法名:type
- 源码定位:L28
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L33
- 方法名:handle
- 源码定位:L33
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
public Identifier getTab() @ L37
- 方法名:getTab
- 源码定位:L37
- 返回类型:Identifier
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ClientboundSelectAdvancementsTabPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSelectAdvancementsTabPacket> STREAM_CODEC = Packet.codec(
ClientboundSelectAdvancementsTabPacket::write, ClientboundSelectAdvancementsTabPacket::new
);
private final @Nullable Identifier tab;
public ClientboundSelectAdvancementsTabPacket(@Nullable Identifier tab) {
this.tab = tab;
}
private ClientboundSelectAdvancementsTabPacket(FriendlyByteBuf input) {
this.tab = input.readNullable(FriendlyByteBuf::readIdentifier);
}
private void write(FriendlyByteBuf output) {
output.writeNullable(this.tab, FriendlyByteBuf::writeIdentifier);
}
@Override
public PacketType<ClientboundSelectAdvancementsTabPacket> type() {
return GamePacketTypes.CLIENTBOUND_SELECT_ADVANCEMENTS_TAB;
}
public void handle(ClientGamePacketListener listener) {
listener.handleSelectAdvancementsTab(this);
}
public @Nullable Identifier getTab() {
return this.tab;
}
}引用的其他类
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
字段
- 引用位置:
-
- 引用位置:
实现/方法调用 - 关联成员:
Packet.codec()
- 引用位置:
-
- 引用位置:
返回值
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数/字段/返回值
- 引用位置: