ClientboundMoveMinecartPacket.java

net.minecraft.network.protocol.game.ClientboundMoveMinecartPacket

信息

  • 全限定名:net.minecraft.network.protocol.game.ClientboundMoveMinecartPacket
  • 类型:public record
  • 包:net.minecraft.network.protocol.game
  • 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundMoveMinecartPacket.java
  • 起始行号:L14
  • 实现:Packet
  • 职责:

    TODO

字段/常量

  • STREAM_CODEC
    • 类型: StreamCodec<FriendlyByteBuf,ClientboundMoveMinecartPacket>
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public PacketType<ClientboundMoveMinecartPacket> type() @ L23

  • 方法名:type
  • 源码定位:L23
  • 返回类型:PacketType
  • 修饰符:public

参数:

说明:

TODO

public void handle(ClientGamePacketListener listener) @ L28

  • 方法名:handle
  • 源码定位:L28
  • 返回类型:void
  • 修饰符:public

参数:

  • listener: ClientGamePacketListener

说明:

TODO

public Entity getEntity(Level level) @ L32

  • 方法名:getEntity
  • 源码定位:L32
  • 返回类型:Entity
  • 修饰符:public

参数:

  • level: Level

说明:

TODO

代码

public record ClientboundMoveMinecartPacket(int entityId, List<NewMinecartBehavior.MinecartStep> lerpSteps) implements Packet<ClientGamePacketListener> {
    public static final StreamCodec<FriendlyByteBuf, ClientboundMoveMinecartPacket> STREAM_CODEC = StreamCodec.composite(
        ByteBufCodecs.VAR_INT,
        ClientboundMoveMinecartPacket::entityId,
        NewMinecartBehavior.MinecartStep.STREAM_CODEC.apply(ByteBufCodecs.list()),
        ClientboundMoveMinecartPacket::lerpSteps,
        ClientboundMoveMinecartPacket::new
    );
 
    @Override
    public PacketType<ClientboundMoveMinecartPacket> type() {
        return GamePacketTypes.CLIENTBOUND_MOVE_MINECART_ALONG_TRACK;
    }
 
    public void handle(ClientGamePacketListener listener) {
        listener.handleMinecartAlongTrack(this);
    }
 
    public @Nullable Entity getEntity(Level level) {
        return level.getEntity(this.entityId);
    }
}

引用的其他类