ClientboundOpenScreenPacket.java
net.minecraft.network.protocol.game.ClientboundOpenScreenPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundOpenScreenPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundOpenScreenPacket.java
- 起始行号:L13
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<RegistryFriendlyByteBuf,ClientboundOpenScreenPacket> - 修饰符:
public static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
containerId- 类型:
int - 修饰符:
private final - 源码定位:
L23 - 说明:
TODO
- 类型:
-
type- 类型:
MenuType<?> - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
-
title- 类型:
Component - 修饰符:
private final - 源码定位:
L25 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ClientboundOpenScreenPacket(int containerId, MenuType<?> type, Component title) @ L27
- 构造器名:ClientboundOpenScreenPacket
- 源码定位:L27
- 修饰符:public
参数:
- containerId: int
- type: MenuType<?>
- title: Component
说明:
TODO
方法
下面的方法块按源码顺序生成。
public PacketType<ClientboundOpenScreenPacket> type() @ L33
- 方法名:type
- 源码定位:L33
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L38
- 方法名:handle
- 源码定位:L38
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
public int getContainerId() @ L42
- 方法名:getContainerId
- 源码定位:L42
- 返回类型:int
- 修饰符:public
参数:
- 无
说明:
TODO
public MenuType<?> getType() @ L46
- 方法名:getType
- 源码定位:L46
- 返回类型:MenuType<?>
- 修饰符:public
参数:
- 无
说明:
TODO
public Component getTitle() @ L50
- 方法名:getTitle
- 源码定位:L50
- 返回类型:Component
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ClientboundOpenScreenPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundOpenScreenPacket> STREAM_CODEC = StreamCodec.composite(
ByteBufCodecs.CONTAINER_ID,
ClientboundOpenScreenPacket::getContainerId,
ByteBufCodecs.registry(Registries.MENU),
ClientboundOpenScreenPacket::getType,
ComponentSerialization.TRUSTED_STREAM_CODEC,
ClientboundOpenScreenPacket::getTitle,
ClientboundOpenScreenPacket::new
);
private final int containerId;
private final MenuType<?> type;
private final Component title;
public ClientboundOpenScreenPacket(int containerId, MenuType<?> type, Component title) {
this.containerId = containerId;
this.type = type;
this.title = title;
}
@Override
public PacketType<ClientboundOpenScreenPacket> type() {
return GamePacketTypes.CLIENTBOUND_OPEN_SCREEN;
}
public void handle(ClientGamePacketListener listener) {
listener.handleOpenScreen(this);
}
public int getContainerId() {
return this.containerId;
}
public MenuType<?> getType() {
return this.type;
}
public Component getTitle() {
return this.title;
}
}引用的其他类
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字段
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参数/字段/返回值
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方法调用 - 关联成员:
ByteBufCodecs.registry()
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字段/方法调用 - 关联成员:
StreamCodec.composite()
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实现
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